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Help...i broke wcc_lite

+
M

marvelmaster

Forum veteran
#1
Aug 27, 2015
Help...i broke wcc_lite

Hello i am trying to do modding...
uncooking and extrakting worked....until yesterday

Since yesterday i cant export any files anymore...
wcc_lite just says "Wcc operation failed" and NO files or folders are created q.q

can anybody help? PLEASE T.T

Link fo large PIC >.> http://www11.pic-upload.de/28.08.15/ie5xqhuqf5n.jpg



wcc log in spoler
[2015.08.28 00:31:36][Info][Core] Read only mode: no
[2015.08.28 00:31:36][Info][Core] Root path: 'E:\Witcher 3 Mod Tools\'
[2015.08.28 00:31:36][Info][Core] Base path: 'E:\Witcher 3 Mod Tools\bin\'
[2015.08.28 00:31:36][Info][Core] Data path: 'E:\Witcher 3 Mod Tools\r4data\'
[2015.08.28 00:31:36][Info][Core] Bundle path: 'E:\Witcher 3 Mod Tools\bundles\'
[2015.08.28 00:31:36][Info][Core] Temp path: 'E:\Witcher 3 Mod Tools\bin\..\temp\'
[2015.08.28 00:31:36][Info][Core] CContentManager scanning for contentSource 'eContentSource_LooseFiles'
[2015.08.28 00:31:36][Warning][Core] CContentManager: no cooked language files found. Defaulting to EN
[2015.08.28 00:31:36][Info][Core] CContentManager::ScanForLooseFiles...
[2015.08.28 00:31:36][Info][Core] CContentManager: content scanned in 0.00 sec
[2015.08.28 00:31:36][Info][Core] CContentManager: contentChunk 'content0' with 5 files
[2015.08.28 00:31:36][Info][Core] CContentManager: Total 5 files across 1 manifests
[2015.08.28 00:31:36][Info][Core] CContentManager::ScanForDlcFiles under 'E:\Witcher 3 Mod Tools\dlc\'...
[2015.08.28 00:31:36][Warning][Core] ScanForDlcFiles: no dlc packs were found!
[2015.08.28 00:31:36][Info][Core] CContentManager: DLC content scanned in 0.00 sec
[2015.08.28 00:31:36][Info][Engine] Save directory set to 'C:\Users\Marco\Documents\The Witcher 3\gamesaves\'
[2015.08.28 00:31:36][Info][Core] Found 12 engine configs in path E:\Witcher 3 Mod Tools\bin\config\base\
[2015.08.28 00:31:36][Info][Core] Found 1 engine configs in path E:\Witcher 3 Mod Tools\bin\config\developer\
[2015.08.28 00:31:36][Info][Core] Found 2 engine configs in path E:\Witcher 3 Mod Tools\bin\config\r4game\
[2015.08.28 00:31:36][Info][Core] Found 2 engine configs in path E:\Witcher 3 Mod Tools\bin\config\platform\pc\
[2015.08.28 00:31:36][Info][Core] User settings applied to config registy.
[2015.08.28 00:31:36][Info][Core] Config legacy path: 'E:\Witcher 3 Mod Tools\bin\config\r4game\legacy\'
[2015.08.28 00:31:36][Info][Core] Found 8 engine configs in path E:\Witcher 3 Mod Tools\bin\config\r4game\user_config_matrix\pc\
[2015.08.28 00:31:36][Info][Core] Loading in-game configs from file: E:\Witcher 3 Mod Tools\bin\config\r4game\user_config_matrix\pc\audio.xml
[2015.08.28 00:31:36][Info][Core] Loading in-game configs from file: E:\Witcher 3 Mod Tools\bin\config\r4game\user_config_matrix\pc\gameplay.xml
[2015.08.28 00:31:36][Info][Core] Loading in-game configs from file: E:\Witcher 3 Mod Tools\bin\config\r4game\user_config_matrix\pc\hidden.xml
[2015.08.28 00:31:36][Info][Core] Loading in-game configs from file: E:\Witcher 3 Mod Tools\bin\config\r4game\user_config_matrix\pc\hud.xml
[2015.08.28 00:31:36][Info][Core] Loading in-game configs from file: E:\Witcher 3 Mod Tools\bin\config\r4game\user_config_matrix\pc\input.xml
[2015.08.28 00:31:36][Info][Core] Loading in-game configs from file: E:\Witcher 3 Mod Tools\bin\config\r4game\user_config_matrix\pc\localization.xml
[2015.08.28 00:31:36][Info][Core] Loading in-game configs from file: E:\Witcher 3 Mod Tools\bin\config\r4game\user_config_matrix\pc\postprocess.xml
[2015.08.28 00:31:36][Info][Core] Loading in-game configs from file: E:\Witcher 3 Mod Tools\bin\config\r4game\user_config_matrix\pc\rendering.xml
[2015.08.28 00:31:36][Info][Core] Dependency cache loaded in 0.00s, 206679 entries, 612842 deps
[2015.08.28 00:31:36][Info][Core] Dependency cache: 3.91MB, mapping: 3.15MB
