Give us more non plot-related evening talks.
What I loved the most about the Witcher 1 and what really set it apart from the Witcher 2, which is still awesome as hell, don't get me wrong,was the atmosphere. The Witcher 1 always felt grim, grey, heavy, melancholic and oh-so-beautiful. One the things I enjoyed doing the most was to cease all plot-related activities, turn up the music and slowly walk through the fields of the Outskirts in the early hours of morning (In the game that is). When getting tired of that I'd have a sit next to a friendly NPC and chat with him, possibly in the middle of the night and with a great view of the surrounding landscape.
There was just that special feeling about discussing all sorts of things with an old friend of Geralt or a new acquaintance like the curious girl in Murky Waters. It reminded me of the story where Geralt and Dandelion travel to the end of the world. I've always found something very magical about sitting in the middle of nowhere with a good friend, talking softly while listening to the flow of the river or the wind in the leaves. This, when done in stories, can also greatly help to put things into perspective. For example, when Geralt and Nenneke are talking in her greenhouse, Geralt asks if people shouldn't make advances towards protecting themselves from radiation or something similar to which Nenneke replies that it is too late for that. I might've misinterpreted this, but to me it always seemed like the world was ever so slowly dying which, in the end, made so much of the fighting utterly pointless which again meant that you really got to understand why it is that Geralt always tries to remain neutral. Just always having that itch, that the world of the Witcher was coming to an end just made everything more special, including the quiet talks in the middle of nowhere.
So, this is what I want to see more of in TW 3. TW 1 had lots of these moments, mostly in the open rural areas, but TW 2 often felt a bit too clustered and dense for that kind of moments to appear. Sure there were beautiful vistas and all that but many of them were a bit like a the Star Wars prequels in that "every scene is so dense". Ironically, if there's one place I always really wanted to be and have a chat with Roche, Thaler, Munro, Zoltan it was Loredo's courtyard where his guards are having a feast. It just looked so cosy and that place almost felt secluded enough for those deep in-the-middle-of-nowhere talks. I imagine there'll be plenty of occasions for the aforementioned talks if Geralt is to travel through no-man's-land with Vessemir so let's just hope that they implement some fireside talks with him. Those were my two cents but I do hope some of you will agree
What I loved the most about the Witcher 1 and what really set it apart from the Witcher 2, which is still awesome as hell, don't get me wrong,was the atmosphere. The Witcher 1 always felt grim, grey, heavy, melancholic and oh-so-beautiful. One the things I enjoyed doing the most was to cease all plot-related activities, turn up the music and slowly walk through the fields of the Outskirts in the early hours of morning (In the game that is). When getting tired of that I'd have a sit next to a friendly NPC and chat with him, possibly in the middle of the night and with a great view of the surrounding landscape.
There was just that special feeling about discussing all sorts of things with an old friend of Geralt or a new acquaintance like the curious girl in Murky Waters. It reminded me of the story where Geralt and Dandelion travel to the end of the world. I've always found something very magical about sitting in the middle of nowhere with a good friend, talking softly while listening to the flow of the river or the wind in the leaves. This, when done in stories, can also greatly help to put things into perspective. For example, when Geralt and Nenneke are talking in her greenhouse, Geralt asks if people shouldn't make advances towards protecting themselves from radiation or something similar to which Nenneke replies that it is too late for that. I might've misinterpreted this, but to me it always seemed like the world was ever so slowly dying which, in the end, made so much of the fighting utterly pointless which again meant that you really got to understand why it is that Geralt always tries to remain neutral. Just always having that itch, that the world of the Witcher was coming to an end just made everything more special, including the quiet talks in the middle of nowhere.
So, this is what I want to see more of in TW 3. TW 1 had lots of these moments, mostly in the open rural areas, but TW 2 often felt a bit too clustered and dense for that kind of moments to appear. Sure there were beautiful vistas and all that but many of them were a bit like a the Star Wars prequels in that "every scene is so dense". Ironically, if there's one place I always really wanted to be and have a chat with Roche, Thaler, Munro, Zoltan it was Loredo's courtyard where his guards are having a feast. It just looked so cosy and that place almost felt secluded enough for those deep in-the-middle-of-nowhere talks. I imagine there'll be plenty of occasions for the aforementioned talks if Geralt is to travel through no-man's-land with Vessemir so let's just hope that they implement some fireside talks with him. Those were my two cents but I do hope some of you will agree


