Good game, shitty RPG

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Good game, shitty RPG

Just finished the game, so there can be spoilers ahead.

The story is good as always in Witcher series games. It was always a reason to play this game and it was a reason why I play such kind of RPG - the one you cant's create customized character to play. The Witcher is, was and will be the ONLY exception for me. But it doesn't mean it doesn't frustrate me. As I said, the story is good, I even decided to read the books at last. But that's all. Technically the game is awful. Shitty performance, no optimization at all, clones everywhere, bugs and unresponsive controls. Ok, I can live with all that, I finished the game after all. But no RPG is what kills it. Primitive skill and upgrades system that doesn't feel rewarding. But the worst thing is forced actions, decisions, story. The first sign that should have convinced me not to trust any illusion of choice was as far as in the beginning of Witcher 2, where I found Geralt in one bed with Triss despite ignoring her in the first game. Ok, I thought I'll just ignore it further and everything will be fixed. Nope. In Witcher 3 Geralt was immediately accused of cheating Yen with Triss. What a joke. And Triss even behaves as I didn't say her to fuck off in the second game. Then we don't even have an option to romance Ciri. Why? Because Geralt "feels like her father". What a nonsense, this game calls itself an RPG, there shouldn't be any "Geralt feels", but only what player feels and chooses! Nope, the story rails are still stronger than you, like in some low-budget shooter. There are actually choices that affect ending, but other than that, throughout this huge game you can only affect minor insignificant outcomes. For example, you can't prevent Vesemir's death no matter how many allies you gather. The results are always the same. I could go on and on. But that's enough, too many PR and fanboys around this game for people to be rational. I finished it and I don't feel like I've wasted my time, but I'm still disappointed.
 
It is just not what you wanted, that is all. And I think ppl want to have romance with ciri are sick. Still, that is just my opinion.
And I think people that accusing others of being sick over the fictional characters and events are fucked in the head. Sorry, my opinion.
 
I feel forced to reply to this... You mention not being able to prevent vesemir's death, no matter how many allies you gather. It can't all be mass effect where everyone gets saved because you earned their loyalty (because that's such a realistic way of going about a suicide mission :S). Also, you play as Geralt, a predefined character, it's not about being able to do whatever you want, it's about role-playing within a predefined character and choosing between lesser evils and such. You can't be a gardener in this game either, where is the realism in that? The fact is, game developers cannot make a world where anything is possible (yet?), the thing you are looking for seems to be real life, which shouldn't be simulated but experienced first hand.
 
Then we don't even have an option to romance Ciri. Why? Because Geralt "feels like her father". What a nonsense, this game calls itself an RPG, there shouldn't be any "Geralt feels

OMG, what is this bullshit?
Goddamit, Role - Playing game is not "play as you want" or "play as yourself", but "play as a character".
 
I feel forced to reply to this... You mention not being able to prevent vesemir's death, no matter how many allies you gather. It can't all be mass effect where everyone gets saved because you earned their loyalty (because that's such a realistic way of going about a suicide mission :S). Also, you play as Geralt, a predefined character, it's not about being able to do whatever you want, it's about role-playing within a predefined character and choosing between lesser evils and such. You can't be a gardener in this game either, where is the realism in that? The fact is, game developers cannot make a world where anything is possible (yet?), the thing you are looking for seems to be real life, which shouldn't be simulated but experienced first hand.
You seem to misunderstand. I'm perfectly ok with his death. The thing is - your actions and choices doesn't matter. In this case - allies gathering. It changes nothing and is pointless. And this is only one example. Role-playing within a predefined character can still be role-playing. In this game, you just choose the same path for said character through the illusion of choice. In the end, the story is still forced on you, you can't change anything about this character. Well, this is the main reason I usually don't play games with predefined characters. Maybe all of them are that bad and worse.

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OMG, what is this bullshit?
Goddamit, Role - Playing game is not "play as you want" or "play as yourself", but "play as a character".

lol you somehow missed the word "role" from your definition. Fanboy
 
This game has improved on almost everything that has bugged me in the past about RPGs, it's not perfect, but a huge improvement.
 
lol you somehow missed the word "role" from your definition. Joke

And you somehow never played an RPG if this is what you think.
Play a role, for definition, is "interpret a character".
And...romance Ciri, which is your daughter, it's just sick.
 
Wow not what I was about to post. I'm getting ready to write a raving review.

A few things I agree and disagree with:
Yes there is hand holding, and a plot line that gets in the way of your freedom. It is after all a great story and I think it deserves some guidance.

Choices do have consequence there are numerous endings based on what you do. My ending I'm completely happy with.

I hate that Vessemer died but it adds to the gravity of the situation, I honestly thought way more ppl would die. W2 my choices killed everyone LOL

I think some games are taking on a cinematic, story telling role. As I get older I'm more inclined to be patient enough to let the story and movie role on. Rather than mash the space bar, and get back to battle.

Taking on more of a story/movie role I think is great for gaming, perhaps its not traditional RPG but things change, maybe this is a new class of game, whatever I'm on board. Personally I don't care to label. The depth of this story its quests, characters, lore all deserve to be judged on their own. Not fitting neatly into a small box someone defines as an RPG. Having an open mind about this and letting go of limitations is a good thing, a great approach in game and in real life.

Lastly and most importantly: Romance Ciri? She is his adopted daughter, that is just flat out wrong! Apparently either those rules don't exist in your world or you have no kids, especially not a daughter. In either case control your urges!

Funny how diametrically opposite our opinions are as we set out to post for the first time regarding this game. Bravo for being honest!
 
No, you can't. In fact, a role playing game is not "create your character or define a pre-existent character through a variable range of choices" but simply "interpret a character and make choices as him".

OMG, than I played some wrong RPGs my whole life. I guess I'll just continue with those wrong-ones then.
 
Then we don't even have an option to romance Ciri. Why? Because Geralt "feels like her father". What a nonsense, this game calls itself an RPG, there shouldn't be any "Geralt feels", but only what player feels and chooses!

You just lost all credibility with this statement. This isn't an incest simulator.
 
OMG, than I played some wrong RPGs my whole life. I guess I'll just continue with those wrong-ones then.

Yes, maybe.
Because if you don't know that an RPG is all about quest design, C&C system (which yes, the Kaer Morhen battle could have been handled better - but Vesemir still have to die, other consequences could be the death of other characters) and dialogues tree, and not "create and define your character making choices as yourself (which is metagame) then you need to replay some old RPGs.
Deus Ex, Planescape Torment, Fallout 1/2 and Gothic. Start with those.

And Vesemir death is necessary.
If Vesemir lives, a quest designer should create a completely different questline for the third act.
 
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In this game you play as geralt of rivia, its not a game like skyrim where you can do what you want. in this game you will not be able to do things that are not characteristic by geralt. you cant kill innocent NPC, can't even kill the witch hunters. this is what i like about the game it give you freedom but let you see the world through greralt's eyes and geralt will never romance ciri.
 
I sort of understand what the OP is trying to say. The game have a solid story line but that's pretty much about it. It hardly feels like a rpg, feels more like a visual novel with a world map. You watch the story, you are not part of it as taking a role, it's like playing a movie. The role play part is almost unexistent. =P
 
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