[2015.08.28 00:31:36][Info][Core] Decompression thread started
[2015.08.28 00:31:36][Info][Core] Dependency mapping built in 0.01s (4.73MB)
[2015.08.28 00:31:36][Info][Core] Depot will use dependency cache
[2015.08.28 00:31:36][Warning][Core] Loading priority for tag 'Boot' in contenxt 'Boot' not set. Defaulting to Normal Priority.
[2015.08.28 00:31:36][Warning][Core] Loading priority for tag 'WorldLoading' in contenxt 'WorldLoading' not set. Defaulting to Normal Priority.
[2015.08.28 00:31:36][Warning][Core] Loading priority for tag 'WorldStreaming' in contenxt 'WorldStreaming' not set. Defaulting to Normal Priority.
[2015.08.28 00:31:36][Warning][Core] Loading priority for tag 'SceneLoading' in contenxt 'SceneLoading' not set. Defaulting to Normal Priority.
[2015.08.28 00:31:36][Info][Core] Loading priorities initialized. Current mode: Boot.
[2015.08.28 00:31:36][Info][Core] Initializing depot took 0.0 sec
[2015.08.28 00:31:36][Info][Core] Object system intiialized
[2015.08.28 00:31:36][Info][PLM] BES_Initializing
[2015.08.28 00:31:36][Info][Engine] Engine running with command line parameters 'wcc_lite export -depot=E:\Uncooked\ -file=characters\models\geralt\armor\armor_shirt\t_01_mg__shirt_d01.xbm -out=E:\modwitcher\shirt\Raw\t_01_mg__shirt_d01.dds '
[2015.08.28 00:31:36][Info][Core] CShaderCacheResolver: enabling saving
[2015.08.28 00:31:36][Info][Engine] Using static shader cache from 'E:\Witcher 3 Mod Tools\r4data\staticshader.cache'
[2015.08.28 00:31:36][Warning][Shaders] ShaderCache 'E:\Witcher 3 Mod Tools\r4data\staticshader.cache': includes out-of-date (loaded 14626512555521526370, actual: 0)
[2015.08.28 00:31:36][Info][Engine] CCollisionCacheResolver: attaching 'E:\Witcher 3 Mod Tools\r4data\collision.cache'
[2015.08.28 00:31:36][Info][Engine] Loaded 638 existing entries from collision cache
[2015.08.28 00:31:36][Info][Engine] Collision cache buffers: 0.09 MB Read, 0.01 MB Load
[2015.08.28 00:31:36][Info][Engine] CShaderCacheResolver: attaching 'E:\Witcher 3 Mod Tools\r4data\shader.cache'
[2015.08.28 00:31:36][Info][Engine] Waiting for content manager took 0.09 sec
[2015.08.28 00:31:54][Info][Engine] Localization manager using: text=DE, speech=DE
[2015.08.28 00:31:54][Info][Engine] Available text languages (18):
[2015.08.28 00:31:54][Info][Engine] PL
[2015.08.28 00:31:54][Info][Engine] EN
[2015.08.28 00:31:54][Info][Engine] DE
[2015.08.28 00:31:54][Info][Engine] IT
[2015.08.28 00:31:54][Info][Engine] FR
[2015.08.28 00:31:54][Info][Engine] CZ
[2015.08.28 00:31:54][Info][Engine] ES
[2015.08.28 00:31:54][Info][Engine] ZH
[2015.08.28 00:31:54][Info][Engine] RU
[2015.08.28 00:31:54][Info][Engine] HU
[2015.08.28 00:31:54][Info][Engine] JP
[2015.08.28 00:31:54][Info][Engine] TR
[2015.08.28 00:31:54][Info][Engine] KR
[2015.08.28 00:31:54][Info][Engine] BR
[2015.08.28 00:31:54][Info][Engine] ESMX
[2015.08.28 00:31:54][Info][Engine] CN
[2015.08.28 00:31:54][Info][Engine] AR
[2015.08.28 00:31:54][Info][Engine] DEBUG
[2015.08.28 00:31:54][Info][Engine] Available speech languages (18):
[2015.08.28 00:31:54][Info][Engine] PL
[2015.08.28 00:31:54][Info][Engine] EN
[2015.08.28 00:31:54][Info][Engine] DE
[2015.08.28 00:31:54][Info][Engine] IT
[2015.08.28 00:31:54][Info][Engine] FR
[2015.08.28 00:31:54][Info][Engine] CZ
[2015.08.28 00:31:54][Info][Engine] ES
[2015.08.28 00:31:54][Info][Engine] ZH
[2015.08.28 00:31:54][Info][Engine] RU
[2015.08.28 00:31:54][Info][Engine] HU
[2015.08.28 00:31:54][Info][Engine] JP
[2015.08.28 00:31:54][Info][Engine] TR
[2015.08.28 00:31:54][Info][Engine] KR
[2015.08.28 00:31:54][Info][Engine] BR
[2015.08.28 00:31:54][Info][Engine] ESMX
[2015.08.28 00:31:54][Info][Engine] CN
[2015.08.28 00:31:54][Info][Engine] AR
[2015.08.28 00:31:54][Info][Engine] DEBUG
[2015.08.28 00:31:54][Info][Engine] Default langauge: EN
[2015.08.28 00:31:54][Info][Core] CTaskScheduler initializing with 4 task threads
[2015.08.28 00:31:54][Info][Net] Thread Started
