Agreed. Like RDR2 they should have postponed the death sentence until a later point in the game.
agreed.I agree, but for me the main issue is that Dex mission is in the beggining of the game.
It should be there in the middle of the game, just as RDR2 (Arthur cough his lungs out after he got tuberculosis, but you don't really feel this was a writing problem, because it happens in the middle of the game).
The big question is how doable such a thing would be now.
Just change Vik's script so he doesn't say you're dying at the start of act 2. "I don't know what the hell that thing is doing to you but we can't take it out til we know for sure." And then just remove the "relic malfunction" interrupts until a point in the game where they come back, Vik has learned something and now you know you're gonna die if you don't get the chip out. Silverhand is still there but you don't know yet he represents your looming death.agreed.
The thing which I would do if I could though not sure if it is possible now would be the following:
1.) make the prologue playable
2.) open most of the world earlier.
What this would mean is that that their is build up to the heist as you do missions to get a name for yourself then you get the Dexter missions, then the heist in the middle then everything goes to hell and Johnny shows up and you go with the main story missions. this is just my opinion, but I think that this would flow a lot better.
The big question is how doable such a thing would be now.
Let us first build up a character that becomes an established merc, maybe already ventures outside the city for some lucrative Nomad business.
The 6 months montage with jackie should have been the open world section. The Dex quest being locked behind street cred level (as some quests already are). The Dex quest starting off a point of no return/johnny story arc. Any DLC story could then just be inserted at this point.
I feel like the first part of the game is a decent game in its own right. However, that actually is the Watson arc. They wanted to give you a taste of the world by letting you free roam in Watson without getting involved in all of the arcs that are post Heist.