Additional gameplay ideas and tips
CD Projekt Red, this board game in it's current closed beta state is a 6/10 in my opinion but it has SO much potential to become a 9.
I feel that the content for the current closed beta is a bit meager. There are 8 development cards currently per character and some cards are even completely useless for some. I'd like to see the development card pool increased to 10 or 12. Throw in some crazy ideas not always combat related. I like the healing of Dandelion and the purple proof he can get (though 5 is way too expensive, 3 is a lot more reasonable) You will never spend 5 gold on a proof you could get by just travelling or investigating. Sure it's a free action, but 5 is way too costly. 3 is still costly but considerable.
I'd love to see a lot more variety of monsters. I hope there will be many many more. I have not counted but it feels like there are 5 different bronze, silver and gold monster. Maybe 6 at most. Your average board game has a huge pile of 50 or 60 cards full of monsters. -> Think of Key to the Kingdom. It's brilliant in the monster variety. I understand it's a closed beta,
You might consider expansion packs to increase the game value, but expansions to make the game's quality a bit better is a no go. That's the same stance you have on DLC. DLC is not made beforehand to make more money by stripping content of the game. Same goes with expansions. An expansion for this could be new playable characters perhaps. But let's not get ahead of ourselves.
A good thing for the PC version would be: Be able to look at your own cards instead of watching the other person play. This way you can play ahead. You should be able to switch views
& More coming when I get some more ideas.![]()
All the character will have 15 xp cards. There will be 30 monsters.


