Forums
Games
Cyberpunk 2077 Thronebreaker: The Witcher Tales GWENT®: The Witcher Card Game The Witcher 3: Wild Hunt The Witcher 2: Assassins of Kings The Witcher The Witcher Adventure Game
Jobs Store Support Log in Register
Forums - CD PROJEKT RED
Menu
Forums - CD PROJEKT RED
  • Hot Topics
  • NEWS
  • GENERAL
    THE WITCHER ADVENTURE GAME
  • STORY
    THE WITCHER THE WITCHER 2 THE WITCHER 3 THE WITCHER TALES
  • GAMEPLAY
    THE WITCHER THE WITCHER 2 THE WITCHER 3 MODS (THE WITCHER) MODS (THE WITCHER 2) MODS (THE WITCHER 3)
  • TECHNICAL
    THE WITCHER THE WITCHER 2 (PC) THE WITCHER 2 (XBOX) THE WITCHER 3 (PC) THE WITCHER 3 (PLAYSTATION) THE WITCHER 3 (XBOX) THE WITCHER 3 (SWITCH)
  • COMMUNITY
    FAN ART (THE WITCHER UNIVERSE) FAN ART (CYBERPUNK UNIVERSE) OTHER GAMES
  • RED Tracker
    The Witcher Series Cyberpunk GWENT
THE WITCHER
THE WITCHER 2
THE WITCHER 3
MODS (THE WITCHER)
MODS (THE WITCHER 2)
MODS (THE WITCHER 3)
Menu

Register

Full Combat Rebalance Mod for The Witcher 2 is out!

+
Prev
  • 1
  • 2
  • 3
First Prev 3 of 3

Go to page

VikingStudios

VikingStudios

Forum veteran
#41
Jul 19, 2013
The changes sound great, especially "Moved more quality items from quest rewards to shops and distributed them among Chapters.
Player should be encouraged to regulary spend money in shops.
• Decreased buying cost of swords and armors. Player should be able to buy items more often, not
hoard money."
I hated it doing the quest for the armors in the last chapter but not having enough mone to buy them.
 
L

luke_1983

Senior user
#42
Jul 20, 2013
Hi everyone

Bugs expierienced:
- abilities magical vigor and footwark don`t give any benefits.
- still I can`t craft a unique weapons (on the Dark level).

Suggestions:
- fist fighting is way too easy. Most of the opponents falls very quickly even on the "ring fights".
- magic skills are really too much packed, for example fighting with nekkers with using igni in Capter 1 looks more like a massacre than a demanding fight. Vigor is regenerating too fast. Anyone who is looking for a challenge shouldn`t spent talents on magic skills.

Game is updated to v1.1a
 
T

tysonxy

Forum regular
#43
Jul 20, 2013
telantaa said:
I've looked around here, and around the internet for information on installing this for Mac (on Steam). Is that possible at this time? Apologies if I missed this somewhere, and thanks for all the hard work!

By the way, I just bought Witcher 2, so I am sure there will be plenty of fun in the "Vanilla" version. However, in addition to all the other awesome-sounding changes, in particular the changes to Magic use (which I tend to prefer), and the removal of XP grinding, makes this mod sound very appealing to what I like in games. So fingers crossed!! :)
Click to expand...
I am also wondering if this MOD will have Mac support. I sure hope so…… :)
 
A

Amioran

Senior user
#44
Aug 21, 2013
drizzt said:
Hi everyone

Bugs expierienced:
- abilities magical vigor and footwark don`t give any benefits.
- still I can`t craft a unique weapons (on the Dark level).

Suggestions:
- fist fighting is way too easy. Most of the opponents falls very quickly even on the "ring fights".
- magic skills are really too much packed, for example fighting with nekkers with using igni in Capter 1 looks more like a massacre than a demanding fight. Vigor is regenerating too fast. Anyone who is looking for a challenge shouldn`t spent talents on magic skills.

Game is updated to v1.1a
Click to expand...
Nekkers should be easily dispatched with Igni, that's fine. I first thought too that Igni was too powerful but then progressing in the acts I actually changed my mind. The mod is very well structured: for example humans with shields or heavy armor (or creatures with similar characteristics, as endregas, golems or gargoyles) are very resistent to Igni effects, so the game balances very well as you go on.

Both the magic and alchemy path are very powerful but later some encounters are still challenging in dark mode (but maybe until after a point, late act II, the progression is somewhat easy, yes, given the kind of creatures). What instead I find lackluster is swordmanship in comparison.

As for the bugs, casting signs is still irresponsive when mixed with sword attacks. Many times Geralts simply blocks after an attack and the input to cast is not recognized. Same happens after a parry. It's really a shame because apart this issue the mod is much more fluid than vanilla for what it concerns combat.
 
Last edited: Aug 21, 2013
Garrison72

Garrison72

Mentor
#45
Aug 23, 2013
Any more bug fixing on schedule?
 
