Hotfix 1.05

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Add More settings! It gives enough performance for low-end PC, and improve graphics on powerfull PC!

Original:
20201221001726_1.jpg
How should be:
20201221001726_1 - копия.jpg

P.S. Game is x64, but use only x32 files from System32, why?
 
Patch 1.05 made the performance worse on Xbox Series X. Im getting frame drops frequently in quality mode where it was almost solid 30FPS before the patch. Even zooming in and out of the scope of the gun causes frame drops. I mean COME ON ,
this patch was supposed to improve stuffs not screw the performance..smh:(:(:(:(:(
Absolutely agreed
 
On new patch, I have a lot more pop up then I did before. I am still running smooth FPS maxed out settings on 3440x1440p so that is nice.

My 5800X is sitting at 20% utilization though.

If your GPU is at 100%, this is what you want.
CPU has to wait on GPU to send in new data and instructions.
If your card is ultra-stronk and your processor is crap you'd have the opposite situation.
This is why the newest overkill CPUs are practically useless for a whole bunch of games.
Cyberpunk specifically is extremely GPU centric.
 
After hotfix, hotfix, i still cant play!

Still crashes!

"Error reason: Unhandled exception
Expression: EXCEPTION_ACCESS_VIOLATION (0xC0000005)
Message: The thread attempted to read inaccessible data at 0x36B89408.
File: <Unknown>(0)"

And other similars!
 
Did something happen ? I feel like the visual of the game has abruptly improved since 45 minutes ago. And yet I had already downloaded the patch yesterday without noticing any graphical improvement. It is possible that a patch could take some time before being really effective or am i just dreaming ?

It is quite possible the game's process didn't stop when you exited the game, while you updated and after you opened the game again. Shutting down your PC or restarting fixed that for you. I'd suggest checking integrity "just in case" the .exe wasn't properly updated with the rest of the game.
 
PLEASE FIX QUEEN OF THE HIGHWAY SIDE QUEST, ALONG WITH MANY OTHER PLAYERS PANAM IS JUST SITTING THERE AS THE CODE HAS MISTAKEN HER FOR AN NPC SO WE CAN NOT TALK TO HER TO FINISH THE MISSION, WE CANNOT CONTINUE THE GAME UNLESS THIS QUEST IS FINISHED
PLEASE PLEASE FIX THIS
I'm having the exact same problem. It sucks because I really wanted to finish her quests before doing the rest of my main quests.
Screenshot (777).png
 


Hotfix 1.05 is now live on PC, Xbox and PlayStation systems!