[2015.08.28 00:31:54][Spam][Net] Initialised
[2015.08.28 00:31:54][Warning][Core] Trying to create property seeds in class CParticleEmitter - type hashmap:6,Uint32->Uint32 unknown!
[2015.08.28 00:31:54][Warning][Core] Trying to create property modifierMap in class SItemTagModifier - type hashmap:6,CName->Float unknown!
[2015.08.28 00:31:54][Info][Core] Reindexed 2929 classes in 2.302ms
[2015.08.28 00:31:54][Info][Core] 307 classes are accessed via pointers
[2015.08.28 00:31:54][Info]["SoundFileLoader"] CSoundBanksWhileInitTask - Started processing bank names - count [0]
[2015.08.28 00:31:54][Info]["SoundFileLoader"] CSoundBanksWhileInitTask - Starting loading always loaded banks.
[2015.08.28 00:31:54][Warning][Core] Resource extension 'w2w' is already used by class 'CWorld'. Trying to reuse it for class 'CGameWorld'
[2015.08.28 00:31:54][Info][Core] Class 'CGameWorld', inconclusive
[2015.08.28 00:31:54][Info]["SoundFileLoader"] CSoundBanksWhileInitTask - Always loaded banks count [267]
[2015.08.28 00:31:54][Info]["SoundFileLoader"] CSoundBanksWhileInitTask - Finished processing.
[2015.08.28 00:31:54][Spam][Net] Listening for incoming connections on port 37000
[2015.08.28 00:31:54][Info][Core] Initialized service handler at port 37010
[2015.08.28 00:31:54][Info][Engine] Loading scripts
[2015.08.28 00:31:54][Info][Engine] Trying to load scripts from 'x64.release.redscripts'...
[2015.08.28 00:31:54][Info][Core] Loading compiled scripts:
[2015.08.28 00:31:54][Info][Core] - version: 5
[2015.08.28 00:31:54][Info][Core] - time stamp: 10/08/2015 13:33:24
[2015.08.28 00:31:54][Info][Core] - app version: BUILD_VERSION_FULL
[2015.08.28 00:31:54][Info][Core] - platform: x64
[2015.08.28 00:31:54][Info][Core] - configuration: Release
[2015.08.28 00:31:54][Info][Core] - crc: 0x0000000000000000
[2015.08.28 00:31:54][Info][Core] Found 6103 classes in RTTI
[2015.08.28 00:31:54][Info][Core] Reindexed 6104 classes in 3.563ms
[2015.08.28 00:31:54][Info][Core] RTTI data layout recalculated in 53.73ms
[2015.08.28 00:31:54][Info][Core] Reachability 0.14 ms
[2015.08.28 00:31:54][Info][Core] Collecting unreachables 0.00 ms
[2015.08.28 00:31:54][Info][Core] GC 89->88, 78 roots, 0.17 ms
[2015.08.28 00:31:54][Info][Core] Cached scripts loaded in 0.18s
[2015.08.28 00:31:54][Info][Engine] Engine is using precompiled scripts from 'x64.release.redscripts'
[2015.08.28 00:31:54][Info][Core] Loaded legacy config from 'user'
[2015.08.28 00:31:54][Info][Core] Loaded legacy config from 'gameplay'
[2015.08.28 00:31:54][Info][Core] Loaded legacy config from 'explorations'
[2015.08.28 00:31:54][Info][Core] CResourceDefManager loading 1 definitions in 0.00s
[2015.08.28 00:31:54][Info][Engine] Wintab for Windows 'wintab32.dll' not found
[2015.08.28 00:31:54][Warning][Engine] Failed to initialize tablet library
[2015.08.28 00:31:54][Warning][Engine] Engine not run in read-only mode, startup package will not be loaded
[2015.08.28 00:31:54][Info][Core] Loaded legacy config from 'input'
[2015.08.28 00:31:54][Info][Core] Loaded legacy config from 'input_qwerty'
[2015.08.28 00:31:54][Info][Engine] User input mappings loaded.
[2015.08.28 00:31:54][Info][Game] Reloading items and definitions...
[2015.08.28 00:31:54][Error][Game] CItemManager: directory 'items\' not found!
[2015.08.28 00:31:54][Info][Game] Reloading items and definitions... done!
[2015.08.28 00:31:54][Error][Game] Error: no speed config defined in speedConfig.xml, there is probably an error in there !
[2015.08.28 00:31:54][Error][Game] [DLC] There's no DLC directory in the depot. No DLCs will be mounted.
[2015.08.28 00:31:54][Warning][Core] Unable to load cooked 'gameplay\gui\fonts\aldo_pc_15.w2fnt'. Make sure resource was gathered and check log for details.
[2015.08.28 00:31:54][Warning][System] Load()
A message needs to be defined with this warning
e:\perforce\maciej.znosko.ngpp\dev\src\common\engine\../../common/core/gatheredResource.h(50)

