Skills could offer better results, shorter action times, that sort of thing.
works for meSkills could offer better results, shorter action times, that sort of thing.
Wha...? The devil, you say!20% alcohol drinks do not improve my "written communication over the internet" skill as much as I thought.
That sounds awesome, actually. I would like getting hurt in a game to be serious business.Good news! CP2020 doesn't have medpacks! Nope! You need a First Aid skill, though.
Just a small correction.... there are no critical hits in the original Cyberpunk 2020... if you roll a ten, you roll it again, adding it to the original hit roll... but it does not effect damage. The only time, under the original rules, damage is effected by the hit roll, is if a head shot is rolled. Then damage that penetrates is doubled.Good news! CP2020 has LOTS of one-shot kills! That's actually the default for most firearms vs humans, unless in armour, really tough or lucky.
A .22 will kill you in a shot to the head about 60% of the time and the rest you'll bleed out shortly thereafter. Torso hits won't kill you until/if you bleed out unless the other guy gets a crit and your GM doubles the damage, ( as they should!).
A .45 will kill you nearly always in the head or on a crit and mess you up on torso or arm. It may cause massive trauma and force a Death check.
Let's just not talk about rifles or shotguns.
Knives and clubs will also mess you up, sometimes fatally. Swords as bad as medium pistols. Sometimes worse if the user is a pro.
All this changes with armour and toughness, but still, your very best bet is not to get shot at all, either by killing them first or moving so fast they have a problem hitting you. Hitting targets in CP2020 is actually pretty tough, while under fire, movement, etc.
Yeah, thanks. I know that. I specified any good GM will double damage for crits. Did you really think I didn't know that? How hurtful.
It was always silly, that head-only damage rule. Otherwise, you cannot shoot someone in the heart with a .22 and kill them. You just can't. Or stab them, for that matter, unless you have a good strength boost and a good knife. Or the kidney, femoral artery, any of the other prime shots. Especially after BTM.
Femoral artery is actually a better place to shoot/stab someone than the head - less armour, worse chance of survival.
The -reason- I wrote it up that way us because over the years, players and new people inevitably ask, "you mean if I shoot you in the heart, you're still wandering around? Why are head shots so bad, but the heart isn't a kill shot unless I do 8 points all at once after BTM?" They have a point.
In the base rules, of course, it's actually -not- that hard to hit, either, with a few extra skill points and a smart gun. Called shot, head, all the time. You have to really grind on terrain, visibility, movement, etc.
Oh yeah, so lethal I actually cut it back for IU, from 8 disable/10 death to 10 disable 12 death... its just to fricking lethal otherwise...Oh, so true. I think most GMs gleefully force Stun/Shock saves for all sorts of things. I've done it to people for hitting really cold water, iirc...
Heh, I did a Wisdom there, didn't I? I was worried that readers would misunderstand how lethal CP2020 is supposed to be and went into Defense Mode.
Anyway, yeah, excepting certain particularities of the system, ( .22 to the heart, a kick to the groin, knife to the liver doing less damage than a roundhouse kick to the face), CP2020 kill-shots are very, very easy to come by, with and without weapons of all sizes and types.
It's easier to kill someone in Cyberpunk than nearly any game I've played, I think. If you don't interpret the "8 dam to head autokills" rule as being BEFORE auto-doubling but after BTM, it's just nuts. A solid punch to the face from a normal, non-martial artist with a mere +1 to dam from mild strength will kill. Yeah, no.
I throw out the autokill rule altogether and just force a Death Save instead.
Damn you Sard! I read it said CP2077 and got excited that we have new informationGood news! CP2020 doesn't have medpacks! Nope! You need a First Aid skill, though.