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Games that changed the world

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G

Geralt_and_Ciri

Rookie
#21
Jan 6, 2014
You forget this brilliant game, that changed the world
[media]http://www.youtube.com/watch?v=qY2AqKCpGkk[/media]
 
O

octavian123

Forum veteran
#22
Jan 6, 2014
Doom brought so many things to the industry that it's not even funny. More immersive visuals, fantastic level design, amazing weapons and enemies, multiplayer, modding and let's not forget the atmosphere it had (often overlooked). Even after 20 years (!) the game still has a very sizable following with a fuckton of extremely high quality mods still coming out such as Brutal Doom. I make maps for it myself. I myself am obsessed with the game and have been playing it at least one hour a day for 5 years now.
 
S

Sirnaq

Rookie
#23
Jan 6, 2014
There is no first system shock on the list, there is no half life, there is no baldur's gate. There is gta3 instead of gta or gta2.
 
A

arkblazer

Rookie
#24
Jan 6, 2014
dragonbird said:
I caught the TV program on how video games changed the world a couple of days ago, and would be interested to see what others think of their list. It's about influence rather than how good the game was, by the way. Sort order is by date.

Pong - First video game for the masses
Space Invaders - Took video games out of arcades/bars into places like cafes where there were families
Pac-Man - First character, personality, mascot, in a game
Manic Miner - Indie games, anyone can create a game in their own basement
Elite - Sandbox games
Super Mario Bros - Consoles
Tetris - Availability to absolutely everyone
The Secret of Monkey Island - storytelling
Street Fighter II - Violence, start of the Moral Backlash
Doom - First big-selling FPS, playing with a group of friends
Night Trap - interactive film, extreme controversy, caused the rating system
Tomb Raider - female protagonist
PaRappa the Rapper - rhythm-action games, first "making music" game
StarCraft - gaming as a competitive/spectator sport
The Sims - life simulator, escaping into a virtual world
GTA III - morally blank freedom
Shadow of the Colossus - consequences of your actions, feeling guilty
World of Warcraft - massive multiplayer, game addiction
Wii Sports - gaming accessibility
Call of Duty 4 - Modern Warfare - realist brutality
Braid - Indie Games revival
Angry Birds - Everybody can play games, anywhere, games as time-killer
Minecraft - Games as educational tools, creativity, social
The Last Of Us - Games as a drama, emotional engagement
Twitter - gamification. (OK, ignore this one if you want)
Click to expand...
disagree with some of them.

like last of us or tomb raider.

last of us because there where already alot of games with drama and emotional engagement. tomb raider because metroid already had a female protagonist.

for better or worst Think FF7 should have had a spot.
 
A

arkblazer

Rookie
#25
Jan 6, 2014
GeraltandCiri said:
You forget this brilliant game, that changed the world
[media]http://www.youtube.com/watch?v=qY2AqKCpGkk[/media]
Click to expand...
I hope you are joking.
 
Bellator Pius Gratus

Bellator Pius Gratus

Forum veteran
#26
Jan 6, 2014
Ooof, what a question, but world or game technology, I see what you're getting at.

Well there are many titles to choose from, but one that comes to mind is Thief: The Dark Project from 1998/99.

Why?

Because never before(that I know anyway) had there been a game where NPC's reacted on light/darkness and responded to the materials you walked upon(moss arrows for metal floors, or run and jumping on soft carpets only, yay!). I remember standing in front of two guards jumping up an down in front of them. To test, you know? Having doused the torches with water arrows as well as switched off all electric light in the castle they were none they wiser....I thought..until they actually heard me and started their search(even if I had been jumping on a carpet!). It was as hilarious as it was shocking: What!? Can they actually hear me!? I love that series, Thief 1 and 2 in particular. :D

You 'could' deal with fighting five guards simultaneously....after some training...and luck...but the main idea was that you were supposed to sneak by them. I say the game introduced sneaking on a whole new level that inspired other game developers. Or dare someone say that the alternative of sneaking or picking alternative routes to your objective isn't part of many games today?
 
M

Mohasz

Forum veteran
#27
Jan 6, 2014
Guitar Hero.
 
D

dragonbird

Ex-moderator
#28
Jan 6, 2014
Mohasz said:
Guitar Hero.
Click to expand...
Well, they picked PaRappa the Rapper as the influencer for that genre, but I think I agree with you.

