Frencho said:
Hi guys,
I agree the Enhanced Edition, instead of actually improving performance just did the contrary and I notice no significant graphic improvements to justify such a massive drop in fps, Only thing I have noticed is excessive blurring compared to Witcher 2 pre EE. The Framerate hit seems to be the worst during cut-scenes.
I find this unacceptable and should be fixed.
My setup is a desktop gaming PC equipped with an OCZ vertex 3 160gb HD on which the Witcher 2 is installed. one EVGA gtx 580 OC to 853mhz, a Intel core i7 2600k OC to 3.8ghz, 8 gbs of DDRR3 ram clocked at the standard 1667mhz.
It used to run Witcher 2 on this exact same setup all maxxed out (Ultra) at a 1920*1200 resolution, but without Ubersampling, on a constant & smooth 60fps no matter what before the enhanced edition came up.
Now fps fluctuates between 30 fps to 54 fps? Care to explai?!
Plus I have the latest Nvidia driver installed (296 version) and any other games such as BF3, heavily HD modded Skyrim and crysis 2 at run at smooth framerates.
Thus it has obviously something to do with the EE version and not my setup. And as I said, see no visual upgrades in game. If someone has more information on this please share it. On an ending note, if this is a widespread issue, please speak out in order to point out CD projekt on the issue so they patch up things, they are very devoted in supporting the Witcher franchise when it comes to polishing/hotfixing.
hey again guys,
Truth is disabling depth of field is a big time bummer. There a 3 types of DoF: cinematic, cut scene and gameplay; and the game just doesn't look right without it, the perspective and some angles are not that believable, plus the blur adds immersion to the cutscenes.
On top of that, disabling all 3 DoF did not help a lot, the gains where marginal as the frame-rate kept fluctuating a lot, hard to determine an average without a benchmark tool: I tested it during the prologue in foltest's camp.
With all DoF enabled: 30-60 fps
With all DoF disabled: 41-60 fps
Whereas before the EE came out, I played the game with no issues, frame-rate kept real close to 60fps, 50 must have been the lowest I ever reached.
I find this a bit absurd, seeing that I'm running the game on a high end rig even for 2012. Back when It was released the GTX580 was the flagship of graphics guards. And the talk of people with a GTX 680 or Sli 580's having the same issues is just intriguing.
Seems the Enhanced Edition needs some performance tweaks by the devs, the game is a enough of a resource hog as it is (even with Ubersampling disabled).