Graphic Engine Question
Is the graphic engine Cyberpunk 2077 uses is it same one used in a trailer or not
Is the graphic engine Cyberpunk 2077 uses is it same one used in a trailer or not
the trailer was CG wasnt it? not "in-game". i dont think their engine is even finished.Is the graphic engine Cyberpunk 2077 uses is it same one used in a trailer or not
I'm highly skeptical of that happening. I say this knowing TW2 is one of the best looking games ever made, but the teaser is pre-rendered CGI and boasts clarity and detail that's probably impossible with real time rendering. I'd love to be proven wrong in two years. We'll see.wow that amazing so the actual game is just going to be as awesome as the trailer. Wow
what on the updated FAQhttp://www.computerandvideogames.com/389082/witcher-dev-reveals-next-gen-redengine-3/
They are using that engine. Is Google not a wonderful thing? UNDERSTANDING your needs, I have updated the FAQ.
not a chancewow that amazing so the actual game is just going to be as awesome as the trailer. Wow
Oh it was a little cyberpunk, it just wasn't CYBERPUNK at all.Looks that way. Depending on the rig you run, maybe even more awesome. A jacked-up PC two years from now with a game from the people that gave us Witcher 2..oh yes. I will be saving for this one.
I'l also pick it up on PS4, because I did that for DEHR and DEHR was barely cyberpunk.
YES IT WAS WISDOM. Your disappointment not withstanding.
Lack of any real choice, lack of any real consequence. Your cyber had no real adverse effects on you, regardless of the hype leading up to the game (the ads for Deus Ex were monstrously CYBERPUNK, another reason the game was such a disappointment to me). And outside the mission, there just wasn;t anything going on... the people in the streets never felt like anything more than window dressing. No one was listening to music... there was never anything, at all, going on outside the scope of the story... the whole thing was just very dead and plastic. There was never any real sense of reward, or even a hint of possible justification for the dangers you were facing... it was just go here, do this, with no regard for anything greater than the rails of the story... The gangs didn't do anything, the cops didn;t do anything, the corporatiosn didn;t do anything... it was all just.... sterile...Hmmm. HMM. No, it wasn't. I mean, I played a solo working for a corporate in a future beset by conspiracies and treachery with a hacker as my ally and flying around in a VTOL craft. I was borged to the gills and so were many of my opponents.
And yet.
And yet.
It was and it really wasn't CYBERPUNK. I wonder why? I don't think it was the lack of free-roam, I don't care much about that. It obviously wasn't the lack of cyber and as a rebellious corporate solo, there was even an element of screw-you punk to your character. My Jensen certainly took Sarif and anyone else to task for their bullshit and, in general, tried to keep his soul intact.
So why -wasn't- it CYBERPUNK? Hmm.
Something about DX:HR
Not sure who's stalking whom at the moment, but either way, get a room, guys!Something about DX:HR
Well, you can get an idea of what they were doing back in 2011 from the Witcher 2 graphics, and you can get an idea of what they're doing in 2014 from the screenshots for TW3 (but they're still working on the renderer, so it's WIP)can we expect samaritan (unreal engine) level graphics?