C

ComradeHX

Forum regular
#46
Sep 2, 2013
darji8 said:
Ok after downloading and installing/activating the mod (areas) I get the compiling scripts error again. If I deactivate the mod it works,... Any advice how to fix it?
Click to expand...
Same here.

Applocale setting to polski did not fix it.
Only disabling the mod let game start; but obviously not as fun...
 
Klavier92

Klavier92

Forum regular
#47
Oct 18, 2013
guys, thare's samething that i don't understand:

I have installed this awsome mod and I activated it with the usercontentmanager but i have a problem with bomb and potion recipe.
No vendor sell its so this should be normal: "Geralt no longer buys witcher specific recipes from random merchants"
And so, this mean that ther's an ability for remember potions and bombs? But where? In my ability tree there's no one ability for "remember" So i can't do any potions or bombs so i can't play the game..... sameone can help me, please?

:(
 
Z

zenghiaro

Forum regular
#48
Oct 22, 2013
Hi villa, it's the second ability in the alchemy tree (third if you count the freebies), herbalism IIRC, the one you have to chose if you want to advance in the tree. Once you spend a talent there, you get a bunch of scrolls with all the potions and bombs.
 
B

BenNevis

Rookie
#49
May 16, 2014
tysonxy said:
I am also wondering if this MOD will have Mac support. I sure hope so…… :)
Click to expand...
Hi everyone - no movement on the Mac support for us late-to-the-game-and-on-ye-olde-Apple-system?
 
B

buddyslack

Rookie
#50
Jun 11, 2014
download link gives:

Not Found

The requested URL /index.php was not found on this server.

Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request.
 
E

Egor_L

Senior user
#51
Jun 16, 2014
Did somebody see the pirouettes that has this mod? I have onle rolls. =\
 
G

Ganesh_Ujwal

Rookie
#52
Jul 13, 2014
BANAN said:



If the latest excitement about The Witcher 3 has you itching to go back and play through The Witcher 2 all over again, we have some great news for you. Andrzej Kwiatkowski, Gameplay Designer at CD Projekt RED (formerly known among the modding community as Flash) has just released his newest creation – Full Combat Rebalance for The Witcher 2! The modification brings a lot of changes to the combat system as well as addresses some general bugs. According to Flash, his main goal was to increase Geralt’s responsiveness and mobility. You can download the mod from here and read the full change log here.​
Click to expand...
can u tell what is the use of this mod, u told "Full Combat Rebalance Mod" so what that means, witcher will wont die,witcher will have infinite signs,witcher will have zero toxicity,witcher will have infinite medallion,?
 
tommy5761

tommy5761

Mentor
#53
Jul 20, 2014
Ganesh_Ujwal said:
can u tell what is the use of this mod, u told "Full Combat Rebalance Mod" so what that means, witcher will wont die,witcher will have infinite signs,witcher will have zero toxicity,witcher will have infinite medallion,?
Click to expand...
Answer is none of the above . FCR 2 is for those who want harder combat or I should say a better balanced combat .
 
T

Tarjanian

Senior user
#54
Aug 20, 2015
Wimpy Dark Mode Armour Sets

Hello all, and thank you Flash for this very necessary mod!!

So, I have found one thing that I don't like so far with this mode; the Dark Mode Armour sets seem to have been dumbed-down to a degree where there is really no point or FUN in going to all the trouble of crafting them. Why was this done and is there a way to modify the attributes back to the way they were originally?

Thanks,

Daniel Porter.
 
C

cubano1985

Rookie
#55
Jun 4, 2016
Hey,

I decided to replay Witcher2 with this mod (playing on Hard), but I have to wonder is this mode broken with current version of the game?

At first everything was wrong, I was killing everyone in 1-2 fast hits and I was taking no damage. Then I read somewhere here that mod is wrongly installed with GOG version of the game, so I downloaded the mod and installed it again. I have noticed some changes with the version of the mode that comes with the game and I stopped killing enemies with one blow, but then I killed Crab-spider with 3 Igni hits and the boss under psychiatric hospital with one slash.
So it would seem bosses fights are not correct.

What is your experience with the mod and Enhanced Edition ??
 
Prev
  • 1
  • 2
  • 3
First Prev 3 of 3

Go to page

Share:
Facebook Twitter Reddit Pinterest Tumblr WhatsApp Email Link
  • English
    English Polski (Polish) Deutsch (German) Русский (Russian) Français (French) Português brasileiro (Brazilian Portuguese) Italiano (Italian) 日本語 (Japanese) Español (Spanish)

STAY CONNECTED

Facebook Twitter YouTube
CDProjekt RED Mature 17+
  • Contact administration
  • User agreement
  • Privacy policy
  • Cookie policy
  • Press Center
© 2018 CD PROJEKT S.A. ALL RIGHTS RESERVED

The Witcher® is a trademark of CD PROJEKT S. A. The Witcher game © CD PROJEKT S. A. All rights reserved. The Witcher game is based on the prose of Andrzej Sapkowski. All other copyrights and trademarks are the property of their respective owners.

Forum software by XenForo® © 2010-2020 XenForo Ltd.