I recently bought Thronebreaker from GOG. I've completed it now (about 20 hours of game-play in total for this game...). Previously, I'd played the original GWENT card game (the original Beta version that was widely loved). In many respects, this game was comparable to the original Beta in the manner in which the game CARD GAME in-game is designed and played.
Following my play through of Thronebreaker, I decided to try GWENT again (haven't played much since the original Beta was completely reworked). I figured I'd use Thronebreaker as a type of method to try and get into the new format of Gwent. I foolishly expected that the cards I was playing in Thronebreaker would play the same, or in a similar way, to GWENT.
Surprisingly, when loading GWENT, I found that the cards - descriptions, powers, manner of play, etc. - were completely different. One example is the BOMB HEAVER - in Thronebreaker these units can be used to set the rows of the enemy on fire; however, in GWENT... all they do is... DEPLOY and destroy an artifact! I'm afraid this was a disappointing discovery - and the disappointments just kept coming...
I'd like to ask the DEVELOPERS why they decided to build Thronebreaker using game mechanics that are more akin to the original Beta game of GWENT - even going so far as to point to GWENT as the mutliplayer game for Thronebreaker in- game - only for players not completely familiar with the new version of GWENT (the multiplayer option of Thronebreaker) to discover that Thronebreaker's cards bear little to no resemblance to GWENT (only the images are the same)?
Personally, I would have preferred to have played Thronebreaker using the actual cards used in GWENT (that way Thronebreaker would really be a preparation to play GWENT - supposedly Thronebreakers multiplayer option). So, again, why have developers deviated from the norm as respects the cards in Thronebtreaker, possibly leading players, such as me, to expect them to play that way in multiplayer (GWENT), only to find the cards and game mechanics bear little resemblance to GWENT?
Could you not have used the cards currently found in GWENT and built the Thronebreaker game around them so that when a player decides to play multiplayer, the cards play the same as the game they've just spent hours playing and learning?As things have worked out, it all seems a bit ridiculous.
Finally, will Thronebreaker be give any updates - more campaigns and options to play from different perspectives? Thanks.