Gamingbolt Interview with Quest Designer Paweł Sasko
http://gamingbolt.com/the-witcher-3-mega-interview-new-details-on-sailing-story-combat-and-ps4-features
cool, the grid inventory will be back
http://gamingbolt.com/the-witcher-3-mega-interview-new-details-on-sailing-story-combat-and-ps4-features
Paweł Sasko: There are two main aspects we improved based on player complaints after the release of The Witcher 2. The first one is the user interface. This time we decided to build a prototype very early and have a unique one for each platform to make sure that it’s convenient. That’s why we can bring back the grid in the inventory for the PC version of the game.
cool, the grid inventory will be back