Got any idea where character lighting information is stored?
Been working on some face models, and this keeps happening - in cutscenes it's like two spotlights are following him on both sides. Doesn't happen so much outside of cutscenes as far as I'e noticed. Is any of that information stored in the model or normal map? Because other than the diffuse map those are all that I've touched.
Been working on some face models, and this keeps happening - in cutscenes it's like two spotlights are following him on both sides. Doesn't happen so much outside of cutscenes as far as I'e noticed. Is any of that information stored in the model or normal map? Because other than the diffuse map those are all that I've touched.