Forums
Games
Cyberpunk 2077 Thronebreaker: The Witcher Tales GWENT®: The Witcher Card Game The Witcher 3: Wild Hunt The Witcher 2: Assassins of Kings The Witcher The Witcher Adventure Game
Jobs Store Support Log in Register
Forums - CD PROJEKT RED
Menu
Forums - CD PROJEKT RED
  • Hot Topics
  • NEWS
  • GENERAL
    THE WITCHER ADVENTURE GAME
  • STORY
    THE WITCHER THE WITCHER 2 THE WITCHER 3 THE WITCHER TALES
  • GAMEPLAY
    THE WITCHER THE WITCHER 2 THE WITCHER 3 MODS (THE WITCHER) MODS (THE WITCHER 2) MODS (THE WITCHER 3)
  • TECHNICAL
    THE WITCHER THE WITCHER 2 (PC) THE WITCHER 2 (XBOX) THE WITCHER 3 (PC) THE WITCHER 3 (PLAYSTATION) THE WITCHER 3 (XBOX) THE WITCHER 3 (SWITCH)
  • COMMUNITY
    FAN ART (THE WITCHER UNIVERSE) FAN ART (CYBERPUNK UNIVERSE) OTHER GAMES
  • RED Tracker
    The Witcher Series Cyberpunk GWENT
THE WITCHER
THE WITCHER 2
THE WITCHER 3
MODS (THE WITCHER)
MODS (THE WITCHER 2)
MODS (THE WITCHER 3)
Menu

Register

Game needs NG+ mode. Badly.

+
J

justmy5cents

Rookie
#1
Jun 22, 2015
Game needs NG+ mode. Badly.

I know it's been brought up a lot of times but i'm close to finishing TW3 now and being hardcore player just want to throw my 5 cents in. TW3 needs some sort of rewarding and challenging battle experience starting from lvl 20. Truth be told, starting level 20, you have no matching opponents in the game, no matter what difficulty it is. Devs have granted way too cheesy tactics to us players: OP Axii and OP burning effect. When i was lvl 20 and got my 1st sword with +10% burning effect, i'd take on enemies 10-15 levels higher and kill them in 10-15 seconds because burning effect deals damage depending on enemy's level, not your own strength. Then there is 2nd axii form that allows you to tame almost every strong monster and kill them while they're not attacking you. I'm now lvl 28 (entire Velen explored, all dungeons and boards cleared (including higher level ones)) and ive just finished Kaer Morhen siege quest. I dont know if it is intentional, but making Geralt so overpowered towards mid-endgame is not the right way to make players enjoy RPG aspects of the game. Please, consider adding NG+ mode with challenging quests and fights, like they were back on lvl 1 death march difficulty.

On a side note, anyone knows really high level content? I know there is something like lvl 40 quest out there, but are there some 35++ monsters in Skellige? So far i've only found some cave with Wild Hunt lvl 31 ghosts. I really want to put my 2k DPS + 100% critrate swordsman under some pressure, not running around 1-2 hitting everything.
 
  • RED Point
Reactions: blackjazz666
H

heschu

Rookie
#2
Jun 22, 2015
highest level monster is a lvl 48 archgriffin on an island in skellige but not much more a few ~30 or so but nothing really challanging anymore...
 
D

Dubya75

Senior user
#3
Jun 22, 2015
Yes yes, we all want this and the devs are well aware of it. But as you can imagine, this is a significant undertaking for what would effectively be minimal return on their efforts. So it may happen, but it is unlikely. And that is the reality of the matter.
 
T

ThroesOfRejection

Rookie
#4
Jun 22, 2015
TW3 is a good game, and im enjoying it alot. BUT what happend with the difficulty of the game that the DEV`s talked about? We need something else just than a mod from modders,cause what about us on consoles? We need a new difficulty, or a new game + setting that scale the enemies to higher levels( like Borderlands 2 did).

Personally, TW3 has been a good experience for me, but the difficulty was a huge dissapointing! Death march is a joke.. Im heavily limiting myself with not using OP skills and potions, but thats not a "fun" way to do it. We shouldnt be afraid using skills and potiions in Death March to get to OP.
 
D

DeGorro82

Rookie
#5
Jun 22, 2015
On my 2nd run, use console command. Level reach 31, Have mastercrafted Witcher gear. Play about 2 hours ... then decide to start new game. NG+ is pointless.
 
D

dremvar

Rookie
#6
Jun 22, 2015
justmy5cents said:
I know it's been brought up a lot of times but i'm close to finishing TW3 now and being hardcore player just want to throw my 5 cents in. TW3 needs some sort of rewarding and challenging battle experience starting from lvl 20. Truth be told, starting level 20, you have no matching opponents in the game, no matter what difficulty it is. Devs have granted way too cheesy tactics to us players: OP Axii and OP burning effect. When i was lvl 20 and got my 1st sword with +10% burning effect, i'd take on enemies 10-15 levels higher and kill them in 10-15 seconds because burning effect deals damage depending on enemy's level, not your own strength. Then there is 2nd axii form that allows you to tame almost every strong monster and kill them while they're not attacking you. I'm now lvl 28 (entire Velen explored, all dungeons and boards cleared (including higher level ones)) and ive just finished Kaer Morhen siege quest. I dont know if it is intentional, but making Geralt so overpowered towards mid-endgame is not the right way to make players enjoy RPG aspects of the game. Please, consider adding NG+ mode with challenging quests and fights, like they were back on lvl 1 death march difficulty.