Here is the full list of changes:
Quests
  • Jackie will no longer disappear in The Pickup or The Heist.
  • Fixed an issue preventing players from landing the helicopter in Love like Fire.
  • Fixed an issue with Takemura not calling in Play it Safe.
  • It's no longer possible to trigger the same dialogue twice in Big in Japan.
  • Fixed an issue with Delamain appearing upside down at the end of Don't Lose Your Mind.
  • Saul now correctly reaches the van in Riders on the Storm.
  • Fast travelling before the encounter with Tyger Claws no longer breaks progression in I Fought the Law.
  • Fixed an issue blocking progress in Ghost Town if an autosave made upon Raffen Shiv's arrival was loaded.
  • Fixed an issue with not receiving new calls or messages if Happy Together failed as a result of combat.
  • Elizabeth Peralez stops being excessively insistent with her calls after her job offer is refused.
  • The scene with Misty and Jackie now starts properly after leaving Viktor's clinic.
  • Wakako's dialogues no longer get blocked after finishing Search and Destroy.
  • Walking away from Stefan in Sweet Dreams shouldn't prevent other characters from calling you anymore.
  • Brick’s detonator should now be properly interactable for players to disarm. Or set off. Your call.
  • Elevator doors should now correctly open in The Heist.
  • Saul now correctly gets out of cars in Riders on the Storm.
  • Fixed an issue with not receiving new calls or messages after running too far away from Frank in War Pigs.
  • Jackie now correctly leaves the factory after the combat is finished in The Pickup.
  • Fixed an issue with Militech reinforcements not spawning if driving through the gate too fast in Forward to Death.
  • Skipping time while in the club in Violence no longer results in issues with progression.
  • Fixed issues with starting Gig: Getting Warmer...
  • Fixed an issue with not receiving new calls or messages after Pyramid Song has been abandoned midway.
  • Fixed an issue whereby Delamain core could be already broken when player enters the Core room in Don't Lose Your Mind.
  • Fixed issues with Delamain not appearing or doing nothing outside the Afterlife in The Heist.
  • Fixed an issue with objective getting stuck on "Talk to Viktor" in The Ripperdoc.
  • Fixed an issue whereby it was impossible to talk to the bouncer in front of Lizzie's in The Information.
  • Added description for Don't Lose Your Mind in the Journal.
  • Fixed an issue preventing player from saving, using fast travels, and talking to other NPCs after reloading a save with an active call with Frank in War Pigs.
  • Fixed an issue with Panam not calling about any other matter until I'll Fly Away is completed.
  • Fixed an issue with Dum Dum following V after The Pickup is finished.
Gameplay
  • Improved the reaction times of NPCs taking cover.
  • Corrected the number of shots needed to kill civilians from a distance while in combat.
Visual
  • Fixed an issue with Delamain's image displayed on top of the current caller during phone calls.
  • V's mouth doesn't stay open after entering the space lock in Where is My Mind.
  • Fixed some UI overlap issues.
  • V appears more modest in the inventory preview after the half year montage ;)
  • NPCs are faster to appear in the quest area during Stadium Love.
  • Added some warmth to HDR.
  • Fixed T-posing NPCs in Suspected Organized Crime Activity: Just Say No and Gig: Hot Merchandise.
  • Fixed an issue whereby after a braindance it was possible to be stuck in 3rd person view with no head.
  • Silencer icons are no longer displayed with no image in the inventory.
UI
  • Fixed an issue with weapon crosshair persisting on screen.
  • The inventory menu no longer closes immediately after opening it for the first time after leaving a car.
  • Fixed an issue whereby upon accessing a fast travel terminal the button shown on the top right corner prompting to open the quest journal would not work.
Performance & Stability
  • Multiple stability improvements, including crash fixes.
Miscellaneous
  • Offscreen explosions make noise now.
PC-specific
  • [AMD SMT] Optimized default core/thread utilization for 4-core and 6-core AMD Ryzen(tm) processors. 8-core, 12-core and 16-core processors remain unchanged and behaving as intended. This change was implemented in cooperation with AMD and based on tests on both sides indicating that performance improvement occurs only on CPUs with 6 cores and less.
  • Fixed an issue with the way Raw Input is collected.
  • Removed the use of AVX instruction set thus fixing crashes occurring at the end of the Prologue on processors not supporting AVX.
  • Removed debug console to prevent functions that could lead to crashes or blocked quests. This doesn't mean we don't want to support the modding community. Stay tuned for more info on that.
  • Ray traced reflections should no longer seem too bright in comparison to the environment.
  • Fixed an issue with Steam Overlay crash on game shutdown.
  • Removed the memory_pool_budgets.csv file. which was not connected with the final version of the game and had no influence on it (it was a leftover file used during the development to estimate memory usage. It had no effect on how much memory was actually allocated). Perceived performance increase after editing the file may have been related to restarting the game.
Console-specific
  • Improved image sharpness with Chromatic Aberration and Film Grain on.
  • Settings should no longer reset to default after several game session restarts.
  • Fixed visual issues occurring during the transition between The Heist and Love Like Fire.
  • Corrected the look of several vehicles.
  • [Xbox] Entering combat while Synaptic Accelerator is active no longer ends in player health bar not being displayed.
  • [Xbox] Game no longer becomes unresponsive when signing out from a profile when the controller disconnection message is visible.
  • Telemetry consent request will appear once more due to an earlier issue with settings reset.
  • Fixed an issue whereby it was possible to fall down the elevator shaft in Megabuilding H8 in Automatic Love.
I don't see anything about the bug being fixed that makes it so that you are stuck in credits even though you press that you want to do another gig. I have been waiting 5 days already for 1.05 cause i literally can't play the game, i hope it gets fixed this patch.
 
