GWENT Homecoming — see what's next for GWENT

+
Always is better wait 6 / 9 months to get lot of neccesaries improvements, well tested... than poor changes "right now" just to satisfy a few anxious players...

there is a huge community of Gwent out there... we all want a great game from great people... and that, that takes time.

thanks CDPR... keep the good work!
 
You guys have had my support from the very start, and you will continue to have it. The only difficulty will be the waiting. I'm rooting for this game to be the best card game of all! ---12
 
WOW that's some great news. ^ months is not long for me.
Just to make it sure, we will get full refund on cards fine but we will also not lose our saved kegs, scraps, ore, powders right?
The only thing that i can accept to reset is level progression but nothing else.
 
This sounds so beautiful I can't handle it. Reading this just makes me love and respect CDPR a billion times more, you guys are truly different in my eyes. I loved Gwent back in Witcher 3 and even though Gwent is still fun in my opinion it was indeed better once, I realize that now thinking about it.

I hope Gold immunity comes back and I hope the three rows stay as they are I don't like the idea of having only two rows, "preferred rows" for cards is obviously amazing though.

New UI sounds great too, this one just looks off considering the dark tone of the Witcher world created by Sapkowski and expanded by yourselves CDPR.

Oh, Cahir avatar is still something I am missing... and an Angoulême card too. Just saying. ;)

You will do what you must CDPR. I'll never stop supporting and playing this game. Especially not after reading this!
 
The game is still in beta if yall didn't notice. They should take their time and do their best for it to be ready for the release. It's a great game imo, just needs some adjustments, on which they're clearly working now. I'm pretty sure the player base will expand with the official release.
 
Last edited by a moderator:
I'll quote myself from other place:
Finally CDPR admitted what we were all thinking: stop aiming for casuals and try to find your own niche. Six months? Yeah, it's a long time and probably only hardcore players like myself will keep playing it regularly before the "Homecoming" actually comes. But... I'm ok with with it. The only reason I play Gwent is because of the Witcher, be it books or games... And if the game delivered after 6 months of redesign is good, casuals will come. Because, believe it or not, good product attracts people. Trying to be something you're not *ahem*Midwinter/create*ahem* will repel everyone.
 
Seems great, especially after clarifications made by Lilayah about no wipe and planned PTR testing phases.

I just want to say, guys there is no need to overwhelm us, Thronebreaker can easily be postponed say month or two after 1.0 version, so I implore you not to make any decisions because of the desire to throw at us everything at once.

Also one question I would like to ask, what does all this mean for the hyped vampire expansion and also hinted sixth faction, since from this I can only assume they will come some time after the release?

 
Tydeous;n10811841 said:
Thinking about it, perhaps my issues around this version of GWENT and TW3's Gwent (which I thought is vastly better) could be solved by introducing a "Classic" version of the game to Gwent as a separate mode. It could just feature the same cards found in Witcher 3 & DLC, same aesthetics, music and gameplay as it had in Witcher 3, except for the added ability to play against other players. This would allow people like me to install the game and play, plus I'm sure others out there would prefer the simpler version of the game.

This idea isn't exactly new. The Blood Bowl video games allowed players to either play the game as the designers had intended it, or to play the game using the tabletop rules that were established decades ago. Their classic mode worked very well, and placed the choice in the hands of the players.

Highly doubt that will ever happen. W3 Gwent is built to be a singleplayer minigame, it's not built or balanced for playing against other people no matter how much you love it. For it to work against actual player opponents, it would have to be rebalanced (even if you're fine with it, a broken balance wouldn't really attract a lot of players) and then you'd end up with a different Gwent from Witcher 3 anyway. If you are desperate to play it with friends and you don't really care about the balance issues, you could get the physical cards.


As for the 6 months, I've got no problems with that. It's a beta, taking a chunk of time off to work on the game seems reasonable. Will some people stop playing? Yeah probably. And I'm sure they/new players will be back when Homecoming arrives. The game won't keel over and die just because there's a gap in the content, players will naturally return when there's new content added. If they didn't, MMO's wouldn't be surviving their pre-expansion lulls. I'm pretty excited to see the changes and singleplayer campaign.
 
All of the bullet points sounds great, I especially like the bringing back The Witcher part. The dark and gritty adult aesthetic is what sets Gwent apart from other CCG to me.

The only thing I disagree with is the row removal, surely there are other ways of making things seem bigger. It seems like a weird consideration when they at the same time want rows to matter more.

I'm really looking forward to this now. I've been worried about Gwent not attaining its full potential, but this seems like a big step in the right direction again. I just hope they will deliver in the end.
 
Last edited:
Lisalv;n10812421 said:
If you are desperate to play it with friends and you don't really care about the balance issues, you could get the physical cards.

