Help with getting NPC to attack me correctly
I've only been using Djinni for a few days, and I need some help please. I have an NPC and I simply want him to attack me using an axe. He spawns in the game and he runs to me and tries to attack me, but he doesn't make any movements such as swings with his axe and Geralt dodges his "invisible" swings. This is what I have in this NPCs character template:Abilities - m0_lightly_wounded / m0_wounded Inventory - Big Weapon - Two Handed Steel AxeCOMBAT STYLESStyle Name - TwoHandedWeapon Type - TwoHandedAnd That style's Attacks - TwoHanded NormalThat's how this NPC is set up, and like I said, he tries to attack me, his axe is in his hand, but he doesn't swing it, and Geralt is dodging attacks.Also, I'm not sure if this is related to the problem above, but also, when he comes after me to attack me, he floats along the ground, he isn't actually running.I am new to Djinni, and am trying to make a simple mod with a few quests. I will really appreciate any help.
I've only been using Djinni for a few days, and I need some help please. I have an NPC and I simply want him to attack me using an axe. He spawns in the game and he runs to me and tries to attack me, but he doesn't make any movements such as swings with his axe and Geralt dodges his "invisible" swings. This is what I have in this NPCs character template:Abilities - m0_lightly_wounded / m0_wounded Inventory - Big Weapon - Two Handed Steel AxeCOMBAT STYLESStyle Name - TwoHandedWeapon Type - TwoHandedAnd That style's Attacks - TwoHanded NormalThat's how this NPC is set up, and like I said, he tries to attack me, his axe is in his hand, but he doesn't swing it, and Geralt is dodging attacks.Also, I'm not sure if this is related to the problem above, but also, when he comes after me to attack me, he floats along the ground, he isn't actually running.I am new to Djinni, and am trying to make a simple mod with a few quests. I will really appreciate any help.