On a side note, anyone knows really high level content? I know there is something like lvl 40 quest out there, but are there some 35++ monsters in Skellige? So far i've only found some cave with Wild Hunt lvl 31 ghosts. I really want to put my 2k DPS + 100% critrate swordsman under some pressure, not running around 1-2 hitting everything.
Click to expand...
It's very simple. Do not use the overpowered stuff. I put some limits on myself too, to make the game more interesting. Do not use burning effect and do not abuse Axii so much is a start. It's just a boring way to play.

I also use a weaker sword, to make sword battles last a little while and not have them end in 1-2 hits.

The entire game would have to be rebalanced for NG+, it is not very realistic to expect them to make that feature. And the game is huge, as you've seen. You just need some self-control.
 
Last edited: Jun 22, 2015
J

justmy5cents

Rookie
#7
Jun 23, 2015
This actually kinda reminds me of 1st Fable on first Xbox. After finishing main story, you get the best ingame sword, but there is nobody to slay with it. There was no NG+ either. I was so upset about that. So far my only favourite RPG with NG+ is FF.

---------- Updated at 07:54 AM ----------

http://codepen.io/fireundubh/blog/the-witcher-3-new-game-plus-dlc

any word on this from devs?
 
B

blackjazz666

Rookie
#8
Jun 23, 2015
DeGorro82 said:
On my 2nd run, use console command. Level reach 31, Have mastercrafted Witcher gear. Play about 2 hours ... then decide to start new game. NG+ is pointless.
Click to expand...
If you are comparing what you did with what a ng+, you are totally wrong. The point of a ng+ is enemy level scaling to adjust (or increase) the difficulty, while letting you keep gears from your previous run.

As for the fact that ng+ is pointless, it seems that a large majority of the user base disagree with that statement.
 
J

justmy5cents

Rookie
#9
Jun 23, 2015
One of my biggest concerns: if there is no NG+ intented, why is there lvl 40+ gear imlemented? Just found lvl 46 sword recipe.
 
T

ThroesOfRejection

Rookie
#10
Jun 23, 2015
dremvar said:
It's very simple. Do not use the overpowered stuff. I put some limits on myself too, to make the game more interesting. Do not use burning effect and do not abuse Axii so much is a start. It's just a boring way to play.

I also use a weaker sword, to make sword battles last a little while and not have them end in 1-2 hits.

The entire game would have to be rebalanced for NG+, it is not very realistic to expect them to make that feature. And the game is huge, as you've seen. You just need some self-control.
Click to expand...

The point is that it would be ALOT cooler to use Geralt`s different skills/signs without beeing insanely OP. Im also limiting myself to the point where im using no almost no signs,no potions,always low lvl gear on Death March, and its a shame to leave all the cool stuff behind cause of poor difficulty leveling..

We should be able to use all the cool signs,potions, and still have a very challenging game in Death March! That would be perfect=) The devs said that the difficulty in TW3 should be something like Darks souls /bloodborne style in a interview i saw. that must have been a joke.
 
S

SoloCreep

Rookie
#11
Jun 23, 2015
Yeah the game is too easy once you get to around lvl 20. When I got to level 32 I started a new game because I needed some challenge again. So now on my 2nd go I am trying my best to keep my level the same as the main story missions, side quests and treasure quests, but its not working out. Plus I know when I start hammering out other missions, I am going to be way over leveled. its freaking impossible because the game doesn't scale with your level and also.. The higher you get, there are less higher level enemies. I love the game, its my favorite game so far this year and in my top favorite games for sure. Another thing.. Found armor and weapons rarely ever match my level. I am usually way too high to even bother using the armor or weapons. Or like now, I have a level 14 quest for Wolf Armor and to go to Kaer Morhen "I am also level 14", but I am a long ways away before I can even get to Kaer Morhen. That doesn't even make sense! Skill trees also make you insanely powerful. You can literally freeze enemies so they don't even move an inch with Yrden. Anyways those are some of my gripes. I am playing W3 right now and jumped in here looking for something. I am in a hurry so hopefully I made sense.
 
L

laod159

Rookie
#12
Jun 24, 2015
I agree. We need New Game +.
 
