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Hotfix 1.05

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R

rogueninja

Forum regular
#1,221
Dec 19, 2020
blackroseMD1 said:
GOG just tweeted this, so hopefully it's incoming.



Tweet
Click to expand...
oh, thats why
 
b_sprout

b_sprout

Fresh user
#1,222
Dec 19, 2020
pa1_tja said:
Any update yet on Hotfix 1.05 PC?
Click to expand...
Update just came through for me on steam, get at it!
 
Kieran_Grosvenor

Kieran_Grosvenor

Forum regular
#1,223
Dec 19, 2020
Triskilia said:
Still waiting for a "walking" option ...
Click to expand...
Plug controller in, no DS4 required either, works really well for driving and cinematic walking
 
TeoKroze

TeoKroze

Forum regular
#1,224
Dec 19, 2020
1.05 now on PC. It's 9GB on GoG
 
MeiLingMe

MeiLingMe

Fresh user
#1,225
Dec 19, 2020
Been playing this game since day one and I loved it then.

AMD 2700X and 2800 combo all with up to date drivers not OC'd and it runs very well.

I have to admit I I am glad you are working hard o the patches but so far I had not run into any bugs that affected game play like others or crashes. Lucky I guess, or a clean PC. I would rather you stop removing from that game to make those that are not playing your game feel better about it. We are the ones that paid you money and may pay you money in the future if you do do not burn your street cred with us going forward.

Thank you and please enjoy your Christmas. ^_^
 
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motorbit

motorbit

Forum regular
#1,226
Dec 19, 2020
danicolasol said:
AMD Ryzen 7 2700X processor here paired with a GTX 1080 and the SMT HEX fix made a LOT of difference for me.

Fix SMT for 16 thread CPU as well don`t be like that.
Click to expand...
its not as if they where "like that", its that this fix does not benefit all cpu. on some cpu the change even results in worse performance. thats why its not applied for all cpu. like your 8cores16thread cpu.
if you have seen an increase in performace after applying it, odds are this increase came from restarting the game. (yes... there seems to be perofrmance degradation with time. cdpr indirectly confirmed this "Perceived performance increase after editing the file may have been related to restarting the game. "
 
Kieran_Grosvenor

Kieran_Grosvenor

Forum regular
#1,227
Dec 19, 2020
b_sprout said:
Update just came through for me on steam, get at it!
Click to expand...
Really or trolling?
 
Fell4z

Fell4z

Fresh user
#1,228
Dec 19, 2020
Yea, update is on boys.
 
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b_sprout

b_sprout

Fresh user
#1,229
Dec 19, 2020
Kieran_Grosvenor said:
Really or trolling?
Click to expand...
No troll, was playing and it popped up. Restart steam if it isn't showing. 3.9GB download.
 
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G

Gizman

Forum regular
#1,230
Dec 19, 2020
#save T-Bug
save T-Bug and we'll forget about that T posing bug))))
hah you get that? no? noone?
 
B

blackroseMD1

Forum regular
#1,231
Dec 19, 2020
Kieran_Grosvenor said:
Really or trolling?
Click to expand...
Really. I'm downloading it now as well.
 
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motorbit

motorbit

Forum regular
#1,232
Dec 19, 2020
wew. 9! gb.
 
Kieran_Grosvenor

Kieran_Grosvenor

Forum regular
#1,233
Dec 19, 2020
b_sprout said:
No troll, was playing and it popped up. Restart steam if it isn't showing. 3.9GB download.
Click to expand...
Yep cheers, had to log in and out of steam! Wooop
 
teomikey2013

teomikey2013

Fresh user
#1,234
Dec 19, 2020
cp2077 gog patch 1.05 is LIVE NOW as of 12/19/2020 2:45pm PST =)
 
therolin

therolin

Fresh user
#1,235
Dec 19, 2020
PC update is hot and incoming now!

Cheers CDPR!
 
P

Prae255

Forum regular
#1,236
Dec 19, 2020
Steam is downloading a 1.7GB patch for me...
 
R

RetroNutcase

Fresh user
#1,237
Dec 19, 2020
Great, now how soon will the save corruption at 8mb issue be fixed? Because I'm honestly worried about going any further in. I'm already past 4.5mb on my save and I've barely touched the main story, just side content. And I still have to do an insane amount of crafting to up my crafting skill, which would contribute further to save bloat and eventual corruption.
 
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Dandragonbron

Dandragonbron

Fresh user
#1,238
Dec 19, 2020
Lilayah said:


Hotfix 1.05 is now live on PC, Xbox and PlayStation systems!

