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xer21

xer21

Forum veteran
#161
Jun 28, 2018
i really highly doubt that a 970 will be minimum recs. minimum recs are for getting the game to run at lower settings and (usually) at lower resolutions. the 970 can get 60 frames in TW3 with reasonably high settings at 1080, im sure it will run medium settings in this just fine on the similar engine.
 
BlindManMark

BlindManMark

Forum regular
#162
Jun 28, 2018
Snowflakez said:
I'm just going based off of what they've said.
Click to expand...

I hear ya,just poking fun. Seriously though ,it really does seem like brand new tech from team green is coming soon. The company that provides NV board partners with fans/etc ,just admitted they are getting massive orders from you know who,and nv's associated board partners.
Toss in Micron now at full production for GDDR6 last few weeks,and other industry rumblings from TSMC,it paints a fairly clear portrait.
 
Last edited: Jun 28, 2018
BlindManMark

BlindManMark

Forum regular
#163
Jun 28, 2018
xer21 said:
i really highly doubt that a 970 will be minimum recs. minimum recs are for getting the game to run at lower settings and (usually) at lower resolutions. the 970 can get 60 frames in TW3 with reasonably high settings at 1080, im sure it will run medium settings in this just fine on the similar engine.
Click to expand...

Your likely right,I just feel differently, in that we are a ways away from launch. Why? Job postings tell it all. The amount of people they still want to hire and for which positions,scream, this game is few years away. far away,unfortunately. again just my slightly jaded opinion
 
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xer21

xer21

Forum veteran
#164
Jun 28, 2018
BlindManMark said:
Your likely right,I just feel differently, in that we are a ways away from launch. Why? Job postings tell it all. The amount of people they still want to hire and for which positions,scream, this game is few years away. far away,unfortunately. again just my slightly jaded opinion
Click to expand...
couple things:

1) dev cycles move fast, hiring ads wont really tell us that much.
2) even if it is a few years away, that they're targeting current gen consoles already establishes a baseline for what the engine can do.
 
Razrback16

Razrback16

Forum regular
#165
Jun 28, 2018
Ya, from the little tidbits I've listened to from informed media sources and the developer, I can't imagine how the XB1 / PS4 will be able to run this game. I mean even games that were released 2-3 years back on PS4 like Arkham Knight as an example could BARELY run on that platform - we're talking a struggling 24-30fps (completely unplayable by my standards) at only 1080p resolution and that was 3 years ago almost to the day. CP2077 is going to be lightyears ahead of that game in the graphics department - only way an XB1 / PS4 will be able to run the game at all is with a significant graphical downgrade.

I would imagine anyone who wants to play this game on a console should plan on upgrading to whatever the next offering is from Microsoft / Sony, or migrate to stronger hardware on the PC.

As a PC Gamer, I pray CDPR has SLI support for this game. It sounds like we're gonna need it. The Witcher games had great SLI support and good optimization in the game, so CDPR has a great track record there. :)
 
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xer21

xer21

Forum veteran
#166
Jun 28, 2018
Razrback16 said:
I mean even games that were released 2-3 years back on PS4 like Arkham Knight as an example could BARELY run on that platform - we're talking a struggling 24-30fps (completely unplayable by my standards) at only 1080p resolution
Click to expand...
thats like all games on consoles now. almost no one runs at 60.

Razrback16 said:
CP2077 is going to be lightyears ahead of that game in the graphics department - only way an XB1 / PS4 will be able to run the game at all is with a significant graphical downgrade.
Click to expand...
well duh, its going to be downgraded for console no matter if its current or next gen. CP2077 being lightyears ahead of arkham will still only be talking about top ends. we dont know how low they're going to go for the low end, or how willing. you can make anything run on consoles, its just a matter of how much you're willing to concede.

for instance, there's no assuming the game will even be 1080 on console. you know, like how TW3 didnt actually run at 1080 on XB1. a lot of games dont run full 1080 on consoles. and honestly, TW3 is a far better predictor of performance than Arkham, since you know, same engine. That game was largely fine and stable on PS4 (didnt see an xbox version run).

further, as i noted earlier, going first person eases some of the technical load on the game. its less of the world to render at any given time.