R

Richiesname

Rookie
#13
Jun 24, 2015
SoloCreep said:
Yeah the game is too easy once you get to around lvl 20. When I got to level 32 I started a new game because I needed some challenge again. So now on my 2nd go I am trying my best to keep my level the same as the main story missions, side quests and treasure quests, but its not working out. Plus I know when I start hammering out other missions, I am going to be way over leveled. its freaking impossible because the game doesn't scale with your level and also.. The higher you get, there are less higher level enemies. I love the game, its my favorite game so far this year and in my top favorite games for sure. Another thing.. Found armor and weapons rarely ever match my level. I am usually way too high to even bother using the armor or weapons. Or like now, I have a level 14 quest for Wolf Armor and to go to Kaer Morhen "I am also level 14", but I am a long ways away before I can even get to Kaer Morhen. That doesn't even make sense! Skill trees also make you insanely powerful. You can literally freeze enemies so they don't even move an inch with Yrden. Anyways those are some of my gripes. I am playing W3 right now and jumped in here looking for something. I am in a hurry so hopefully I made sense.
Click to expand...
Extremely minor spoiler in this paragraph:
Yeah. They really messed up the placement/level of the Wolf Armor quests. What we need is a simple option to go to Kaer Morhen before the story takes you there. If they would simply patch it and open the area up with only side quests, maybe some fun conversations with Vesemir and Eskel or something (since Lambert is possibly out and about), it would fix everyone's problems with it. I used the console to add the schematics when I hit level 11 (since, of course, there was no Wolf Armor on my last playthrough) and simply "pretend" (what's the word gamers use for playing pretend? Head canon? Yeah. I head canon) that the side quests for it while in Kaer Morhen is some kind of weird memory thing. It's silly, but whatever. It allows me to use the stuff when I'm at an appropriate level for it.

---------- Updated at 08:03 AM ----------

Also, this "game is too easy at high levels" thing is not exclusive to Witcher 3. Witcher 2 was the same, and in fact, many RPGs are. (The Elder Scrolls games - yuck - come to mind. By the time you're halfway through those games, you've done so much crazy stuff and gotten so much legendary gear that nothing in the world can touch you. Hopefully you've modded in some Witcher 2 armor, because it's the best. Or modded in my awesome Witcher 3 style armor I put out when the concept art came out because of how cool you are. Those are at least balanced.) I think it's just more noticeable in Witcher 3, because of level restrictions on everything.

Why did they make level restrictions in the first place? I would MUCH rather have it in a more... immersive way. You restrict the levels that can access the gear/schematics by placing it in places lower level characters simply won't be able to get to. In that way, all the treasure hunts become level appropriate and more fun. It's easy exp to just go around looking for the carvings by following your mini-map. It would also reward the resourceful player with awesome gear. If you're level 10 and you find a way to make it past... say... 3 level 30 archgriffins to get the master-crafted feline armor, then you deserve it.

Another good way to do it would be to make the upgraded versions more like... upgrades. Sort of like Dragon Age: Inquisition. You have your armor recipe. Then a bunch of different pauldron, greave, etc., choices. I would LOVE to have an option of what I want to do with my armor instead of just "this is the next level of your armor". For instance, if you want to add straight armor rating, there are heavy steel pauldrons. For a bit of armor rating with flexibility, you cover the sleeves in chainmail. Etc.
 
B

BlacJAC

Rookie
#14
Jun 24, 2015
dremvar said:
It's very simple. Do not use the overpowered stuff. I put some limits on myself too, to make the game more interesting. Do not use burning effect and do not abuse Axii so much is a start. It's just a boring way to play.

I also use a weaker sword, to make sword battles last a little while and not have them end in 1-2 hits.

The entire game would have to be rebalanced for NG+, it is not very realistic to expect them to make that feature. And the game is huge, as you've seen. You just need some self-control.
Click to expand...
Your post highlights the very thing you're attempting to argue against. We should be able to use what the devs gave us. When you're forced to place restrictions on yourself, not because you want to show how super uber a gamer you are, but because the game demands you do if you want to keep it somewhat challenging, then it's fair to say, the issue lies with the mechanics in place, not with the gamer. You're basically admitting there's a serious issue at the same time stating there isn't. Your statement contradicts your point.
 
D

dremvar

Rookie
#15
Jun 24, 2015
BlacJAC said:
We should be able to use what the devs gave us.
Click to expand...
Every single game has aspects to it that you can abuse for unintended big advantages. But you cheapen your experience if you do so. Your choice.
 
C

cobbie916

Rookie
#16
Jun 24, 2015
YES! NG+ for the love of god yes!!
 
Share:
Facebook Twitter Reddit Pinterest Tumblr WhatsApp Email Link
  • English
    English Polski (Polish) Deutsch (German) Русский (Russian) Français (French) Português brasileiro (Brazilian Portuguese) Italiano (Italian) 日本語 (Japanese) Español (Spanish)

STAY CONNECTED

Facebook Twitter YouTube
CDProjekt RED Mature 17+
  • Contact administration
  • User agreement
  • Privacy policy
  • Cookie policy
  • Press Center
© 2018 CD PROJEKT S.A. ALL RIGHTS RESERVED

The Witcher® is a trademark of CD PROJEKT S. A. The Witcher game © CD PROJEKT S. A. All rights reserved. The Witcher game is based on the prose of Andrzej Sapkowski. All other copyrights and trademarks are the property of their respective owners.

Forum software by XenForo® © 2010-2020 XenForo Ltd.