"It's beatable" - "It's not beatable" - "It's too strong" - It's not that OP" - "It deserves a nerf" - "It doesn't deserve a nerf" - etc
Some said that they could easily beat this deck with a specific deck and/or a specific faction. Don't you see a problem here?
In my opinion, a deck should be beatable with every factions if you have the appropriate deck because if it's just beatable with only ONE deck or ONE faction, where's the fun to have different factions and a lot of build possibilities? You'll be forced to play that deck/faction instead of playing what you'd like by fear of encountering the Skellige discard deck which is, let's face it, one of the most played deck nowadays. (I mean, it's the one I faced the most this week with the weather monster deck which is more easily beatable)
Maybe the problem doesn't come from the strenght of the Skellige deck but from the fact that the other decks have nothing to counter it. What I suggest is, instead of nerfing the deck which is strong but doesn't deserve a nerf, CD Projekt could impliment a functionality to counter a single element of the deck like the discarding or the resurrecting. They could create a Neutral card which allow you to affect your opponent's discard (just like the Grave Hag but with your opponent's graveyard and not yours) It could :
- neutralise the graveyard so that everything he Discards is destroyed instead of discarded and this for one round ;
-destroy every units in your opponent's graveyard (maybe too strong but that's just an idea) ;
- delete the ability to resurrect for one round.
It could be a Silver card or, better, a Gold card with a drawback (like Philippa Eilhart but who would affect the graveyard) or a Gold card with only 4 strenght (like Shani).