Soverein;n9355821 said:Whenever i will open a "Gold Keg" the next couple of weeks my thoughts will shift from:
"Woa n1 i missed that for my Collection" to "Yeah Whatever..."
Snake_Foxhounder;n9354961 said:Another issue is that Golds aren't that special anymore, so why should they cost 800 scrap to craft? They're just, in some cases SLIGHTLY, stronger silvers. I mean, a Nilfgaardian Knight is a 10 strength bronze with 2 armor. Geralt is a 13 (potentially 16) gold.
I've also talked about this:Kingoko;n9356681 said:So we should now get full refund on all gold cards
4RM3D;n9352151 said:What about refunds for golds? Suddenly Tibor and such doesn't look so good anymore. CDPR should refund most of the gold cards. However, this also means everyone will mill every gold card and just build the next netdeck again. Both options have their issues. I wonder which path CDPR takes.
TheShift;n9360381 said:Change is good. Like I've always said..it keeps the game fresh and players on their toes
if you think this hasn't been tested in house..you are fooling yourself ..maybe not to the masses..but in a select good group of testers I bet.
it's up to the masses to find its flaws and for the team a few weeks in..adjust.
although personally I think it's the wrong move (gold cards) they have proved me wrong on a bunch of things I thought were going to ruin the game ..and in fact..for the most part..it's gotten better?
or am I just playing fanboi? Lol
onlybalint;n9352561 said:I agree with what we had in closed beta. I vote for gold cards being able to damage other golds!
4RM3D;n9352151 said:It was announced that gold units can now be buffed and damaged by other cards. CDPR stated that it was because they wanted to create more interaction on the board. It seems though they cannot make up their minds what to do with the gold cards. In Closed Beta only other gold cards could target gold units, then at the start of Open Beta, only D-Shackles/Bomb could hurt them and now CDPR does a complete 180 making gold units susceptible to removal and everything else.
The original idea was that gold units meant something. They were strong and safe. If you did want to damage them, you needed to use a D-Shackles/Bomb, which was fair. But now a lot of gold cards will become too risky to use, like Tibor, Unseen Elder and anything with a huge body, just will get Scorched. That would have been okay for a bronze or silver unit, but not for gold units, which you can only have 4 of. These precious slots cannot be filled by risky cards. Furthermore, cards like Yen:Con (anything with a timer) will also be less popular because of removal. Also, what's the purpose of D-Shackles now?
I know we have to wait and see what it does to the meta, but for now I have mixed feelings about this. I think it would have been enough to go back to the situation in Closed Beta, that is, gold cards can damage other gold cards. That would have been a good middle road.
EDIT: Some more thought for food:
1) Letho is going to be insane. It will banish important cards and then sets up a nice target for Scorch.
2) What about refunds for golds? Suddenly Tibor and such doesn't look so good anymore. CDPR should refund most of the gold cards. However, this also means everyone will mill every gold card and just build the next netdeck again. Both options have their issues. I wonder which path CDPR takes.
3) No matter the outcome, the meta is going to change again, completely, even without the 20 new cards.
Mnorojo;n9360221 said:I don't see why people are so negative. The changes havent been made yet, and the results are unknown. So what if some cards are now vulnerable to scorch? You are forgetting that with the new changes, there are more targets and not possibly enough direct damage cards to deal with all the golds, beefed bronzes and silvers. Weather is the only real winner here. It would be cool if golds were weather proof. Or immune to universal effects. It seems unlikely now. But lets see how everything plays out first and not just assume the worst.