When it comes to GTA 5 (online) I have always had these point of critisism, where GTA is inferior to cyberpunk.
Enemy AI.
The enemies in gta are not smart in any regard whatsoever. They only use their main armament (99% of the time some form of rifle.) And they have wicked good aim and gun in general are stupidly deadly.
Their 'use of cover' is laughable. When they actually hide, but as soon as they want to attack they expose themselves rediculously much.
CP77 offsets this with an AI that is able to use abilities (grenades, netrunner actions, fire from near full cover, try to flank) yes granted, it can still do with improvements, but CP beats gta in the bush.
Also, sidenote gta's damage calculation is fcking retarded, but as I said, lethality by sheer virtue of accuracy and damage itself does not make a smart AI.
World.
GTA looks nice, for a 2020 semi tropical earthy location very similar to los angeles of whatever. But is the world alive? I think not so much. The livelyness mostly stems from you causing a reaction by running someone over or shoot someone. And the reaction is either panic or shoot back.
Nobody is interactable in a meaningfull way, and I definately care about no single pedestrian or other if I flat them underneath a car.
Also the world is only vertically interesting because you can fly, but the city or hills have zero going on. I cant enter anything other than a store that has only 1 purpose. The few tall building in the city create nothing of interesting vertical possibilities. Often you cant climb more than 1 or 2 stories high.
Characters.
Maybe its me, but I could care less for any of the characters in GTA, which is why nowadays I've switched only to online when I decide to play it. Franklin was the most interesting, but in the end I couldnt care wether they'd be run over by a bus final destination style.
The missions also largely are the same formula of do this, go there, fetch that... And as said, it only goes in one way.
Economy
Try earning some scratch to buy a car.
Everything is goddamn expensive and useless afterwards, or not even attainable.
In Online its even worse because you cán buy interesting vehicles and such but completely useless afterwards. Half the stuff isn't even usable as a solo player or locked out from virtually everything other than PvP.
Controls and mechanics (and their explanation)
Remember your first time using a cargobob? What a piece of shit controls, specifically in online.
But it doesnt stop there. Movement, try turning around a sharp corner: get stuck on the edge of the wall. Want to turn back around... Janky as hell. 3rd person shooting, get snuffed while your camera is still behind the building.
The only saving grace gta has was it driving controls and car handling. This is where gta is vastly superior... But its only that.
I will not go into the multiplayer missions as it would not be fair in a way, but I feel it should be noted, gta online has MANY content locked away by a 2 player minimum requirement, and/or need to be in public session (which are toxic as fck)
Which leaves me with a very important question. (This is highly subjective ofc)
If you find yourself ever feeling something for this game (which happens not very often)
What even am I playing the game for? Its literally a dull sandbox or mildly engaging story at best. And any sense of influence is taken right out the gate.
CP has a good story setup and potential to become much more.
Again dont get me wrong, CP has issues. But if CDPR wills it, they can make it a gem of untapped worth with riches GTA will simply never have.