I had the same issue.Guys help after updating the game, it just doesn't start I don't know what to do?
Anyone ran into a bug where it drops a body as soon as you try carry it? it's literally broke my game as any mission objective that requires carrying a body is impossible now. i am on PC and it's a shame because i encountered very few bugs until now and this one has stopped me from progressing![]()
i had the same problem and i stuck at "the heist" mission as streetkidAnyone ran into a bug where it drops a body as soon as you try carry it? it's literally broke my game as any mission objective that requires carrying a body is impossible now. i am on PC and it's a shame because i encountered very few bugs until now and this one has stopped me from progressing![]()
yes please, we're still on 1.02, and I'm stucked in a quest (act 2, take reward at the full tattoed big guy)Stadia is still on 1.02 and has similar bugs as the PC version. Will you roll an update for Stadia soon?
I hope i don't have to revert to a save before the bug because i don't know how much progress i have made since the bug has been active. i have tried multiple saves but it's active on them all. i might have to waste hours of gameplay just to get past this stupid bug. it sucksPost automatically merged:
i had the same problem and i stuck at "the heist" mission as streetkid
same stuff. i wont do it ill wait for the new patch. we will see.I hope i don't have to revert to a save before the bug because i don't know how much progress i have made since the bug has been active. i have tried multiple saves but it's active on them all. i might have to waste hours of gameplay just to get past this stupid bug. it sucks
These are very valid points. I'm driving with Xbox controller on PC because on keyboard the cars are turning so weird, though you can get used to it. Walking, sprinting and dodging instead of making tiny incremental movements in stealth, mirrors are VERY blurry even on high settings and the bald bug... most of these are in this quote.please read some of these quality of life fixes collected - https://www.reddit.com/r/cyberpunkgame/comments/kb22xs
This is a must! The noticeable blurriness visualised in the game isn't very appealing. Players that would like a visually sharper approach to the game, like myself, would love to see this added sometime in the near future.Please add an option to DISABLE ANTIALIASING
Disappointing decision.Miscellaneous
- Modified the flashing effect on braindances to reduce the risk of inducing epileptic symptoms. The effect has been smoothed out and the flashes reduced in frequency and magnitude.
YEAH YOU WERENT JOKING ABOUT RISK OF SEIZURES CDPR. And im not even epileptic!! But glad you updated it now... still didnt stop me from having one yesterday though did it!! Ive never had a seizure in my life until yesterday. Wtf?!!![]()
New hotfix to Cyberpunk 2077 is now live on PlayStation consoles and PC. For Xbox systems, we are working to have the update out as soon as possible. Here is the list of changes:
Quests
Gameplay
- Fixed an issue with completing the final objective in Gig: Freedom of the Press.
- Fixed an issue with starting conversation with Johnny at the end in Life During Wartime.
- Corrected a rare issue with NPCs no longer calling V if A Like Supreme quest was abandoned mid-way.
- Fixed an issue with Nix not going into his default state in Spellbound and KOLD MIRAGE.
- Fixed issues blocking progress in I Fought The Law if the quest area is left.
- Fixed inability to find Delamain in Epistrophy.
- Fixed issues related to remaining in the second phase of the quest after finishing Pacifica fight with Ozob if played after Finals.
- Fixed an issue with Nomads no longer present if V leaves the quest area mid-combat in With a Little Help from My Friends/Queen of the Highway.
- Adjusted mappings and re-enabled quest tracker in M'ap Tann Pèlen/I Walk the Line/Transmission.
- Fixed constraints on freedom to get up and sit down if neither blueline condition is met in Violence.
- Fixed issues with time and space resulting from leaving the quest area or abandoning the quest in Following the River.
- Fixed an issue with conversation with Johnny not starting after leaving the hotel in Tapeworm.
- Fixed an issue with quest being blocked upon leaving the quest area before climbing the hill in Following the River.
- Fixed the objective “Go into booth 9” not completing if the room’s entered too fast in Automatic Love.
- Fixed Jackie’s issues with sitting still in The Ripperdoc.
- Other quest fixes
Visual
- Fixed the preview in weapon crafting.
Performance & Stability
- Reduced vehicle appearance pop-in.
- Speeded up switching first person perspective to third person perspective in a vehicle.
- Fixed issues with animations missing from important quest NPCs during cinematics.
Miscellaneous
- Improved stability, including various crash fixes.
PC-specific
- Modified the flashing effect on braindances to reduce the risk of inducing epileptic symptoms. The effect has been smoothed out and the flashes reduced in frequency and magnitude.
- Removed copyrighted songs incorrectly present in the game with "Disable Copyrighted Music" feature toggled on.
Console-specific
- Switching language to default in the in-game settings now correctly sets it to the language of your Steam client.
- Improved reflections quality on Xbox One and PlayStation 4 to eliminate the smudge effect.
- Fixed “The Wasteland” achievement being stuck on 97% after completing all relevant missions in The Badlands on Xbox.
- Fixed an issue with missing PT-BR VO for Xbox players in Americas.