Razrback16 said:
As a PC Gamer, I pray CDPR has SLI support for this game. It sounds like we're gonna need it.
Click to expand...
or you could like, not play maxed out? that's also an option.

there will most assuredly never be a NEED for SLI unless you plan on running higher than 1080 resolutions or maxing a REALLY intensive game (talking like Metro's excessive tessellation usage compared to available tech on launch).
 
Razrback16

Razrback16

Forum regular
#167
Jun 28, 2018
xer21 said:
or you could like, not play maxed out? that's also an option.

there will most assuredly never be a NEED for SLI unless you plan on running higher than 1080 resolutions or maxing a REALLY intensive game (talking like Metro's excessive tessellation usage compared to available tech on launch).
Click to expand...
Every setting doesn't have to be maxed out for me, but I will definitely be targeting 4k / 60fps like I do in all games I play. Been playing in 4k for a few years now. Rolling backward would just be too big of a downgrade for me. I would be willing to make light concessions in areas like AF / AA / maybe water / shadows, but that's about it.

xer21 said:
further, as i noted earlier, going first person eases some of the technical load on the game. its less of the world to render at any given time.
Click to expand...
Eh, when moving to FP, framerate becomes more important - ie. you need better framerates to have a good gaming experience due to there being more precision needed - it's even harder for console gamers trying to play a FP game with a less precise controller.
 
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xer21

xer21

Forum veteran
#168
Jun 28, 2018
Razrback16 said:
Every setting doesn't have to be maxed out for me, but I will definitely be targeting 4k / 60fps like I do in all games I play. Been playing in 4k for a few years now. R
Click to expand...
i mean, then you kinda already know you need SLI anyways. Cant think of a game that does 4k/60 on a single gpu reliably right now.

but of course they'll have SLI support. TW3 had it and they're using the same engine, shouldnt be an issue.

Razrback16 said:
Eh, when moving to FP, framerate becomes more important - ie. you need better framerates to have a good gaming experience due to there being more precision needed - it's even harder for console gamers trying to play a FP game with a less precise controller.
Click to expand...
personally i think framerate always matters, but still, 30 is fine (many tvs are still locked at 30 anyways). if its smooth it will be fine, and for consoles, its gonna feel like most other non CoD shooters, since they all lock to 30 fps anyways.

i think consol FPS kinda sucks but its obviously an adequate enough experience that they still ship tons of FPSes to them so i really think for both of us, its a matter of taste and not one of dysfunction. if people can play Doom on Console (which is about as twitchy as FPSes really get), they'll be fine.
 
Snowflakez

Snowflakez

Forum veteran
#169
Jun 28, 2018
Razrback16 said:
Every setting doesn't have to be maxed out for me, but I will definitely be targeting 4k / 60fps like I do in all games I play. Been playing in 4k for a few years now. Rolling backward would just be too big of a downgrade for me. I would be willing to make light concessions in areas like AF / AA / maybe water / shadows, but that's about it.



Eh, when moving to FP, framerate becomes more important - ie. you need better framerates to have a good gaming experience due to there being more precision needed - it's even harder for console gamers trying to play a FP game with a less precise controller.
Click to expand...
Interesting. It's nice to see the perspective from someone who is on the other side of the enthusiast spectrum. Whereas you care more for resolution and visuals, I'm more interested in FPS.

So, I play at 1080p (on a 24" monitor, so the pixel density is great) on High (or Medium, if the game is especially demanding, with textures and model quality on high) and target 144 FPS.

I'm with you, though, as far as low general FPS goes. Anything less than 120 FPS is very difficult for me to play. Going from 60 to 144 was like making the jump from 30 to 60. If you ever decide you can do without 4K visuals, I HIGHLY recommend trying 1080p/1440p on a 144hz monitor.

I recently snagged a PS4 to try some of the exclusives, and while I'm slowly getting used to it, boy is it hard to be locked at 30 FPS for such otherwise-gorgeous games. Everything feels so unbelievably sluggish.

I always find it amusing when other people try to tell me what FPS I should or shouldn't enjoy. "You can play 30 FPS just fine, stop whining." Well, I invested a lot of money into my hardware (by no means rich, it's just my only hobby), so yeah, I feel like I should be able to get decent mileage out of it.

