Personally, depending on the glitch, I like them in games. Truth be told, I think that some of the cool ones that have either been caught on videos or talked about here have been patched up. Recently, I noticed that the Police near the monorail that spawn not too far from the Biotechnica Skyscraper sign has been patched with a gate. (A lot better than the invisible walls). However, the question is, "Why patch that out?" It's not technically a "bug", and it's just weird. The only way it would be found is in DEEP exploration. Most players will never think to find and/or look for it. Some of the stuff that's off of the story path is interesting and serves as points of interest for the more nerdy explorers of the system. Realistically, I've kept some of the more interesting places unwritten about just because I've noticed the trend of trying to remove anything that isn't "orthodox" in the intended areas of play in the game. Obviously, there's a lot of stuff in the game that I still find and I'm debating on my 5th playthrough because I'm always in awe of what I missed the first 4 times LMFAO!
It's not like what i'm saying is going to make anyone reevaluate the innocuous glitches as useful 'novelties'. It's just something that I think that the devs should consider.
It's not like what i'm saying is going to make anyone reevaluate the innocuous glitches as useful 'novelties'. It's just something that I think that the devs should consider.