It's like nothing aside from Melusine exists Idk, to me this thing seems to have about million viable targets. How many heatwaves are we packing?...
I think they mean doing that to the cards you would revive with her.
It's like nothing aside from Melusine exists Idk, to me this thing seems to have about million viable targets. How many heatwaves are we packing?...
I think they mean doing that to the cards you would revive with her.
Since Mo is feeding from graveyard more then Sk this times, GY-hate is alredy popular to stop Mamuna. I share the warry about this card beeing totaly unbalanced but lets wait for the rest of the cards befor calling SK T0. If a single heatwave can counter the worst aboninations it wan't be.With Fucusya, you can play your best 10P gold in R1 or R2 and just play them again in R3 with +5 tempo. It should be balanced by resurrecting only till 9P cards. SK hadn't been Tier 1 for sometime now and this will push push them to Tier 0 and it will take many many months to balance them.
This will force everyone to include GY hate cards like Xavier and/or Squirrel (or even double copy of Squirrel) while SK can just add their best cards in the deck. I find this card very unhealthy for the game.
Well, Mamuna can be bricked with one or two banish from GY, but Fucusya won't. Even if she res a 4P card, she will make it up with rain. She powerceeps Mamuna in that regard which is totally crazySince Mo is feeding from graveyard more then Sk this times, GY-hate is alredy popular to stop Mamuna. I share the warry about this card beeing totaly unbalanced but lets wait for the rest of the cards befor calling SK T0. If a single heatwave can counter the worst aboninations it wan't be.
Still completly insane res +5 body.
(Why suddenly res 10 not only 9? -> Caranthir can do it, why not SK? BECAUSE!)
Well i didnt like the idea of "summon self". If you want to cap the card to not go more than 10 provision, you only need to say that in the card.Just one further remark regarding Fucusya:
She is basically a Renew with 5 body one more resurrecting limit and the ability to transform not needed provisions into rain.
Her only downsides are 1 provision more and limitation to SK units.
The more I think about the surer I am that this cards needs to be nerfed. The whole idea of PoP is a bit that more high-risk high-reward archetypes are added to the game. The only risk of her is that you do not have any valuable target in your graveyard when you play her.
I would suggest the following rework
Deploy: Play a Skellige unit from your graveyard with a provision cost of 4 or less and give it Doomed, then Spawn Rain on the opposite row with a duration equal to unused provisions. Whenever you play a beast the provision cost of the Skellige unit played from your graveyard is increased by one. As soon as the provision cost exceeds 10 summon self from your hand or your deck.
If this is too weak the provision floor can be increased or the 13 provision decreased.
Because it's rez and because it's SK one cannot have the same criteria as caranthir. Oh yes, and it's play not summon...Caranthir won't let you play your 10P card and he spawns a 1 power version. But SK lets you play and get the deploy ability twice and without any penalty. How can you compare Caranthir ability with Fucusya? She is miles ahead of Caranthir.
Well i didnt like the idea of "summon self". If you want to cap the card to not go more than 10 provision, you only need to say that in the card.
Also, if it summons from hand, of course, you need to buy a card, and you need to put that on the desription of the card and tha will be a huge description.
For the rest, i think "its ok", maybe for 13 provision the provision start of the card summoned from GY could be 5 or 6
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Orrr, maybe she can only summon beasts and druids, since its clearly devs wanted this card working with melusine (and druids). But, of course, she will be play with warrior, witchers and everything else
Yes, of course, but in this bleeding meta i prefer play 2 times a good card in the game than have (because caranthir card is not playable) 2 good cards in the same round.While I agree with Fucusya being completely overpower, her ability is not the same as Caranthir, because last allows you to play twice in the same round an important card and Fucusya allows you to play a better card twice BUT in a game, and maybe you will have not other round. This could be crucial for a match.
This doens't means Fucusya ability ins't op, just they're different cards with not really comparable abilities.
Hitting armor or shields doesn't count as the exact purpose of those is to prevent damage.Is hitting armor/shield considered as 'dealing damage'? If yes, then this card is really strong, although it requires some board setup and rain focused deck. However, looking at current ways to apply rain/storm, this shouldn't be a problem.
On the other hand, has rain archetype been it the meta this season? Even with buffs to weather/druids introduced in the past few months?
This one also is OUCH