That lacks the aesthetics which help build immersion, it lacks the music, the ease of play and means I'd need to step on a plane to multiple other countries for a game.

 
I did not write posts before. But news about Homecoming update forced me.

I love gwent, especially I love how looks gwent awesome cards. But all time I've played before I was thinking about how small gwent cards. 3 deck lines + hand... It is tooooo small to enjoy their design, for phone or tablet it unportable and unplayable at all. 2 lines + hand provides almost 2x bigger cards. Also lines will be meaningful. This is great too.

Most likely next half year gwent online will fall. BUT all mentioned changes extremely useful and helpful for gwent.
I believe in the fact that gwent perk up and number of players will only grow.

Good luck GWENT Team! You on the right way!
 
Devs made serious misplays over the past months, and even though they committed a lot of resources, it's time to admit defeat and concede. Now they have to rely on tournaments and warped arenas to carry them over the 6 month Korathi heatwave and hope they don't get bled out of an audience by MtG: Arena and Artifact. Come September-October, drop big finishers for the clutch win against the stiff competition.

I just hope that they don't go radiosilent for 6 months, and communicate design direction, if not implementation. I don't want a game designed by comity, but a constant back and forth between the dev team and community can catch design decisions that might be disastrous if they fell out of the blue at Homecoming.
 
6 months with minimum changes will be tough, but this situation requires patience and i think that the majority of the CDPR fanbase has that virtue. I feel like this will be worth the wait.
 
My English is not so good, but I try to explain my thoughts about this roadmap:

I love the Witcher universe, I played the games from the beginning, but I never wanted to play an online game (time consuming/addictive/etc...). Then came Gwent. I said, I want to try it. It was fun, it was great. I played more than 600 hours (GOG says:1352, but it's not true - often I was logged in, but didn't play). I love CDPR. The Witcher 3 is the best RPG ever IMO. But...
I'm very dissapointed now...no, not dissapointed, but sad...I have a bad feeling, that the game can't survive this 6 months. The only online CCG I wanted to play will die. I hope, I'm wrong and I will be there, when GWENT is coming home...but how many of the others, who leave the game now? I don't know...I'm very-very sad now...
Good luck,, CDPR!

P.S.: Don't remove Siege row, please!
 
Last edited:

Guest 4021160

Guest
CDPR took this inevitable blow because it was necessary. I can bet they were planning it for a very long time, but couldn't do it because of the infinite loop of changes caused by other changes. Told this many times before, I wished CDPR would grow a pair. I'm truly glad they had it in them all along, so it seems.

This was a good decision.

:cheers:
Edit: Team keep 3 rows.
 
Last edited by a moderator:
Took you 3 months to realize how bad your game has become and your teams are lncompetent? Personally I quit right after balance patch released (i was 1200+ hours in) and now I can see how good my decision was.
2 planned patches in 6 months (and one of them is just useless) equals leaving a beta online game to die.

See ya in 6 months if anyone can still remember Gwent then. Please stick with singleplayer games, focus on 2077 and TW4, at least you are proven to be amazingly awesome in that row.
 
MystereSC;n10807901 said:
Lilayah Im actually excited. This restores my faith in CDPR being a company striving for perfection. I spend about 100€ and quite some time playing Gwent, i was sad when it all went in the wrong direction. I approve of all the mentioned changes and will happily wait for you guys to make it the game it should be! Well played!

Spend about the same and I'm not pissed off or anything but 6 months is a long time. I'll definitely come back when the game will officially release (and so will 90% of the doomsayers here) but the reality is that few people will be playing if the next 6 months will feature the same things we've been doing the last months. Some might get invested in other cardgames before that. But most will return. I suggest that - in the mean time - they find some things to keep players invested, even if it's just lore videos like the one with the alchemist (which were awesome).

I'm really excited for Thronebreaker though. If it takes that long to make it must be good. I assume that's what they are working on, otherwise it'd be a joke. Creating assets for a board and revamping things doesn't take half a year. Still excited though. And we get to exchange all our cards for new ones, meaning that everyone who's playing now can craft whatever the hell they want. Thàt should at least get some thanks from people here.

Don't listen to Emhyr. Patience is a virtue.
 
I like the idea of an evolution of the game to finally leave the beta ... but be careful! ... I like this Gwent!!, what is said here is a very radical change of the whole system, eliminate 1 bar change the whole system, it seems to me that you have to be careful not to lose the current essence with which we have been playing for over a year ... what I want to say is that I would not like to find a totally new and different game .. That case you are going to lose me as a consumer, that's for sure.

On the other hand the visual improvements, they are very welcome and very necessary ... but keep the sobriety and darkness of Witcher, do not turn this into a Hearthstone more focused on children than anything else: P

Good luck and keep the good work!
 
Top Bottom