After hotfix, hotfix, i still cant play!

Still crashes!

"Error reason: Unhandled exception
Expression: EXCEPTION_ACCESS_VIOLATION (0xC0000005)
Message: The thread attempted to read inaccessible data at 0x36B89408.
File: <Unknown>(0)"

And other similars!

This is an error in RAM. Usually Java(a programing language) outputs those.
If you're on PC I'd suggest you take a look at "java runtime environment" or "jre". By "Oracle" not the microsoft crap.
Might help, if the exception is because of crappy OS software and not crappy game software.

If you've modded the game conflicts might also break it. In which case you'd have to clean re-install it (the game).
 
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This is an error in RAM. Usually Java(a programing language) outputs those.
If you're on PC I'd suggest you take a look at "java runtime environment" or "jre". By "Oracle" not the microsoft crap.
Might help, if the exception is because of crappy OS software and not crappy game software.

If you've modded the game conflicts might also break it. In which case you'd have to clean re-install it.

About Java, you suggest reinstall or a fresh install from Oracle (last java)? (i dont have this insue, just to help some in future)
 
  • Fixed an issue whereby Delamain core could be already broken when player enters the Core room in Don't Lose Your Mind.

Still happening. Real bummer for my high-int (second) character.
 
About Java, you suggest reinstall or a fresh install from Oracle (last java)? (i dont have this insue, just to help some in future)

Update would be fine if they have it. Most normal people don't have the Runtime and don't know about it, tho. They just run whatever monstrosity Windows Update provides(or doesn't)

The clean reinstall I mentioned would be for the game itself, as a large portion of "normal people" are flocking to mod sites. Because of the "no-modding-support yet" they are directly overriding game files.
That, and because of inexperience in modding games, they effectively can kill their Cyberpunk (incompatibility after game-updates/re-applying mods for the older version/etc.)
Modding in this "hotfix" scenario is a bad idea, especially if you don't know what you're doing.

The memory error is more likely the result of that, rather than failed support software. Still, it's worth a shot to install it.
 
You have adjusted skill times to? Because my cyberdeck is now olny a sort of first stike end have to wait minit's for a CD. yes have gun, BUT i have tryed to form a netrunner like charakter from tabeltop. and dont pushed to far the guns. It was real strong to get sleep a full camp in a short time whiteout to a chance to seeing me, but is it to much time to wait now.
After reload its work fine...
 
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Update would be fine if they have it. Most normal people don't have the Runtime and don't know about it, tho. They just run whatever monstrosity Windows Update provides(or doesn't)

The clean reinstall I mentioned would be for the game itself, as a large portion of "normal people" are flocking to mod sites. Because of the "no-modding-support yet" they are directly overriding game files.
That, and because of inexperience in modding games, they effectively can kill their Cyberpunk (incompatibility after game-updates/re-applying mods for the older version/etc.)
Modding in this "hotfix" scenario is a bad idea, especially if you don't know what you're doing.

The memory error is more likely the result of that, rather than failed support software. Still, it's worth a shot to install it.

Ty :)
 
What is this guys? I thought they literally just fixed the Delamain wrecking up the phone calls but the bug IS STILL HAPPENING! Just look at Judy for crying out loud, when will this get fixed? Is not my fault that i never knew about this bug and that doing that Delamain badlands quest would wreck my phone like this. PLEASE FIX IT.
I have same problem. delamine phone call visual glitch is unfixed
 
Although there may of been changes here that will impact me later in the story with this Hotfix 1.05, I have has the go back to 1.04. For me it went from a stable, enjoyable game to frequent random crashes just walking around the streets, but being caught by a security camera was a predictable crash. Will wait for next fix before I update again. Otherwise, loving the game.
 
Still need to change Subtitle and Text Language every game launch. And almost everytime a weapon or a netrunner warning message stucks on screen. Need to Quick Save/Load to clean it.
 
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