TheShift;n9137900 said:Ok..I'll leave gender jokes out of here.I had a couple but let's say ...I don't feel like getting strong Armed 8)
I was a guy last time I checked
Skryba86 I guess that was also the wrong phrasing
The way I like to play consume...would kill it.
and anyone else using the hag. She should be unscathed and left as is. If players can't see her coming a mile away..then I guess they deserve to get hagged.
I still say from my experience ... she's not an auto win like some 3rd round cards...
how bout those double or tripple dull blathanas?
or double or triple pirates?
or letho can also wreck you real good
bloody baron anyone?
Wheres the nerf cry for them?
oh yeah..those must be the decks you guys play ..lol
None of those cards are auto win with the right R3 cards and decision making prior to R3. They only create scenarios where the odds are heavily in your favor if you have them with CA. Grave Hag is the same way. With CA most 20-25+ swing cards will typically single-handedly win you the game R3. Without it they are often easy to shut down via resets, removal, shackles, lock units, damage units or, you guessed it, options designed to do the same thing, create a big swing as the final card played. Big surprise, a great number of decks rely on creating big point swings to win the game. The only variable is whether it's front or back loaded. As an example, Dwarves push tempo start to finish. Other decks push control at the start and end with big swings+CA.