Hattori doesn't make much sense
Now each card is created for a purpose and i think Hattori missed that completely.
His ability states: Resurrect a lower or equal Bronze or Silver Scoia'tael unit. It doesn't say "3 or less" it says "lower or equal" which means its purpose was to support the handbuff archetype, or at least be more efficient in a handbuffing deck than others HOWEVER handbuffing does not make him any better.
The basic idea is that buffing Hattori would result in a more powerful resurrection, but Gwent doesn't work that way. This works for Swordmasters where buffing them not only increase their base power but also their effect, this does not work for Hattori because each bronze or silver has about the same powerlevel regardless of their strength.
There is no difference between resurrecting a 1 power bronze or a 9 power bronze, usually they both have THE SAME VALUE. At best buffing Hattori makes him more versatile, it gives you more options, but his value doesn't increase as it does for Blademaster. If you already have low power targets for him there is no reason to buff him.
In short Hattori fails the archetype he was designed for in a spectacular way and making use of his ability has almost no effect.
edit:
I don't remember if i mentioned this or not but Hattori should have an effect related to Items, it fits his blacksmith profession better. This wasn't possible initially because he was released before this "item" tag was implemented.
Would be better if he has a "chose one" type of effect to make use of his cooking skill aswell, this could translate in a form of buffing or handbuffing.
Now each card is created for a purpose and i think Hattori missed that completely.
His ability states: Resurrect a lower or equal Bronze or Silver Scoia'tael unit. It doesn't say "3 or less" it says "lower or equal" which means its purpose was to support the handbuff archetype, or at least be more efficient in a handbuffing deck than others HOWEVER handbuffing does not make him any better.
The basic idea is that buffing Hattori would result in a more powerful resurrection, but Gwent doesn't work that way. This works for Swordmasters where buffing them not only increase their base power but also their effect, this does not work for Hattori because each bronze or silver has about the same powerlevel regardless of their strength.
There is no difference between resurrecting a 1 power bronze or a 9 power bronze, usually they both have THE SAME VALUE. At best buffing Hattori makes him more versatile, it gives you more options, but his value doesn't increase as it does for Blademaster. If you already have low power targets for him there is no reason to buff him.
In short Hattori fails the archetype he was designed for in a spectacular way and making use of his ability has almost no effect.
edit:
I don't remember if i mentioned this or not but Hattori should have an effect related to Items, it fits his blacksmith profession better. This wasn't possible initially because he was released before this "item" tag was implemented.
Would be better if he has a "chose one" type of effect to make use of his cooking skill aswell, this could translate in a form of buffing or handbuffing.
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