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Hotfix 1.04

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RadiumDragon

RadiumDragon

Fresh user
#461
Dec 12, 2020
brandomanmods said:
I know your pain brother. RAGE 2 was better than this. That's fucking sad.
Click to expand...
Thank you! That's exactly what I was thinking! I think I had less issues with Deus Ex Mankind Divided on PC as well. And that game had way more meaningful augments than this.
 
Samuel_Jonasz

Samuel_Jonasz

Fresh user
#462
Dec 12, 2020
Hey Devs!

Appreciate all the hard work put into making this game, especially with how difficult it must of been with COVID and the unrealistic deadlines given. You still managed to have a really good launch and a very enjoyable and beautiful game! I'm looking forward to all the future dlcs and updates in the years to come. Also i'd like to add a request on behalf of pc players. When the team gets a chance it would be greatly appreciated to add a keybind to walk and a keybind for dodging, not all of us really enjoy having to double tap a key to dodge. Thanks again for all the hard work! Its really paying off! <3
 
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Reactions: geraldowitcher, brandonhaase and chickenheed
brandonhaase

brandonhaase

Fresh user
#463
Dec 12, 2020
statistx said:
I need a fix for the hotfix, it's stuck at "applying patch" 57% for 20 minutes now.
Click to expand...
same with mine, taking ages, im glad they made one though, some of the cut scenes are bugging out.
 
  • RED Point
Reactions: chickenheed
ANTIANT666

ANTIANT666

Fresh user
#464
Dec 12, 2020
a toggle walk button please!! and why do i walk faster side walking than i do walking forward. i walked all of watson side stepping in one minute vs walking forward like a thousand year old sea turtle
 
  • RED Point
Reactions: geraldowitcher and duganman1997
Strikes

Strikes

Fresh user
#465
Dec 12, 2020
@Dominika While I appreciate the patch it doesn't seem to address a critical issue with RTX Cards.

This patch has not fixed the low GPU usage/load bug on RTX Cards. I'm using a 3090 and still only getting between 40-50% GPU Load in-game. I'm attempting to run at 4k@144hz which I can do easily on other major games. Those games show a GPU Load of 90-100% at all times at 4k@144hz. (Tested on RDR2 and BG3)

I have DLSS Enabled, on performance, and number of other settings turned down to low or off entirely, like Ray Tracing.

Would appreciate any assistance. I'm have create a support ticket as well and sent in DxDiag information.

Here is a link to evidence of the issue ->
http://imgur.com/a/tYuqgIj
 
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Reactions: duganman1997 and brandonhaase
neverdorf

neverdorf

Fresh user
#466
Dec 12, 2020
Sorry last post from me. So it looks like the new patch has nerfed raytracing in some crippling way for my PC. The only difference I can see is that reflections are smudgier with it on. The odd item looks textured differently (in the trash pile as example).
Nothing on the ground is casting a shadow, none of the lights have that diffused effect.
ALL RT .jpg
 
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Reactions: LittleBigAlex, duganman1997 and brandonhaase
brandonhaase

brandonhaase

Fresh user
#467
Dec 12, 2020
GunTruck2 said:
Can Y'all please fix the nudity issues in game on PC, I'm trying to be a berserker with my junk out in a gun fight. purple boxers ain't it.

its not as important, as to game function for everyone, chill out and have your sausage party later.
Click to expand...
Dominika said:


