I'd rather see a Dol Blathana expansion with Iorveth and Saskia in. Or in Toussaint. I mainly want Iorveth and Saskia to have a larger role and it's more likely in a bigger expansion.Me too! Still fingers crossed for Iorveth and Saskia!
I'd rather see a Dol Blathana expansion with Iorveth and Saskia in. Or in Toussaint. I mainly want Iorveth and Saskia to have a larger role and it's more likely in a bigger expansion.Me too! Still fingers crossed for Iorveth and Saskia!
- we will have now four slots for potions instead of two (can't change them during combat anymore though)
why Ciri and Letho? they don't know each other?Ciri and Letho
Thank god they realized the limitations of the initial number of potion slots. Starting out, the game basically discourages you from using alchemy. It all sounds awesome, but I don't see why they can't extend the runewords mechanic to the base game.Some news from a german forum member(not me, I'm just translating it), who bought the latest gamestar.
Obviously spoilers, though mostly about game mechanics.
- quite a few bosses, every last unique and in comparison to the base game quite difficult
- no new region but the map will be extended in the north and north-east of Novigrad. The mood reminds him of Witcher 1
- we will visit the Oxenfurt academy
- Shani romance won't have any effect on Triss/Yen
- Our Witcher 1 choice regarding Triss/Shani won't have any effect
- he talks a bit about the runeword mechanics:
A special merchant builds runewords out of three runes and burns them into our sword or armour. We can level that runeword with (a lot of) gold. The runewords have unique effects, for example burning enemies explode when they die.
- there will be 5 new talents.
- new items including one new set (which enhances signs)
- high level variant of the school of the viper set
- we will have now four slots for potions instead of two (can't change them during combat anymore though)
Overall the Gamestar editor described it as "Enormous, full of variety and superbly written- a superb addon for a small price"
It's a 8 pages review, so there is more, but the guy who wrote this down didn't want to spoil further.
You know, I was really hoping that we'd get to fight Letho again in TW3. Maybe not a fight to the death or anything but you know he's probably improved since TW2.High level variant of viper gear makes me wonder.....Letho
You know, I was really hoping that we'd get to fight Letho again in TW3. Maybe not a fight to the death or anything but you know he's probably improved since TW2.
I talk about these.But if we`ll see previews, full trailer and other materials it will be great too.Reviews next Monday!
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But isn't that exactly what is happening?!? They certainly won't have this just during the new quests, right? Or do you mean they should also patch this in the game for people who won't buy the expansion?but I don't see why they can't extend the runewords mechanic to the base game.
As far as I know this only means a higher level of the starting armour (Viper lvl 1 and 2 are Kaer Morhen and Warrior's Armour within the game files.) Odd I know, but this is what I think is meant... rather than anything to do with Letho's style.High level variant of viper gear makes me wonder.....Letho