Debug Information
================================================================

Commandline: wcc_lite export -depot=E:\Uncooked\ -file=characters\models\geralt\armor\armor_shirt\t_01_mg__shirt_d01.xbm -out=E:\modwitcher\shirt\Raw\t_01_mg__shirt_d01.dds

Current Thread:

Thread ID: 7624

callstack:
Scaleform::GFx::System::Init() + 0x7f615c - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x159c049 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x15a7739 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x26bb88 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x282394 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1bded0e - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x70b0a4 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x709021 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x22029c - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1f614f4 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

RedMemory


================================================================

ScriptCallstack

EMPTY

================================================================

Game


================================================================


[2015.08.28 00:31:54][Warning][Core] Unable to load cooked 'gameplay\gui\fonts\arial.w2fnt'. Make sure resource was gathered and check log for details.
[2015.08.28 00:31:54][Info][Scene] [resSceneVideo] 'cutscenes\pre_rendered_cutscenes\cs502_tower_ciri_walks_in_p2.usm'
[2015.08.28 00:31:54][Info][Scene] [resSceneVideo] 'cutscenes\pre_rendered_cutscenes\cs502_tower_ciri_by_light.usm'
[2015.08.28 00:31:54][Info][Core] Loaded legacy config from 'community'
[2015.08.28 00:31:54][Info][SecondScreen] Manager created.
[2015.08.28 00:31:54][Info][Game] Constructing Card information for gwint
[2015.08.28 00:31:54][Info][Game] Constructing Leader Card information for gwint
[2015.08.28 00:31:54][Warning][Core] Property 'chunkShadowInfo' in 'CMesh' uses unknown type. Property value will be lost.
[2015.08.28 00:31:54][Info][Engine] Mesh connectivity computed in 0.00ms (34 points, 76 triangles)
[2015.08.28 00:31:54][Info][Engine] Mesh clusters computed in 0.01ms (3 clusters)
[2015.08.28 00:31:54][Info][Engine] Mesh COMs computed in 0.00ms
[2015.08.28 00:31:54][Info][Engine] Generalized mesh radius: 1.00m (computed in 0.15ms)
[2015.08.28 00:31:54][Warning][Core] Property 'chunkShadowInfo' in 'CMesh' uses unknown type. Property value will be lost.
[2015.08.28 00:31:54][Info][Engine] Mesh connectivity computed in 0.00ms (34 points, 76 triangles)
[2015.08.28 00:31:54][Info][Engine] Mesh clusters computed in 0.01ms (3 clusters)
[2015.08.28 00:31:54][Info][Engine] Mesh COMs computed in 0.00ms
[2015.08.28 00:31:54][Info][Engine] Generalized mesh radius: 1.00m (computed in 0.12ms)
[2015.08.28 00:31:54][Warning][Core] Property 'chunkShadowInfo' in 'CMesh' uses unknown type. Property value will be lost.
[2015.08.28 00:31:54][Info][Engine] Mesh connectivity computed in 0.00ms (34 points, 76 triangles)
[2015.08.28 00:31:54][Info][Engine] Mesh clusters computed in 0.01ms (3 clusters)
[2015.08.28 00:31:54][Info][Engine] Mesh COMs computed in 0.00ms
[2015.08.28 00:31:54][Info][Engine] Generalized mesh radius: 1.00m (computed in 0.12ms)
[2015.08.28 00:31:54][Info][WCC] Starting commandlet 'export'
[2015.08.28 00:31:54][Info][WCC] ---------------------------------------------------------------
