Game is splitting sounds to different outputs. Cannot hear radio, "F" NPC voices, enemy weapons etc.

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The sound problem is found.

So I'm with Creative ZX everything else than my Speakers output is disabled and I have Realtek on the mainboard that I use for my microphone. If that has some relation to the problem. But I doubt since this thing is happening to some consolebois too.

Quest VO, my gun sounds and the ambient sounds are coming through my Speakers output (Headphones) in my case. Everything else is going through SPDIF output. When I enable to check SPDIF output there's a lot more action going on in areas with lots of traffic I see 5-6 green lines all the time, while my Spakers output shows 0-1 green lines.

Same thing can be seen when talking to Yoko. I can hear my voice through speakers, but her voice is going through SPDIF.

On the Realtek output there's nothing.

So the game somehow is splitting the sounds to different outputs on the card is being used. I don't use SPDIF so I can't hear the sounds but I can see the green lines on the output.

Any suggestions or just waiting for another patch?
 
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