Hey guys,
What are your feeling about the Gunplay?
For me the fight sequences are really a painful moment to go through.
If a game has realistic guns but they don't work like guns, it's automatically a bit of a turn off for me.
I mean, I can kill a guy by blowing on his neck. But I need 60+ bullets t bring him down?
It's not even BB guns, it's Nerf...
I could accept that for cyber armored guys I need a lot of ordonnance.
But 1/2 of the enemies have a light jacket and a shirt...
Sorry to bring concurrence on the table. But RDR2 fight system like would be more adequate.
Currently, the fight are so a waste of bullets and so much chaos...
I'm so busy spraying my guns on my enemies that I don't have the time or don't think to use my abilities.
A tactical 2-3 bullet kill would reward preparation and aim.
What are your feeling about the Gunplay?
For me the fight sequences are really a painful moment to go through.
If a game has realistic guns but they don't work like guns, it's automatically a bit of a turn off for me.
I mean, I can kill a guy by blowing on his neck. But I need 60+ bullets t bring him down?
It's not even BB guns, it's Nerf...
I could accept that for cyber armored guys I need a lot of ordonnance.
But 1/2 of the enemies have a light jacket and a shirt...
Sorry to bring concurrence on the table. But RDR2 fight system like would be more adequate.
Currently, the fight are so a waste of bullets and so much chaos...
I'm so busy spraying my guns on my enemies that I don't have the time or don't think to use my abilities.
A tactical 2-3 bullet kill would reward preparation and aim.