From first impressions, game feels better, feels like some areas have new lighting and looks nice. Driving feels mostly the same, really didn't think there was anything wrong with it. Really love the new option to hide potential enemy markers, makes both exploring and combat more immersive.
I really only have two requests:
I don't like the scan showing you the distance away of everything you can see is. This seems like people wanted this so they could know when their range based skills would start being effective, but the way this is implemented is super obtrusive when playing. A lot shouldn't even be shown, like why would I ever want to know how far away a vending machine is, or a piece of gear, for some reason even dead corpses display this info.
There's so many numbers on the screen now, and the text is huge, please let us turn this off, or at least change the size of the text.
I also really don't like how the apartment stash and any trunk stash are shared, apparently this was originally intended. I like to roleplay a little bit, and carry just my pistol, then assess what other weapons I want to bring in my trunk, it makes me feel cool to have to go to my trunk to change weapons, rather than just have instant access to them. I also like to have anything I don't really want to use, but want to keep, in my apartment stash, like my first gun and johnny's gun, a vinyl of never fade away and a postcard of night city, or clothes when I want to roleplay not wearing my v shirt and samurai jacket.
This isn't a huge deal, since I guess I can just stop collecting stuff, and only use the stash for my weapons, I can understand the gameplay design of wanting the player not to lose track of something, but I seriously don't like how it's like resident evil box rules and stuff I put in my apartment is magically in my car.