help with pure magic build of Geralt~~
Im decided to go pure magic. Any fast suggestions? I have a similiar topic but its about something slightly different, it just made my mind up to go magic. What should I pair with magic? My first play I went pure swords, and I sorta dont want to do that. Alch and Magic works? Here is a post by someone in my other topic-its what im going to aim for:
From volsung84:
""Yep. As in TW1, some talents just don't work as nicely as advertised, heh.
I think regardless on your build, some essential choices might be (not using the actual talent names):
- Buffing up Quen (best armor in the game
)
- Reducing backstab damage
- Increasing roll distance
- Increasing vigor (max if mage build)
Aside from these basic talents, the rest depends on your focus. When I went magic-oriented, I didn't care much about Yrden or Axii and just worked on Igni, Aard and Quen, for some serious damage and defense magic. As a swordsman, you can increase physical damage and vitality so much that Geralt becomes a juggernaut. Have yet to play pure alchemy.
Geroxx said:
The one thing I know, is multiple enemies. Its no fun to be outnumbered big time and die because you cant knock enough down or whatever. ›››
Yes, but that also has to do with how you position yourself and whether you let yourself be surrounded by enemies
It can be though at first, but when in danger try to relocate yourself to gain an advantage.
I did my first playthrough as a pure magic user, no sword talents except for two (reduce backstab damage, increase roll distance). Once you buff up Quen enemies passively kill themselves, and buffing up Igni and Aard also let you attack multiple enemies.
Also consider using bombs, grapeshot is very cheap to make and deals a good amount of damage to groups.""
Im decided to go pure magic. Any fast suggestions? I have a similiar topic but its about something slightly different, it just made my mind up to go magic. What should I pair with magic? My first play I went pure swords, and I sorta dont want to do that. Alch and Magic works? Here is a post by someone in my other topic-its what im going to aim for:
From volsung84:
""Yep. As in TW1, some talents just don't work as nicely as advertised, heh.
I think regardless on your build, some essential choices might be (not using the actual talent names):
- Buffing up Quen (best armor in the game
- Reducing backstab damage
- Increasing roll distance
- Increasing vigor (max if mage build)
Aside from these basic talents, the rest depends on your focus. When I went magic-oriented, I didn't care much about Yrden or Axii and just worked on Igni, Aard and Quen, for some serious damage and defense magic. As a swordsman, you can increase physical damage and vitality so much that Geralt becomes a juggernaut. Have yet to play pure alchemy.
Geroxx said:
The one thing I know, is multiple enemies. Its no fun to be outnumbered big time and die because you cant knock enough down or whatever. ›››
Yes, but that also has to do with how you position yourself and whether you let yourself be surrounded by enemies
I did my first playthrough as a pure magic user, no sword talents except for two (reduce backstab damage, increase roll distance). Once you buff up Quen enemies passively kill themselves, and buffing up Igni and Aard also let you attack multiple enemies.
Also consider using bombs, grapeshot is very cheap to make and deals a good amount of damage to groups.""


