I found a very interesting article on the topic of homosexuality and gaming I'll post a link here for those that want to read and for those that don't I'll just post the highlights here. I hope this will help shine some more understanding on this issue.
"How Not To Address Homosexuality In Gaming"
"In 2006, Blizzard scolded a player in their popular massively multiplayer online game World of Warcraft for advertising her guild as gay and lesbian friendly, claiming she was violating the game's harassment policy. Following up on the issue the player, Sara Andrews of Tennessee was informed that her advertisements might cause other players to become abusive. Players who otherwise would have been content to sit at the auction house shopping for spell components, driven to the brink of homophobic madness by the mere mention of gays and lesbians."
"Case in point, Microsoft's handling of a situation last year involving an Xbox Live gamertag. A gamer going by the handle "theGAYERgamer" was surprised to find his gamertag banned from the service, with Microsoft requesting that he change it before playing games over Xbox Live. According to reports, the company had received complaints that the name contained sexual innuendo and was in violation of Xbox Live policy. More recently, a lesbian gamer was banned from Xbox Live because her profile indicated a sexual preference."
"The internet is a haven for intolerance. One could say the anonymity afforded by the world wide web serves to enhance it, allowing bigots to open their mouths wider without fear of someone placing a well-deserved fist there. We cannot ignore this fact, but we also cannot ignore the large population of gay, lesbian, bisexual, and transgendered gamers. Hiding them away is not the answer. Sure, they will be subject to ridicule and strife by those less understanding among us. It's almost unavoidable. The point is, just like anyone who doesn't fit into societal norms, I'm sure they'd rather walk tall and dodge the occasional cruel barb then hide who they truly are."
"How Not To Address Homosexuality In Gaming"
"In 2006, Blizzard scolded a player in their popular massively multiplayer online game World of Warcraft for advertising her guild as gay and lesbian friendly, claiming she was violating the game's harassment policy. Following up on the issue the player, Sara Andrews of Tennessee was informed that her advertisements might cause other players to become abusive. Players who otherwise would have been content to sit at the auction house shopping for spell components, driven to the brink of homophobic madness by the mere mention of gays and lesbians."
"Case in point, Microsoft's handling of a situation last year involving an Xbox Live gamertag. A gamer going by the handle "theGAYERgamer" was surprised to find his gamertag banned from the service, with Microsoft requesting that he change it before playing games over Xbox Live. According to reports, the company had received complaints that the name contained sexual innuendo and was in violation of Xbox Live policy. More recently, a lesbian gamer was banned from Xbox Live because her profile indicated a sexual preference."
"The internet is a haven for intolerance. One could say the anonymity afforded by the world wide web serves to enhance it, allowing bigots to open their mouths wider without fear of someone placing a well-deserved fist there. We cannot ignore this fact, but we also cannot ignore the large population of gay, lesbian, bisexual, and transgendered gamers. Hiding them away is not the answer. Sure, they will be subject to ridicule and strife by those less understanding among us. It's almost unavoidable. The point is, just like anyone who doesn't fit into societal norms, I'm sure they'd rather walk tall and dodge the occasional cruel barb then hide who they truly are."