Why would the dwarfs make a card game about the creatures from No Mans Land? There aren't even any dwarf settlements nearby and it wasn't even called No Man's Land until the war ( I think?). In the books it's described as a normal card game with fancier than normal cards. As in the cards are ace of spades or four of clover.Och, I can imagine the army marching getting waylaid by monsters... again, not an issue for me. Ever happened in the books?
The problem is that, according to description, Gwent wasIts a battle simulator involving factions that have fought battles in the world, if we accept the logic of such a game in the world at all, it follows that people who have fought for those factions in those battles will be recognised in the cards, whether they are alive or dead. There should be plenty to choose from, we also don't know how many hero - character - cards there are, I was personally assuming just a few.
So Geralt and other characters, which are not centuries years old can't be in the game, even as a tribute to well known legends. Of course you can say that there was originally, for example "Witcher" hero card, which later became "Geralt" hero card. But in this case it should be mentioned somehow.Invented by dwarves and perfected over centuries of tavern table play
Moderator: Discussion on this topic should cease before we get too deep into unwanted spoilers or leaked material. This means do not answer this question.How do you know she's in the game?
Not thick mate, I am as confused as youI'm glad I'm too thick to understand what that was all about.
Yes, please everyone, this is not the place for any comments surrounding the game other than its INGAME implementation, as was specifically stated in the OP. Other comments outside the bounds requested can FUDge the issue and scare the more sensitive among us. This thread was a chance for everyone to contribute & discuss it, gather their thoughts, and the Poll question couldn't be clearer on what its about.Let's go back to discussing the poll.
Or they can just concentrate on unit cards instead of factions. Like chess. Both opponents have pawn classes, knight classes, mage classes or something equivalent and so on.The idea is great!! But I fear the delivery may be a bit immersion breaking and out of place , The nilffgardian empire, scoiatel, and NK are modern factions and it feels a bit unrealistic that they should be called that, it would be weird if White and Black in chess were called France and England for example, it would feel more realistic if the factions were something that every race and nation would have no problem relating to, like in cyvasse (Song of Ice and Fire) for example
There is really not any reason topical characters or factions cannot appear on playing cards. It's been done for hundreds of years in the real world. I do not believe the "perfected by dwarves over hundreds of years" extends to anything more than the size, shape, ranks, and suits; it certainly would not extend to figures predominantly of interest to dwarves.The idea is great!! But I fear the delivery may be a bit immersion breaking and out of place , The nilffgardian empire, scoiatel, and NK are modern factions and it feels a bit unrealistic that they should be called that, it would be weird if White and Black in chess were called France and England for example, it would feel more realistic if the factions were something that every race and nation would have no problem relating to, like in cyvasse (Song of Ice and Fire) for example
I so want this!Cards go back to medieval England do they not? As long as the art design is appropriate, ie woodcut design or hand painted, I'm fine with them being a part of the world. I wouldn't even see it as a bad MP addition to the game. Imagine taking a break from your adventures to relax at the Inn and hook up with other players online. Could be pretty cool.
I guess...valid point. Maybe some driven human noble with a business sense approached a dwarf and said: "Hey dwarf! I have an idea of how to further this game, and make it up to date with human affairs." And out comes the gold...or threats. Not all are as brave to stand up against humans as the blacksmith in Flotsam did. Besides, just because dwarves invented and perfected it over the centuries doesn't mean a human couldn't develop upon it, and turn the game to something else in recent days.@Guy N'wah
Yes but isn't that just the styling of the cards? What I mean is that in a game invented by dwarves many years ago having a faction called Scoiatel(a group which was founded maybe 10 years before the game) is a bit out of place imo, of course nothing would keep people from changing the game in accordance to the times, but imo it would be cooler if we got the feeling that the game is ancient and lets say "deep in the depths of the lore" instead of right on its surface (hope you get what I mean, its kind of a bad way to express it I know)
In fact, it's also "Gwint" in Polish original. But version from books is rather Bridge-based, definitely not CCG...P.S. Interestingly enough, in russian version of Witcher books dwarfs' card game form Baptism of fire is also called Gwent (pronounced [gwint]). So for book fans from Russia it's even a bigger mess.