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Geralt carries two swords.. except..

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wichat

wichat

Mentor
#21
Oct 7, 2012
Adityathewarriorwithin said:
He did say "They are both for monsters" in TW1. Its so much interesting the most dangerous monsters are in fact humans.
Click to expand...
When a predator has not potencial enemies it often resort to cannibalism to keep controlled competition. In humans, only the consciousness of his own existence generates reasons for rejecting cannibalism. So yes, humans are the worst monsters because we can rationalize our crimes and keep our conscienss quiet... (oh, my... this sound a little bit... horrible! )
 
D

Demut

Banned
#22
Oct 7, 2012
Wait, what? You make it sound like humans are “the worst monsters” because of our reason which allows to “keep our conscienss quiet” while animals lack both of these things. Wouldn’t they then be far worse given your line of thought?
 
G

Greed1914

Rookie
#23
Oct 7, 2012
Sure, a silver sword can be used to kill a human, it's a sharp blade, after all. Many objects can be used to kill someone if you use them correctly, it's just that most aren't practical for that purpose. The thing is you wouldn't want to make a habit of it since it risks damaging a weapon that fewer and fewer people know how to make or repair. And sure, steel can be used on monsters, the Order of the Flaming Rose made its name hunting monsters with conventional weapons. But again, it's a matter of effectiveness. Many of the monsters carry some sort of magical property in them due to how they came into the world of the Witcher, and silver has some sort of magic property in its own right. The idea obviously comes from how many kinds of monsters in our own stories were traditionally susceptible to silver. Neither is completely useless against a certain type of enemy, but each has its own intended purpose.

Also, it is worth noting that we're dealing with a video game. Games are big on using X in reaction to Y. Use the shotgun at close range, use a certain combo to break a shield, etc. It adds an element of strategy to various scenarios because you have to determine the most efficient method of dispatching an enemy. Things start to get dull if the same thing works in every situation.
 
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