Read the words immediately after what you quoted: in the case of QG.Pruny;n8816800 said:that dont work against hunters
dont like katakan boost, i want caretaker to be 5 because in first round can be useless
Nimraphel;n8816400 said:Mardroeme or Peter Saar r1 in the case of QG
yup, this stream was waste of my data traffic.Snake_Foxhounder;n8820220 said:So they plan on keeping the mess that currently inhibits the game. Weather spam, agile units, etc.
I was expecting a bit more, to be honest. NG had a slight nerf, while SK got slapped hard.
So it's safe to say that the mechanics that exist right now (agile units and weather, no weather immunity, etc. are here to stay? Not liking what they're doing but it's still a beta and I'm interested in seeing what else they come up with.
I'm assuming they're not fixing the game because not everyone is having the issue. If only a few people are having issues, chances are it's on THEIR end, not CDPR's end.Bugii;n8822590 said:yup, this stream was waste of my data traffic.
This card will get +1 (30 seconds till he shows us the card with new number)
This card will get -1 (another 30 seconds of him struggling to find the card on controller just to show us new number )
repeat this for 30 minutes.
Yet no one mentioned the game out of sync exploit, invisible cards, invisible weathers, strength counter not working, ...
Game is barely playable and they are changing +/-1 strength.
perhaps go and look into tech support subforumSnarkLord1980;n8823140 said:I'm assuming they're not fixing the game because not everyone is having the issue. If only a few people are having issues, chances are it's on THEIR end, not CDPR's end.
Nobody said they SHOULDNT, I'm just speaking from experience. A lot of devs won't fix a "broken" game unless the MAJORITY of players are having the issues.Bugii;n8823450 said:perhaps go and look into tech support subforum
No issues with the game for entire CBT here, yet I'm encountering something like this in OBT daily. (and many people in tech support forum confirm)
Plus, it's a PC game, everyone can use different hardware, but that's on devs to make the game run on anything that runs said platform and meets system requirement. If they cannot do that, stop claiming it runs on PC.
In addition, using your argument "because not everyone is having the issue" they shouldn't do anything at all.
CDPR stop balancing cards I don't play! I'm not having any issue with them being OP. It must be on other players end.
here, I'll save you 5 clicks. It's full of screenshots, so you don't even need to read the posts.
QG is weak now too. I lose often against Spellspammingdecks but rarely against QGs.Dhuum923;n8823600 said:This is just harsh... Out of everything we have in the meta right now i can't believe Skellige is the one to bite the dust. The Queensguard archetype is totally unviable after these changes.
First of all, we had only one way to defend our strategy against Nilfgaard (Whom did not get that hard of a nerf, only a slight tempo loss) and now its gone. Savage bear was our only way to work around the HARD counter that is Vicovaro Medic. Our second weakness was Biting frost as we are constantly swarming the front row. And that's where Clan Brokvar Hunter came in as a solution that could help us power trough control decks without loosing all our already relatively slow tempo by constantly wasting our clear skies. Now that's gone too. Loosing veteran is fine but regressing is just too much. The whole point of the deck was to build power for the final "Reanimation Round".
I feel like Queensguard is in a pretty good place right now. It's a strong deck but is not oppressing. It as very close match ups against most of the competitive scene and requires very good piloting to beat his hardest counters.
After these changes the deck will loose all it's tools to work around it's weaknesses. It will still have a slow start and lose round 1(which was fine before), will struggle to win round 2(probably loosing 1 more card in the process) and will just drop dead on the final round with no ability to match other tier one finishers in the meta.
Nilfgaard lost a total of about 9 power throughout the game. We lost more then 20 and the ability to defend our grave...
You're right i forgot about Tibor, Peter and Calveit. They lost 14. My bad. while i feel like it's a very reasonable nerf by itself. From the perspective of a Queensguard player who just lost everything they had to fight that deck, it feels cruely unfair.soph912;n8825530 said:QG is weak now too. I lose often against Spellspammingdecks but rarely against QGs.
NG lost much more than 9 power for players with 3 Golems and 3 Novices. Peter is now 4. Tibor 23 - bronze card. Calveit 3. Bugfix Ambassador. NG will struggle now against Monsters and ST.