Very impressive demo. Love the art style, music, the city. Everything seems so vibrant and really original as far as video games go (maybe except for interiors but the atmosphere's there so not complaining here).
Combat looked way better than I expected, definitely above CDPR standards, not sure about the numbers popping up though, felt kind of unnecessary and a bit out of place. (Also that pistol recoil LOL)
I've got a huge issue with driving however. It feels VERY light, too light. NPC cars just suddenly freeze in place whenever the player gets near them, sounds are kind of off and don't really reflect the visual style of the car. Definitely a lot of work needed here.
Writing and characters felt spot on, really spot on. Well done to the team, the quest seems complicated enough, characters believable and their language is definitely appropriate for the setting.
I was positively surprised by the boss fight. Couldn't really see anyone talk about this. CDPR seem to have taken inspiration from Dark Souls again (learning opponents moves) and adapted it for shooting which is quite impressive. Got very slight bullet-hell vibes from it which is most definitely a good thing.
Overall great work guys, I appreciate how open you are about the state of the game and how "real" this gameplay vid looks. It's not another touched up presentation like so many of others out there. Well done to the team and keep up the hard work!
Combat looked way better than I expected, definitely above CDPR standards, not sure about the numbers popping up though, felt kind of unnecessary and a bit out of place. (Also that pistol recoil LOL)
I've got a huge issue with driving however. It feels VERY light, too light. NPC cars just suddenly freeze in place whenever the player gets near them, sounds are kind of off and don't really reflect the visual style of the car. Definitely a lot of work needed here.
Writing and characters felt spot on, really spot on. Well done to the team, the quest seems complicated enough, characters believable and their language is definitely appropriate for the setting.
I was positively surprised by the boss fight. Couldn't really see anyone talk about this. CDPR seem to have taken inspiration from Dark Souls again (learning opponents moves) and adapted it for shooting which is quite impressive. Got very slight bullet-hell vibes from it which is most definitely a good thing.
Overall great work guys, I appreciate how open you are about the state of the game and how "real" this gameplay vid looks. It's not another touched up presentation like so many of others out there. Well done to the team and keep up the hard work!