Cardzilla;n9594881 said:one of the most annoying things to do is test certain cards in certain circumstances.
will you consider a real practice mode where the player can control both sides of the board and be able to select any cards usable when doing so? that way can practice better. also, can maybe allow this possible mode to use any cards, including un-owned ones so as to do a try-before-you buy kind of thing on possible cards for crafting.
That's a really cool idea, but we're not planning to add such mode at the moment.
GenLiu;n9595021 said:Hi dear developers, first of all, I love you, thx for your job on every game you make really, from the Witcher series to Gwent, this is always top quality game. Thx a lot for that.
Now my question is that, the pro ladder system has a system that "forces" players to play different decks and in fact, I found it really cool and refreshing as a concept because it gives us more variety in the match up encountered and here is my question. Do you plan into globalizing this "rule" to the regular ranked mode (maybe by giving special rewards for anyone playing different decks or something like that)?
We do not have such plans at the moment.
Pickle_Riiiiick;n9622481 said:Do you plan to add more Gwent boards to the game? As with the Menu, the board is not immersive at all and does not invoke the feel of playing in this world, like the HS boards do for them. I feel as though there are so many things you could do with them! For example The Ale Festival could have had its own board to fit the theme. Anyway that was longer than intended lol but keep up the great work! <3
Thank you for your feedback. We'll be improving all aspects of the game. We're considering adding more boards in the future.
Frontovika;n9623051 said:Are servers region specific? I'm wondering why I'm seeing players from Asia on the US server, it's causing considerable server lag.
We're looking into it. Our Tech Support is collecting data at the moment - you can help them out by sending a ticket through the form available here: https://www.playgwent.com/en/contact-support
Chickencababs;n9634571 said:I was wondering if you guys have the skellige revive deck under observation. I'm talking about the olgierd, morkvarg, cerys combo in particular. Am I not seeing the counter that wouldn't have me throwing in 3 lock cards, which kinda nerfs decks vs other decks. If you guys have a cost effective counter I'm not seeing then it would be awesome to hear it! So far I'm trying to not let it get to round 3, but depending on coin flip this sometimes leaves you down a card.
We're constantly monitoring how all decks perform. There are multiple ways to counter Skellige deck based on reviving. You can for example try building a deck that will affect your opponent's graveyard.
johannviktor;n9638371 said:
Is it just me, or is the last match win to reach the next level extra hard? I'm regularly losing games when there are only some XP left to reach the next level. So it's an endless fight against the award of points. Beside of that with increasing regularity I have to play against opponents who are 20-30 levels higher with perceived all of the most powerful cards.
Am I too skilful in the meantime (I'm currently 28/17, and have maybe 2/3 of the 'good' cards acquired) or has the game balancing problems?
The amount of experience needed for the next level doesn't affect matchmaking.