Mohasz said:
Ooof, what a question, but world or game technology, I see what you're getting at.

Well there are many titles to choose from, but one that comes to mind is Thief: The Dark Project from 1998/99.
Click to expand...
Just as a reminder, it's not my list, I just took it from this TV programme. I doubt if I could have come up with a list.
But I see the requirements as being
- it introduced a lot of people to gaming (or turned a lot of casual gamers into serious gamers), or
- it changed the way the non-gaming world saw games, or
- it was a fairly successful early game in a genre that inspired a lot of developers to create games that DID directly do one of the first two things.

Based on that, I'm still not convinced about The Last Of Us, and would agree about Ultima and/or one of the TES games making the cut, but otherwise I think I'm OK with the list.

And I don't really think that games like P:T, Thief or Civilisation should be on the list. If it was a list of important milestones in gaming history then yes, I think all three should be there, but I don't think that any of them brought in massive numbers of new gamers, or changed the way that gaming was perceived.

Oh, and I think that Leisure Suit Larry might deserve inclusion, but not necessarily for good reasons.
 
Dprelate

Dprelate

Senior user
#29
Jan 6, 2014
Metal Gear - Solid Snake on ps1 was the game that actually changed my world. it thought me that the direct head-on approach is not usually a good decision. I was 13 back then and playing a mature game right under the nose of my parents was a pretty nice and enjoyable experience !
 
B

Blothulfur

Mentor
#30
Jan 6, 2014
Computer chess? I'm specifically thinking of Deep Blue versus Kasparov.
 
fchopin

fchopin

Forum veteran
#31
Jan 6, 2014
The list seems correct but they forgot about Japanese and Asia games which is very racist IMO.
 
S

Senario

Forum regular
#32
Jan 6, 2014
I would definitely add these:
Half-Life - Gordon is silent -> you are the hero, in-game cutscenes insteed of cinematics
Half-life 2 - mainly for Alyx companion idea and new gameplay elements
Dune II - first really succesful strategy
Bioshock - morality "We all make choices. But in the end. Our choices makes us."
 
V

vivaxardas2015

Rookie
#33
Jan 6, 2014
fchopin said:
The list seems correct but they forgot about Japanese and Asia games which is very racist IMO.
Click to expand...
They included Shadow of the Colossus. What other games do you have in mind?

Oh, I would include Silent Hill (1 or 2), the horror genre was a major thing.

What about Myst? Should it be included as well? Seems as influential as TR (I don't really get social significance of super-size boobs Lara)
 
U

umair2012

Rookie
#34
Jan 6, 2014
Wing Commander .? Total War .? Civilization .?
 
Zanderat

Zanderat

Forum veteran
#35
Jan 6, 2014
One game that should be mentioned is "Adventure", played on many a college mainframe back in the day
.
 
S

SystemShock7

Senior user
#36
Jan 6, 2014
Looking at the list again, there are some inaccuracies.

Space Invaders didn't move the video game out of the arcades. There were already video game tables with Pong and a couple other games in places like bars, restaurants, hotels, a couple of years before Space Invaders was even released.

Story telling in computer games really began with Zork (which itself was based on another game, I believe, but Zork took story telling to a different level). Of course, the original Zork may not be considered a video game, but the Zork Anthology released in 1989 can. The Secret of Monkey Island was released in 1990.

How's Modern Warfare the first game to introduce realistic brutality?

I don't see what's educational about Minecraft, and there certainly are many educational titles which were released well before Minecraft was. As far as creativity goes, Roblox, Lego Universe came before Minecraft. There are probably more I can't think of right now.

Shadow of the Colossus wasn't the first game where there were consequences to players' actions. I'm not going to go look up the first one, but suffice to say Morrowind had consequences to the players's actions, and it was released 3 years before Shadow of the Colossus.

World of Warcraft didn't introduce the MMO. That was Neverwinter Nights. Before Neverwinter, there were of course MUDs. WoW didn't introduce video game addiction either. There was plenty of that back in the 80s during the arcade haydays, when people would steal money to be able to play arcade games, and attack players who were about to break other players' high scores.

