Hi. My game crashes all the time. No mods.
I have new Windows 11, Intel Core i5-12400F, GeForce RTX 3060, 32GB RAM.
Attechments - report from the performance test.
GPT says that:
Key Information
ErrorReason: Unhandled exception
Exception: EXCEPTION_ACCESS_VIOLATION (0xC0000005)
Message: Attempting to read inaccessible memory address 0x8000070
This is the same error type (0xC0000005) that we saw in Windows minidumps (SYSTEM_THREAD_EXCEPTION_NOT_HANDLED). In short: the program (in this case: Cyberpunk) attempted to read from a corrupted or non-existent memory location.
What can be seen in the loaded modules?
The game was simultaneously using:
DLSS (nvngx_dlss.dll, nvngx_dlssg.dll, nvldumdx.dll)
FSR3 (ffx_fsr3_x64.dll, ffx_fsr3upscaler_x64.dll, ffx_frameinterpolation_x64.dll)
Intel XeSS (libxess.dll, libxess_fg.dll)
So you have three different upscaling systems and the Steam overlay running in memory simultaneously. This puts a heavy load on the GPU driver and rendering libraries.
The error occurred during a benchmark (performance test) – meaning at maximum GPU/VRAM load.
Possible causes:
GPU drivers (NVIDIA)
nvldumdx.dll, nvwgf2umx.dll, and nvapi64.dll were active.
Cyberpunk is one of the most demanding titles for DLSS/FSR/XeSS → if the driver is bugged, it ends with 0xC0000005.
I have newest drivers. Playing without upscaling also also causes crashes. What is going on?
I have new Windows 11, Intel Core i5-12400F, GeForce RTX 3060, 32GB RAM.
Attechments - report from the performance test.
GPT says that:
Key Information
ErrorReason: Unhandled exception
Exception: EXCEPTION_ACCESS_VIOLATION (0xC0000005)
Message: Attempting to read inaccessible memory address 0x8000070
This is the same error type (0xC0000005) that we saw in Windows minidumps (SYSTEM_THREAD_EXCEPTION_NOT_HANDLED). In short: the program (in this case: Cyberpunk) attempted to read from a corrupted or non-existent memory location.
What can be seen in the loaded modules?
The game was simultaneously using:
DLSS (nvngx_dlss.dll, nvngx_dlssg.dll, nvldumdx.dll)
FSR3 (ffx_fsr3_x64.dll, ffx_fsr3upscaler_x64.dll, ffx_frameinterpolation_x64.dll)
Intel XeSS (libxess.dll, libxess_fg.dll)
So you have three different upscaling systems and the Steam overlay running in memory simultaneously. This puts a heavy load on the GPU driver and rendering libraries.
The error occurred during a benchmark (performance test) – meaning at maximum GPU/VRAM load.
Possible causes:
GPU drivers (NVIDIA)
nvldumdx.dll, nvwgf2umx.dll, and nvapi64.dll were active.
Cyberpunk is one of the most demanding titles for DLSS/FSR/XeSS → if the driver is bugged, it ends with 0xC0000005.
I have newest drivers. Playing without upscaling also also causes crashes. What is going on?
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