New hotfix to Cyberpunk 2077 is now live on PlayStation consoles and PC. For Xbox systems, we are working to have the update out as soon as possible. Here is the list of changes:
Quests
  • Fixed an issue with completing the final objective in Gig: Freedom of the Press.
  • Fixed an issue with starting conversation with Johnny at the end in Life During Wartime.
  • Corrected a rare issue with NPCs no longer calling V if A Like Supreme quest was abandoned mid-way.
  • Fixed an issue with Nix not going into his default state in Spellbound and KOLD MIRAGE.
  • Fixed issues blocking progress in I Fought The Law if the quest area is left.
  • Fixed inability to find Delamain in Epistrophy.
  • Fixed issues related to remaining in the second phase of the quest after finishing Pacifica fight with Ozob if played after Finals.
  • Fixed an issue with Nomads no longer present if V leaves the quest area mid-combat in With a Little Help from My Friends/Queen of the Highway.
  • Adjusted mappings and re-enabled quest tracker in M'ap Tann Pèlen/I Walk the Line/Transmission.
  • Fixed constraints on freedom to get up and sit down if neither blueline condition is met in Violence.
  • Fixed issues with time and space resulting from leaving the quest area or abandoning the quest in Following the River.
  • Fixed an issue with conversation with Johnny not starting after leaving the hotel in Tapeworm.
  • Fixed an issue with quest being blocked upon leaving the quest area before climbing the hill in Following the River.
  • Fixed the objective “Go into booth 9” not completing if the room’s entered too fast in Automatic Love.
  • Fixed Jackie’s issues with sitting still in The Ripperdoc.
  • Other quest fixes
Gameplay
  • Fixed the preview in weapon crafting.
Visual
  • Reduced vehicle appearance pop-in.
  • Speeded up switching first person perspective to third person perspective in a vehicle.
  • Fixed issues with animations missing from important quest NPCs during cinematics.
Performance & Stability
  • Improved stability, including various crash fixes.
Miscellaneous
  • Modified the flashing effect on braindances to reduce the risk of inducing epileptic symptoms. The effect has been smoothed out and the flashes reduced in frequency and magnitude.
  • Removed copyrighted songs incorrectly present in the game with "Disable Copyrighted Music" feature toggled on.
PC-specific
  • Switching language to default in the in-game settings now correctly sets it to the language of your Steam client.
Console-specific
  • Improved reflections quality on Xbox One and PlayStation 4 to eliminate the smudge effect.
  • Fixed “The Wasteland” achievement being stuck on 97% after completing all relevant missions in The Badlands on Xbox.
  • Fixed an issue with missing PT-BR VO for Xbox players in Americas.
Click to expand...
thank you for working hard to fix the issues :D
 
  • RED Point
Reactions: duganman1997
ExtraSauced

ExtraSauced

Rookie
#468
Dec 12, 2020
Can you guys add an option to disarm and put your hands away? Its so unrealistic when you have your two hands in front of your face the entire time you are walking or doing anything else.
 
Qubiculus

Qubiculus

Fresh user
#469
Dec 12, 2020
Dominika said:


New hotfix to Cyberpunk 2077 is now live on PlayStation consoles and PC. For Xbox systems, we are working to have the update out as soon as possible. Here is the list of changes:
Quests
  • Fixed an issue with completing the final objective in Gig: Freedom of the Press.
  • Fixed an issue with starting conversation with Johnny at the end in Life During Wartime.
  • Corrected a rare issue with NPCs no longer calling V if A Like Supreme quest was abandoned mid-way.
  • Fixed an issue with Nix not going into his default state in Spellbound and KOLD MIRAGE.
  • Fixed issues blocking progress in I Fought The Law if the quest area is left.
  • Fixed inability to find Delamain in Epistrophy.
  • Fixed issues related to remaining in the second phase of the quest after finishing Pacifica fight with Ozob if played after Finals.
  • Fixed an issue with Nomads no longer present if V leaves the quest area mid-combat in With a Little Help from My Friends/Queen of the Highway.
  • Adjusted mappings and re-enabled quest tracker in M'ap Tann Pèlen/I Walk the Line/Transmission.
  • Fixed constraints on freedom to get up and sit down if neither blueline condition is met in Violence.
  • Fixed issues with time and space resulting from leaving the quest area or abandoning the quest in Following the River.
  • Fixed an issue with conversation with Johnny not starting after leaving the hotel in Tapeworm.
  • Fixed an issue with quest being blocked upon leaving the quest area before climbing the hill in Following the River.
  • Fixed the objective “Go into booth 9” not completing if the room’s entered too fast in Automatic Love.
  • Fixed Jackie’s issues with sitting still in The Ripperdoc.
  • Other quest fixes
Gameplay
  • Fixed the preview in weapon crafting.
Visual
  • Reduced vehicle appearance pop-in.
  • Speeded up switching first person perspective to third person perspective in a vehicle.
  • Fixed issues with animations missing from important quest NPCs during cinematics.
Performance & Stability
  • Improved stability, including various crash fixes.
Miscellaneous
  • Modified the flashing effect on braindances to reduce the risk of inducing epileptic symptoms. The effect has been smoothed out and the flashes reduced in frequency and magnitude.
  • Removed copyrighted songs incorrectly present in the game with "Disable Copyrighted Music" feature toggled on.
PC-specific
  • Switching language to default in the in-game settings now correctly sets it to the language of your Steam client.
Console-specific
  • Improved reflections quality on Xbox One and PlayStation 4 to eliminate the smudge effect.
  • Fixed “The Wasteland” achievement being stuck on 97% after completing all relevant missions in The Badlands on Xbox.
  • Fixed an issue with missing PT-BR VO for Xbox players in Americas.
Click to expand...
give us the ability to change which anti-aliasing technique the game uses on PC, man
the forced ultra strong AA is part of what causes the terrible performance and frame rate

what were you thinking when deciding not to implement this, cdpr?
 
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Reactions: Togan77 and The_Nessy
bullistics

bullistics

Fresh user
#470
Dec 12, 2020
A PS5 fidelity mode toggle like the Xbox Series X has already would be sooooo nice! At least until the actual PS5 version is released.

Thank you for the update, please keep them coming. :sleep:
 
Killapete232

Killapete232

Fresh user
#471
Dec 12, 2020
Hi noticed around the map there are hidden loot cache that give legendary blueprint for weapons gear ect these loot cache have a ornamental loot box with Jinguji written on them, I have notice a few across the tops of buildings and never opened them but they appear though they should have loot in them I think some of these rare loot boxes are bugged and not giving us the loot that should be inside. As you can see this has yet to be opened nor is there a prompt to opening them. You friendly and deadly neighborhood cyberpunk
16077479526648122105679159230313.jpg
 
Last edited: Dec 12, 2020
  • RED Point
Reactions: The_Nessy
willho01

willho01

Fresh user
#472
Dec 12, 2020
Why did you release this game for PS4/XBOX? Its a next gen game, why even release it on old gen at all?

Especially considering no one appears to even be grateful to be included in a game they shouldn't technically be playing until they upgrade.
 
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Reactions: Boehser_Onkel
Strikes

Strikes

Fresh user
#473
Dec 12, 2020
ExtraSauced said:
Can you guys add an option to disarm and put your hands away? Its so unrealistic when you have your two hands in front of your face the entire time you are walking or doing anything else.
Click to expand...
If you're on a PC you should be able to do with by either double-tapping ALT or bringing up the Weapon Selection Wheel and looking at the bottom-right side of that wheel to put your 'hands' away, haha.
 
  • RED Point
Reactions: geraldowitcher and duganman1997
Bropacalypse1

Bropacalypse1

Rookie
#474
Dec 12, 2020
acnenoodle said:
please read some of these quality of life fixes collected - https://www.reddit.com/r/cyberpunkgame/comments/kb22xs
Click to expand...
And please for the love of god fix races, I keep having a problem where the guide arrows and checkpoints just disappear mid-race
 
Mafise

Mafise

Rookie
#475
Dec 12, 2020
pls add toggle aim option pls, this is not supposed to miss in an fps game
 
DrCarnasis

DrCarnasis

Rookie
#476
Dec 12, 2020
since update:

1607748241988.png
 
MojoBreaker

MojoBreaker

Forum regular
#477
Dec 12, 2020
sometimes i see objects float above ground or half sunken cars and motorcycles underground
 
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Reactions: Rudlee
The_Nessy

The_Nessy

Fresh user
#478
Dec 12, 2020
Rafael-57 said:
Please also look into this:
[PC]
- CPU bottleneck is crazy on a Ryzen 3700x + 16GB 3600Mhz + NVME SSD, 47fps minimum with very low GPU usage in the city, settings and resolution don't do anything
- When looking in the apartment's mirror with a hat, the hat is missing and V goes bald
- Can't change haircut
Click to expand...
There's also a memory leak, performance gets worse and worse the longer you play.
 
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Reactions: geraldowitcher
brandonhaase

brandonhaase

Fresh user
#479
Dec 12, 2020
Dominika said:


New hotfix to Cyberpunk 2077 is now live on PlayStation consoles and PC. For Xbox systems, we are working to have the update out as soon as possible. Here is the list of changes:
Quests
  • Fixed an issue with completing the final objective in Gig: Freedom of the Press.
  • Fixed an issue with starting conversation with Johnny at the end in Life During Wartime.
  • Corrected a rare issue with NPCs no longer calling V if A Like Supreme quest was abandoned mid-way.
  • Fixed an issue with Nix not going into his default state in Spellbound and KOLD MIRAGE.
  • Fixed issues blocking progress in I Fought The Law if the quest area is left.
  • Fixed inability to find Delamain in Epistrophy.
  • Fixed issues related to remaining in the second phase of the quest after finishing Pacifica fight with Ozob if played after Finals.
  • Fixed an issue with Nomads no longer present if V leaves the quest area mid-combat in With a Little Help from My Friends/Queen of the Highway.
  • Adjusted mappings and re-enabled quest tracker in M'ap Tann Pèlen/I Walk the Line/Transmission.
  • Fixed constraints on freedom to get up and sit down if neither blueline condition is met in Violence.
  • Fixed issues with time and space resulting from leaving the quest area or abandoning the quest in Following the River.
  • Fixed an issue with conversation with Johnny not starting after leaving the hotel in Tapeworm.
  • Fixed an issue with quest being blocked upon leaving the quest area before climbing the hill in Following the River.
  • Fixed the objective “Go into booth 9” not completing if the room’s entered too fast in Automatic Love.
  • Fixed Jackie’s issues with sitting still in The Ripperdoc.
  • Other quest fixes
Gameplay
  • Fixed the preview in weapon crafting.
Visual
  • Reduced vehicle appearance pop-in.
  • Speeded up switching first person perspective to third person perspective in a vehicle.
  • Fixed issues with animations missing from important quest NPCs during cinematics.
Performance & Stability
  • Improved stability, including various crash fixes.
Miscellaneous
  • Modified the flashing effect on braindances to reduce the risk of inducing epileptic symptoms. The effect has been smoothed out and the flashes reduced in frequency and magnitude.
  • Removed copyrighted songs incorrectly present in the game with "Disable Copyrighted Music" feature toggled on.
PC-specific
  • Switching language to default in the in-game settings now correctly sets it to the language of your Steam client.
Console-specific
  • Improved reflections quality on Xbox One and PlayStation 4 to eliminate the smudge effect.
  • Fixed “The Wasteland” achievement being stuck on 97% after completing all relevant missions in The Badlands on Xbox.
  • Fixed an issue with missing PT-BR VO for Xbox players in Americas.
Click to expand...
Compiled list of missing features (quality of life and immersion)

