KnightofPhoenix said:
But it doesn't, and most certainly not when we are talking about a game with mature, aka real life, themes.
A game with murder, torture, rape, racism, terrorism, and so much politics it makes a political scientist wet himself is supposed to turn off real world problems? Hell no, and that's why I love this fucking game.
Turning of real world in problems in a game with murder, torture, rape, racism, terrorism, in a setting that very loosely resembles real world in our distant history is actually very logical. The popular demand is changing established things for the sake of a forced relation to our world and most importantly our timeline.
Assire var Annahid is disgusted with Philipas sexual preferences and I wouldn't want it any other way.
KnightofPhoenix said:
Did you ignore the OP? Or is he supposed to prove he is gay to you?
Am I supposed to put you in contact with the people I've talked to about this scene?
I can only tell you that i have had this reception from a number of gay people. You'll have to take my word for it
I didn't ignore the OP, he was clear enough and generalized enough.
The people you have been in contact about this scene, are equally irrelevant as the number of people I have been in contact that where happy about killing the bastard, without searching for excuses to make him better for being gay.
You'll have to take my word for it.
KnightofPhoenix said:
What are you talking about right now?
I am not talking about the witcher world, I am talking about players perception. Your premise that players should be so completely immersed in a game's story, or any story, that they forget the real world, is unrealistic and even undesirable as I believe art is the best and most pertinent lens through which we look at our world. It's not just mindless entertainment.
I'm not talking about the real world.
Two things are relevant to my interest
1.Sapkowski and his books.
2.CD Project and their interpretation of Sapkowskis books.
If the game is unable to drag in the gay player, with it's story, quests, characters than the game failed miserably.
The idea that such a failure is going to be undone by using political correctness, forced inclusivity, religious and moral manipulation and ego stroking is strange at least.
If the game did everything wrong the OP would have never finished it.
It assumed however that the player is mature enough to deduce the finesses of the Witchers world.
Forgetting one self in a immersive world is actually the best thing that can happen, it's neither undesirable, nor unrealistic.
The abuse of art, as a form by using it as a intimidation, acceptance device, lowers it to a political, religious or societal voice, it's not better than the"arts," of the past
that have been abused in a similar manner.
And it propagates the equal amount of creative freedom- exactly no freedom at all.