Give us more control on Hairworks quality
It's something i find to be missing or at the very least, falsely oriented at 980/titans.
Putting together loose pieces of information found on the internet, it seems that Hairworks setup lacks a bit of customization abilities.
Lowering/Disabling hair MSAA alone, makes it almost playable on my 970. Still, the hair is tessellated with incredible factor that's most likely an overkill.
Example comparison image is shown at the bottom of this article: http://www.guru3d.com/news-story/the-witcher-3-hairworks-on-amd-gpus-with-normal-performance.html
I am not certain whether with Gameworks/hairworks being closed-source even to the game developers it is possible to tweak hair tessellation factor, but if it's doable. Please CDProjekt, give us an option to decrease it.
Cheers.
It's something i find to be missing or at the very least, falsely oriented at 980/titans.
Putting together loose pieces of information found on the internet, it seems that Hairworks setup lacks a bit of customization abilities.
Lowering/Disabling hair MSAA alone, makes it almost playable on my 970. Still, the hair is tessellated with incredible factor that's most likely an overkill.
Example comparison image is shown at the bottom of this article: http://www.guru3d.com/news-story/the-witcher-3-hairworks-on-amd-gpus-with-normal-performance.html
I am not certain whether with Gameworks/hairworks being closed-source even to the game developers it is possible to tweak hair tessellation factor, but if it's doable. Please CDProjekt, give us an option to decrease it.
Cheers.
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