[2015.08.28 00:31:54][Info][WCC] Attaching depot at 'E:\Uncooked\'
[2015.08.28 00:31:54][Error][WCC] Failed to export 'characters\models\geralt\armor\armor_shirt\t_01_mg__shirt_d01.xbm' into format 'dds'
[2015.08.28 00:31:54][Info][WCC] ---------------------------------------------------------------
[2015.08.28 00:31:54][Info][WCC] Total errors: 0
[2015.08.28 00:31:54][Info][WCC] Total warnings: 0
[2015.08.28 00:31:54][Error][WCC] Wcc operation failed
[2015.08.28 00:31:54][Info][Engine] Shutting down engine
[2015.08.28 00:31:54][Info][Engine] Destroying debug windows
[2015.08.28 00:31:54][Info][Engine] Shutting down the red gui manager
[2015.08.28 00:31:54][Info][Engine] Shutting down debug sever..
[2015.08.28 00:31:54][Spam][Net] Shut Down
[2015.08.28 00:31:54][Info][Engine] Shutting down game engine
[2015.08.28 00:31:55][Info][Core] Reachability 0.09 ms
[2015.08.28 00:31:55][Info][Core] Collecting unreachables 0.00 ms
[2015.08.28 00:31:55][Info][Core] GC 250->100, 89 roots, 0.20 ms
[2015.08.28 00:31:55][Info][Core] Reachability 0.01 ms
[2015.08.28 00:31:55][Info][Core] Collecting unreachables 0.00 ms
[2015.08.28 00:31:55][Info][Core] GC 100->2, 1 roots, 0.16 ms
[2015.08.28 00:31:55][Info][Core] Saving configuration
[2015.08.28 00:31:55][Info][Core] Decompression thread finished
[2015.08.28 00:31:55][Info][SecondScreen] Manager destroyed.
[2015.08.28 00:31:55][Warning][Profiler] Profiling not started!!!
 
Last edited: Aug 28, 2015
T

TelandorSortas

Rookie
#2
Aug 27, 2015
Delete all logsfiles in bin\64\ of wcc_lite
try launcing wcc_lite.exe once with a doubleclick exporting it with commands/batchfiles or guis.
If that still doesn't help try reinstalling it after you've deleted all files.
 
M

marvelmaster

Forum veteran
#3
Aug 28, 2015
Mod Gui ist clean install, ModKit it clean install, Uncooked is fresh...

realy dont know what wrong... I even did CCleaner and restart but did not help..

Why CDPR, why no redkit-.-
 
T

thisisweak

Rookie
#4
Aug 28, 2015
I have had time where a xbm export doesn't work, and then I try again later and it does. I have no idea what the heck is the problem. There are also some files that never seem to export.

If the file did not export during the uncook process, chances are that it never will.

I just tried. I could not get t_01_mg__shirt_d01.xbm to export either. But I have the image from the uncook process.
View attachment 23598
 

Attachments

  • t_01_mg__shirt_d01.jpg
    t_01_mg__shirt_d01.jpg
    366.7 KB Views: 16
M

marvelmaster

Forum veteran
#5
Aug 28, 2015
LoL ok seems like the official tutorial is crap?
So i can just edit the texture in the uncooked folder and cook it again?

converting the w2mesh of the shirt to fbx worked!!... Damn i am confused~.~
 
J

jonesmalaco

Rookie
#6
Aug 28, 2015
thisisweak said:
I have had time where a xbm export doesn't work, and then I try again later and it does. I have no idea what the heck is the problem. There are also some files that never seem to export...
Click to expand...
To me it was the opposite, it was the TGA files (I tried JPG extensions also) that were never exported. Amazing how a tool that only works at extracting the whole files and folders (and not separate, meaning files and folders you'd wanna mod) just doesn't work properly... :\
 
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