First of all hi to everyone, I'm new here

and sorry for my bad english (I'm italian)
...probably I come too late, but these are my suggestions:
-to start a "real" antialiasing filter, like SSAA that is compatible with any engine (basically SSAA is a downsampling...). I know, it's heavy in terms of performance but no one force you to turn it on...just a great plus for those that have high end machines. Shader AA not work so well for me, and I still see a lot of aliasing, specially in the wooden bridges :/
-better water rendering: looks like oil/gel right now, not like water at all...onestly it's one of the worst water rendering I've seen in years, specially at night :/ (please, please not offence CDP!)
-a"foggy rain"effect like TW1&2. I really miss this effect, it was very...atmospheric
- better lod in terms of shadow and texture detail distance, I'm tired to see fine detail (in the wall for example) and shadow suddenly come up when i walk, specially in the cities