As far as I've seen 99.9% graphic mods, suites, UBERfx, whathaveyou are just Reshade presets.
Because all is locked, we need the redkit. I use perfect vision and prophets presets, alternatively, as the day turnsAs far as I've seen 99.9% graphic mods, suites, UBERfx, whathaveyou are just Reshade presets.
Only exception is the Cutscene lighting mod, which looks relatively GREAT, but has not been fixed yet in regards to the weather bugs.
I'm using that coupled with a SunBroFX reshade (kinda heavy). But it looks great.
In case you haven't noticed the whole Witcher 3 buzz is dying down rapidly. In today's news are: Batman's crappy port which Rocksteady supposedly outsourced to someone (the game is locked at 30 fps on PC, missing textures, rain effects etc.), Fallout 4 and Star Wars Battlefront.Appears to me CDPR is hoping for people doing the job by themselves. Once Redkit is released there will be hopefully a mass of mods coming out, CDPR doesnt need to do anything but developing a good modkit for users and modders alike, once thats done they just have to wait.
Instead of implementing new effects they should focus on releasing Redkit, except of course the options in Redkit are very limited which would be a shame. In that case ENB would be our only hope.
I've got that screenshot as my desktop picture. That's a goddamn shame and really false advertising. When I looked at that pic I always thought how cool that would be to ride to that location. But yeah, sure the game is open-world. Yeah, right.the cliff was probably just a quick compositional setup, cant find it anywhere ingame.
Hi TangstaNot sure if this belongs here: is there a mod that 'tones down' the tunnel-vision of the Witcher Sense ability in this game? I find it's a bit too much for my liking. I'd love it if there was none of the intense 'focus' effect at all and just keep the relevant clues highlighted in red.
It's not something still in the game, it doesn't exist. They don't have that old 2013 build set of colours, lighting, artstyle etc, that they can just throw in a menu option and boom it's back.for a thing already in the game, in the past.