I'd argue that the first female video game character to draw females into gaming was Ms Pac-Man, not Lara Croft.
 
fchopin

fchopin

Forum veteran
#37
Jan 6, 2014
Any list without Mario and Zelda is not a real list and that is only two characters.
 
O

octavian123

Forum veteran
#38
Jan 6, 2014
Sirnaq said:
There is no first system shock on the list, there is no half life, there is no baldur's gate. There is gta3 instead of gta or gta2.
Click to expand...
I am a horrible person for not mentioning System Shock. I shall proceed to finish it again as atonement. I've already finished Black Mesa 5 times so I'm a bit burned out on HL. Funny how these two games are spiritual successors to Doom...more so than even Doom 2...but that's another story.

The lack of Duke Nukem 3D is also disappointing. It one of the first truly immersive shooters out there and it came even before Half Life. For a number of reasons I consider this to be the real Doom 2. Episode 2 is pretty much a homage to Knee Deep in the Dead.

Do my eyes deceive me or is Deus Ex missing too? What has this world come up to?!
 
Bellator Pius Gratus

Bellator Pius Gratus

Forum veteran
#39
Jan 7, 2014
dragonbird said:
Well, they picked PaRappa the Rapper as the influencer for that genre, but I think I agree with you.



Just as a reminder, it's not my list, I just took it from this TV programme. I doubt if I could have come up with a list.
But I see the requirements as being
- it introduced a lot of people to gaming (or turned a lot of casual gamers into serious gamers), or
- it changed the way the non-gaming world saw games, or
- it was a fairly successful early game in a genre that inspired a lot of developers to create games that DID directly do one of the first two things.

Based on that, I'm still not convinced about The Last Of Us, and would agree about Ultima and/or one of the TES games making the cut, but otherwise I think I'm OK with the list.

And I don't really think that games like P:T, Thief or Civilisation should be on the list. If it was a list of important milestones in gaming history then yes, I think all three should be there, but I don't think that any of them brought in massive numbers of new gamers, or changed the way that gaming was perceived.

Oh, and I think that Leisure Suit Larry might deserve inclusion, but not necessarily for good reasons.
Click to expand...

Oh, I missed that requirement to be on the list and went directly on 'change in gaming' when I answered.

'Tis hard not to branch out in this discussion and I apologise in advance for any digression of making far fetched points. :rolleyes: I think a lot of games that were made and sold a lot of copies, but never made the media circus gaming industry are today, aren't fair nor accurate to dismiss.

I believe Civilisation(which I'm not a fan of by the way) has turned a lot of folk into gaming, and it is one of the longest running series we have. As in, it's been around for decades, and not release a title every year like Assassin's Creed. Today it is nothing special or new, but in the 90's it was much like Doom was when it was released. Popular.

Still, I defend Thief regarding and its influence, and believe it was missed out by a lot of people. Don't take my word for it but Thief led to Deus Ex(Warren Spector) and is still today considered by many(including me) to be one of the best games ever made.

After Thief, Looking Glass were involved with co-developing System Shock 2 with Irrational. Needless to say that the next installment Bioshock became very well known indeed, and is also on the list of best games ever made. Anyone who have played System Shock 2 realise pretty quick that Bioshock
has the same build up and antagonist giving you orders from the start until a 'wow-like twist' is presented
as System Shock 2 has.

Is this all thanks to Thief? Of course not, but I refrain from dismissing merit in lack of success in the media circus of expos and rail shooters.

Far fetched point to make perhaps, but food for thought nonetheless.

I remember Leisure Suit Larry, and the bunch of questions you had to answer in order to play it. Me and my friends(english is not our first language and we were 11 years at the time) had some trouble with those questions. So it was an excellent parental control measure, if not a joke. Although I am not sure why this was implemented unless as a joke as I don't believe they were that daring regarding sexual content. Even for that time.
 
Bellator Pius Gratus

Bellator Pius Gratus

Forum veteran
#40
Jan 7, 2014
BlackLeopard said:
Metal Gear - Solid Snake on ps1 was the game that actually changed my world. it thought me that the direct head-on approach is not usually a good decision. I was 13 back then and playing a mature game right under the nose of my parents was a pretty nice and enjoyable experience ! />
Click to expand...
It changed many peoples world, and as E3 was launched in that same time it also represents when the media circus got wings with gaming industry.
 
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