Or the old classic... "The human eye can't see more than 30 FPS!" :rolleyes:

I'm not worried with 2077, personally. TW3 was perfectly catered towards PC gamers (barring the controls and UI, but they were above-average so no major complaints) with the ability to really crank up the visuals through settings, gameworks/hairworks, achieve unlocked FPS, and download graphics-improving mods. No reason to think CDPR won't do the same here. They "get" it.
 
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xer21

xer21

Forum veteran
#170
Jun 28, 2018
i personally give zero cares about graphics, tbh, all i care is i get 60 frames and a reasonable draw distance.

but i dunno, i really never understood the 30 fps hate. it only feels more sluggish if it's stuttery. 90% of the sluggish feeling i get from console shooters is related to narrower FOVs.

im absolutely ok with 30 FPS on consoles. i'm really not a stickler on technical performance UNLESS im playing competitively....but my days playing online (much less tournament setting) are behind me so i dont care anymore.
 
HellKnightX88

HellKnightX88

Forum veteran
#171
Jun 28, 2018
Snowflakez said:
I HIGHLY recommend trying 1080p/1440p on a 144hz monitor.
Click to expand...
Can confirm, 1440p@144hz is the tits. It's awesome! That's what I'm gunning for for CP2077 and for that reason I'm seriously considering getting a 1180Ti (or an AMD one if AMD releases a better card in the same price range).
 
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JMFruitSalad

JMFruitSalad

Forum regular
#172
Jun 28, 2018
xer21 said:
they had a run between the early and mid 2000s for about 5 years when both their processors and GPUS were top notch. yes this was more then 10 years ago at this point when this ended after Intel launched their Core 2 Duos, but they had a good 5-6 year run. It wasn't really until the GTX 480 that NVidia cards wrested AMD's throne away.
Click to expand...
Yes, I had an AMD Athlon 64 CPU and Radeon GPU when Half Life 2 released. After that I upgraded to an Intel Core 2 Duo and Nvidia GTX 480. I've had Intel/NVIDIA combo ever since. At the moment I have 6700k and 1080ti in an mITX build. I might switch to Ryzen when they start supporting higher memory bandwidths. Unfortunately I don't think Radeon will ever compete in the enthusiast market again.
 
xer21

xer21

Forum veteran
#173
Jun 28, 2018
JMFruitSalad said:
Yes, I had an AMD Athlon 64 CPU and Radeon GPU when Half Life 2 released. After that I upgraded to an Intel Core 2 Duo and Nvidia GTX 480. I've had Intel/NVIDIA combo ever since. At the moment I have 6700k and 1080ti in an mITX build. I might switch to Ryzen when they start supporting higher memory bandwidths. Unfortunately I don't think Radeon will ever compete in the enthusiast market again.
Click to expand...
still they had a solid run for about 6 years. i've run intel/Nvidia too for a while but that's laregely because until recently, intel was far and away the best, and because i will only ever buy EVGA cards. The precludes me from buying AMD. EVGA has the best customer service, hands down.

but i cant ignore that Ryzen is extremely competitive, to the point that they even have a bunch of games better perfomring than on intel. i have faith in AND. they got lazy for years because they dominated the mid range market but now they arent so they'll pick it up i think.
 
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JMFruitSalad

JMFruitSalad

Forum regular
#174
Jun 28, 2018
xer21 said:
still they had a solid run for about 6 years. i've run intel/Nvidia too for a while but that's laregely because until recently, intel was far and away the best, and because i will only ever buy EVGA cards. The precludes me from buying AMD. EVGA has the best customer service, hands down.

but i cant ignore that Ryzen is extremely competitive, to the point that they even have a bunch of games better perfomring than on intel. i have faith in AND. they got lazy for years because they dominated the mid range market but now they arent so they'll pick it up i think.
Click to expand...
Yeah, I always buy ASUS motherboards and EVGA cards
 
HellKnightX88

HellKnightX88

Forum veteran
#175
Jun 28, 2018
JMFruitSalad said:
Yeah, I always buy ASUS motherboards and EVGA cards
Click to expand...
+1

Although to be fair I have heard a few stories with ASUS customer support being a nightmare to deal with if yout a faulty board.
 
Razrback16

Razrback16

Forum regular
#176
Jun 28, 2018
Snowflakez said:
Interesting. It's nice to see the perspective from someone who is on the other side of the enthusiast spectrum. Whereas you care more for resolution and visuals, I'm more interested in FPS.