Here is the full list of changes:
Quests
  • Jackie will no longer disappear in The Pickup or The Heist.
  • Fixed an issue preventing players from landing the helicopter in Love like Fire.
  • Fixed an issue with Takemura not calling in Play it Safe.
  • It's no longer possible to trigger the same dialogue twice in Big in Japan.
  • Fixed an issue with Delamain appearing upside down at the end of Don't Lose Your Mind.
  • Saul now correctly reaches the van in Riders on the Storm.
  • Fast travelling before the encounter with Tyger Claws no longer breaks progression in I Fought the Law.
  • Fixed an issue blocking progress in Ghost Town if an autosave made upon Raffen Shiv's arrival was loaded.
  • Fixed an issue with not receiving new calls or messages if Happy Together failed as a result of combat.
  • Elizabeth Peralez stops being excessively insistent with her calls after her job offer is refused.
  • The scene with Misty and Jackie now starts properly after leaving Viktor's clinic.
  • Wakako's dialogues no longer get blocked after finishing Search and Destroy.
  • Walking away from Stefan in Sweet Dreams shouldn't prevent other characters from calling you anymore.
  • Brick’s detonator should now be properly interactable for players to disarm. Or set off. Your call.
  • Elevator doors should now correctly open in The Heist.
  • Saul now correctly gets out of cars in Riders on the Storm.
  • Fixed an issue with not receiving new calls or messages after running too far away from Frank in War Pigs.
  • Jackie now correctly leaves the factory after the combat is finished in The Pickup.
  • Fixed an issue with Militech reinforcements not spawning if driving through the gate too fast in Forward to Death.
  • Skipping time while in the club in Violence no longer results in issues with progression.
  • Fixed issues with starting Gig: Getting Warmer...
  • Fixed an issue with not receiving new calls or messages after Pyramid Song has been abandoned midway.
  • Fixed an issue whereby Delamain core could be already broken when player enters the Core room in Don't Lose Your Mind.
  • Fixed issues with Delamain not appearing or doing nothing outside the Afterlife in The Heist.
  • Fixed an issue with objective getting stuck on "Talk to Viktor" in The Ripperdoc.
  • Fixed an issue whereby it was impossible to talk to the bouncer in front of Lizzie's in The Information.
  • Added description for Don't Lose Your Mind in the Journal.
  • Fixed an issue preventing player from saving, using fast travels, and talking to other NPCs after reloading a save with an active call with Frank in War Pigs.
  • Fixed an issue with Panam not calling about any other matter until I'll Fly Away is completed.
  • Fixed an issue with Dum Dum following V after The Pickup is finished.
Gameplay
  • Improved the reaction times of NPCs taking cover.
  • Corrected the number of shots needed to kill civilians from a distance while in combat.
Visual
  • Fixed an issue with Delamain's image displayed on top of the current caller during phone calls.
  • V's mouth doesn't stay open after entering the space lock in Where is My Mind.
  • Fixed some UI overlap issues.
  • V appears more modest in the inventory preview after the half year montage ;)
  • NPCs are faster to appear in the quest area during Stadium Love.
  • Added some warmth to HDR.
  • Fixed T-posing NPCs in Suspected Organized Crime Activity: Just Say No and Gig: Hot Merchandise.
  • Fixed an issue whereby after a braindance it was possible to be stuck in 3rd person view with no head.
  • Silencer icons are no longer displayed with no image in the inventory.
UI
  • Fixed an issue with weapon crosshair persisting on screen.
  • The inventory menu no longer closes immediately after opening it for the first time after leaving a car.
  • Fixed an issue whereby upon accessing a fast travel terminal the button shown on the top right corner prompting to open the quest journal would not work.
Performance & Stability
  • Multiple stability improvements, including crash fixes.
Miscellaneous
  • Offscreen explosions make noise now.
PC-specific
  • [AMD SMT] Optimized default core/thread utilization for 4-core and 6-core AMD Ryzen(tm) processors. 8-core, 12-core and 16-core processors remain unchanged and behaving as intended. This change was implemented in cooperation with AMD and based on tests on both sides indicating that performance improvement occurs only on CPUs with 6 cores and less.
  • Fixed an issue with the way Raw Input is collected.
  • Removed the use of AVX instruction set thus fixing crashes occurring at the end of the Prologue on processors not supporting AVX.
  • Removed debug console to prevent functions that could lead to crashes or blocked quests. This doesn't mean we don't want to support the modding community. Stay tuned for more info on that.
  • Ray traced reflections should no longer seem too bright in comparison to the environment.
  • Fixed an issue with Steam Overlay crash on game shutdown.
  • Removed the memory_pool_budgets.csv file. which was not connected with the final version of the game and had no influence on it (it was a leftover file used during the development to estimate memory usage. It had no effect on how much memory was actually allocated). Perceived performance increase after editing the file may have been related to restarting the game.
Console-specific
  • Improved image sharpness with Chromatic Aberration and Film Grain on.
  • Settings should no longer reset to default after several game session restarts.
  • Fixed visual issues occurring during the transition between The Heist and Love Like Fire.
  • Corrected the look of several vehicles.
  • [Xbox] Entering combat while Synaptic Accelerator is active no longer ends in player health bar not being displayed.
  • [Xbox] Game no longer becomes unresponsive when signing out from a profile when the controller disconnection message is visible.
  • Telemetry consent request will appear once more due to an earlier issue with settings reset.
  • Fixed an issue whereby it was possible to fall down the elevator shaft in Megabuilding H8 in Automatic Love.
Click to expand...
What is the plan on fixing the "Sure, just one more gig bug" popup not working AT ALL at the end of the game guys? I press it and redirects me to the main menu i press continue and it just sends me to the credits in a bizarre loop. Please fix this. I really want to continue exploring after doing the ending but i still can't and i was hoping that a critical centerpiece of this patch would solve just that. That means i can't also get my reward cause to keep playing i needed to reload a manual save i did just in case before going into the last mission, glad i did though considering if i would've kept going with my one and only save i wouldn't be able to play anymore.
 

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b_sprout

b_sprout

Fresh user
#1,239
Dec 19, 2020
CPU usage bumped up to 60-70% from 40% on a Ryzen 5 3600. 5-10 fps increase by the looks of things too.

Great job team, big thanks.
 

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Ofdimaelr

Ofdimaelr

Forum regular
#1,240
Dec 19, 2020
Don't forget to bring back the content you remove at some point.
 
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