Update (Quote from Reddit)
Posted by
u/RalphDamiani

Discussion
Disclaimer: I like the game. The story missions, the art, the animations, everything is fantastic. But an RPG this is not. This is from the perspective from someone who loves roleplaying games and feels handicapped at the moment. I'm leaving bugs and glitches out. The list is in no particular order.
Edit: This obviously gained more traction than I imagined and I will no longer add to it. Keep note I added many suggestions from other redditors to my initial list. Thank you for the awards. Feel free to bring it to the developers and post it elsewhere, no credits required. I don't intend to convince anyone or advocate what roleplaying means. I still think CDPR is one the best companies out there. Don't trade insults over a game, it's foolish. Cheers.
Quality of Life
- Walk toggle for keyboard.
- Key re-mapping for certain elements.
- Accessibility features missing (ie: text scaling for menus).
- In-game benchmark feature.
- Dash should be a separate key and not a double press of walking key.
- Crouch and skip dialogue should not share the same key.
- The minimap is too zoomed in to be helpful in many cases.
- Missing a toggle aim feature.
- Ability to respec attributes. (Note: Existing item respecs perks only)
- Ability to disable objective marker.
- Ability to lower ADS sensitivity.
- Add proper ultrawide (21:9, 32:9) support.
- Add loot by area or/and autoloot feature.
- Add "stash all" feature.
- Add transparency option for hud elements.
- Add way to remove mods from unequipped weapons.
- Add toggle mouse acceleration.
- Driving markers and onscreen trajectory (alternative GPS).
Gameplay and immersion
- Body slider customization (height, weight, muscle mass).
- Very few options for some of the character creation features (hair color, tattoos, skin complexion, scars, etc).
- Animations for eating and drinking (excluding scripted ones).
- Unable to remove underwear outside of inventory.
- Vehicle customization.
- Apartment customization.
- Cosmetic slots or transmog feature.
- Very few actual merchant stores in quantity and variety.
- No garages or parking lots.
- Crowds have low level of reactivity and awareness to the game world.
- Very few interactive NPCs outside of missions with meaningful dialogue.
- Very few options to meaningfully construct a personality to V. You get to choose missions endings, but not an actual persona.
- Lack of non-action oriented stories and quests about meaningful themes of cyberpunk distopia.
- Player cannot smoke.
- Weapon mods and skill trees largely irrelevant outside of marginal and mostly numerical improvements to combat.
- Lack of emergent gameplay events in the game world (ie: dynamic and random triggers).
- Unable to alter character's appearance (barbershop, tattoo parlors, plastic surgeon).
- Lack of character reflection outside of the few mirrors available. This furthers the disconnection between the player and the character.
- No ownership of items (you can rob NPCs under their nose).
- No prison or lasting crime system.
- Wanted system is largely underdeveloped, with cops spawning out of nowhere and disappearing shortly after.
- Cybernetics lack variety in meaningful choices that alter gameplay (except for limbs weapons). Deus Ex has far more impactful mods that actually change the way you approach combat.
- The lifepaths are frustratingly brief and have little impact other than dialogue choices. V is essentially the same character regardless of past.
- The traffic AI is lackluster and there are too few cars driving around for a large metropolis.
- Trains were obviously cut, even though the whole infrastructure is visible.
- The world interaction is quite minimal. Among items that should be interactive: chairs, benches, toilets, stools, sinks, gym equipment, light fixtures, restaurant menus, smartphones, taxi, trash bins and dumpsters, most merchant stalls, microwaves, dancing floors, gaming tables, arcades.
- You cannot preview wardrobe and weapon purchases.
- There is no reliable cover system.
- Loot system overdone, invasive and distracting. You are constantly showered with redundant and marginally better items and have no attachment whatsoever with your fashion and weapon choices. (Dear god, I hate this one).
- Enemies are too spongy and level design forces frontal assault way too often.
- Robotics and drone control largely absent (outside of scripted missions).
 
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MojoBreaker

MojoBreaker

Forum regular
#480
Dec 12, 2020
DrCarnasis said:
since update:

View attachment 11077991
Click to expand...
if you are on steam you have to VERIFY GAME CACHE it will download from 7GB to 20 GB of files again
 
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