So, I play at 1080p (on a 24" monitor, so the pixel density is great) on High (or Medium, if the game is especially demanding, with textures and model quality on high) and target 144 FPS.
Click to expand...
Ya, eventually I will probably check out the 144Hz monitors and see what they're like. For now, I can tolerate as low as 45fps but anything below that I find to be just straight up unplayable. I understand console folks are used to 30fps and below and can tolerate what I consider to be "bad performance" but it's certainly not something I have ever been able to get used to, hah.

Snowflakez said:
I'm with you, though, as far as low general FPS goes. Anything less than 120 FPS is very difficult for me to play. Going from 60 to 144 was like making the jump from 30 to 60. If you ever decide you can do without 4K visuals, I HIGHLY recommend trying 1080p/1440p on a 144hz monitor.

I recently snagged a PS4 to try some of the exclusives, and while I'm slowly getting used to it, boy is it hard to be locked at 30 FPS for such otherwise-gorgeous games. Everything feels so unbelievably sluggish.

I always find it amusing when other people try to tell me what FPS I should or shouldn't enjoy. "You can play 30 FPS just fine, stop whining." Well, I invested a lot of money into my hardware (by no means rich, it's just my only hobby), so yeah, I feel like I should be able to get decent mileage out of it.

Or the old classic... "The human eye can't see more than 30 FPS!" :rolleyes:

I'm not worried with 2077, personally. TW3 was perfectly catered towards PC gamers (barring the controls and UI, but they were above-average so no major complaints) with the ability to really crank up the visuals through settings, gameworks/hairworks, achieve unlocked FPS, and download graphics-improving mods. No reason to think CDPR won't do the same here. They "get" it.
Click to expand...
Very much hoping you're right - I think as long as the game has SLI support all the varying fan bases will be quite pleased. Technology is coming along, so I do think within the next 3-5 years 4k / 144Hz monitors will start to become available as hardware standards continue to improve and I'll likely start looking into one of them. :D Thanks for the recommendation, it's good to chat with folks who are used to the 144Hz screens and see what their experiences are like.
 
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E

ELLAX

Rookie
#177
Jun 28, 2018
animalfather said:
in GTA V the streets were empty
Click to expand...
GTA PC.jpg

this GTA V on PC, unless you're talking about consoles.
 
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EngryEngineer

EngryEngineer

Forum regular
#178
Jun 28, 2018
xer21 said:
the company partnerships are mostly meaningless anyways, its gonna come down to drivers anyways.
Click to expand...
Sorry, I clearly can't read, I read @ZenexURL 's post as being a baseline expectation for the next consoles, not the game requirements.

Just ignore my comment, AMD's interconnect choice will have no impact on that, & at the end of the day neither does it matter what company they cite in the required/suggested specs.
 
EngryEngineer

EngryEngineer

Forum regular
#179
Jun 28, 2018
BlindManMark said:
Your likely right,I just feel differently, in that we are a ways away from launch. Why? Job postings tell it all. The amount of people they still want to hire and for which positions,scream, this game is few years away. far away,unfortunately. again just my slightly jaded opinion
Click to expand...
There is still a chance for it to be released sooner than that *fingers crossed*, but those job postings are a reasonable enough basis to assume it is further out. I don't know you so you might be jaded/cynical, but I think on this point you are just being pragmatic.
 
Snowflakez

Snowflakez

Forum veteran
#180
Jun 28, 2018
xer21 said:
i personally give zero cares about graphics, tbh, all i care is i get 60 frames and a reasonable draw distance.

but i dunno, i really never understood the 30 fps hate. it only feels more sluggish if it's stuttery. 90% of the sluggish feeling i get from console shooters is related to narrower FOVs.

im absolutely ok with 30 FPS on consoles. i'm really not a stickler on technical performance UNLESS im playing competitively....but my days playing online (much less tournament setting) are behind me so i dont care anymore.
Click to expand...
No hate. I was fine with 30 FPS for quite some time when I played on console. But it's a matter of your brain adapting to something new, and having a hard time going back to the old.

Definitely nothing wrong with console players liking/being OK with it. Or even PC players who just don't care.
 
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