Hotfix 1.05

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Ponad 1 4 GB poprawek (ps4) okej dam tej grze szanse, myślę sobie. I co? I nie dam bo w ustawiania wlazłem i z ch#j@ nie mogę wyjść! No bez jaj ale takie coś. Czy to naprawdę takie trudne żeby po naciśnięciu kółka powracało się do głównego menu? Ludzie ogarnijcie się!

Jestem prawie pewny, ze kto dzis pisal na forum, ze to jednorazowy problem, ktory przy nastepnym uruchomieniu ustepuje
 
Add this mod into the base game.
It lets you bind all the controlls that you want, like the default use button.
This is a PC GAME for gods sakes. the options to bind certain controlls are ALREADY BAKED INTO THE GAME. WHY ARE THEY HIDING THEM?! Let me have my controlls how I want them without having to re-add a mod every single patch. this would be SO EASY TO DO.


also, secondarily, fix the camera height so it isn't in my fucking neck. Really tired of having to look up to see other people when riding in cars, and its unforgivable when driving.
I CANT SEE THE ROAD OVER THE HOOD. WHO GREENLIT THAT. The worst offenders are the badlands cars that have guns (that I can't shoot. why not?) or other things strapped to the hood that directly obstruct my vew.
Driving in first person is way more immersive and cool, but in this game its a fucking brutal chore, that is just asking you to get into an accident.

This game is getting a lot of undeserved hate in my opinion but these two things are easy fixes and NEED to happen IMMEDIATELY.
tl;dr:
The camera needs to be a foot higher in the driver seat of the car (fpv)
Let me bind every single button to what I want.
 
Why are the console patches coming out before PC? Doesn't console "need" a verification process while PC does not? Waiting for fixes on PC because the console version is worse is kinda weird.
Still no walk button, but there's a mod for it...
Because they were a bigger mess than PC and CDPR were hoping it might stop refunds after Sony gave all PlayStation 4 a refund for a broken game IMO.
 
Hello guys,

i dont have any problem on game until this Patch 1.05

Game crash everytime

Anyone help me and fix this problem?

Registered crash info file...
!!!CRASHED!!!
Error Reason: Unhandled exception
Expression: EXCEPTION_ACCESS_VIOLATION (0xC0000005)
Message: The thread attempted to write to an inaccessible address at 0x1151DFDF60.
File: <Unknown>
Line: 0

"uptimeSeconds":673
"stopThreadID":8844
"exceptionCode":0xC0000005
"processID":4272
"Engine/CommitFailedErrorCode@1#TID=0":"0"
"ResourceLoaderThrottler/PreviousSpeed@9167464#TID=0":"Flood"
"ResourceLoaderThrottler/CurrentSpeed@9167465#TID=0":"Stream"
"ResourceLoaderThrottler/NumThrottleTokensAcquired@31706992#TID=0":"1"
"ResourceLoaderThrottler/NumThrottleTokensSoftLimit@31706991#TID=0":"2"
"Gpu/RayTracing/Enabled@61#TID=0":"false"
"Configuration/Name@2#TID=0":"FINAL"
"Configuration/Name2@3#TID=0":"FINAL"
"Game/Patch@7#TID=0":"1.05"
"Game/SessionDesc/WorldName@9001083#TID=0":"03_night_city"
"Game/SessionDesc/IsValid@9001084#TID=0":"true"
"Game/SessionDesc/IsLoadingSavedSession@9001085#TID=0":"true"
"Game/SessionDesc/IsJoiningRemoteSession@9001086#TID=0":"false"
"Game/SessionDesc/HostName@9001087#TID=0":""
"Game/SessionDesc/GameRulesConfig@9001088#TID=0":"None"
"Game/SessionDesc/QuestPath@9001089#TID=0":"<0x0000000000000000>"
"Game/SessionDesc/RunQuest@9001090#TID=0":"false"
"Game/SessionDesc/AlwaysSpawnedDisabled@9001091#TID=0":"false"
"Game/SessionDesc/PopulationSystemSpawnRadius@9001092#TID=0":"0.000000"
"Game/SessionDesc/SpawnLocalPlayer@9001093#TID=0":"false"
"Game/SessionDesc/SpawnPoint@9001094#TID=0":"Position=[0, 0, 0, 0] Rotation=[Roll:0, Pitch:0, Yaw:0]"
"Game/SessionDesc/SpawnRecordId@9001095#TID=0":"<0x0000001C15982ADF>"
"Game/SessionDesc/Gender@9001096#TID=0":"None"
"GameSessionDesc/UseSpecifiedStartPoint@9001097#TID=0":"false"
"GameSessionDesc/IsSpectator@9001098#TID=0":"false"
"GameSessionDesc/SpawnTags@9001099#TID=0":""
"Game/LoadingStage@9167463#TID=0":"Finished"
"Engine/OOM@4#TID=0":"false"
"GlobalMode/IsClosing@5#TID=0":"false"
"GlobalMode/IsGame@17#TID=0":"true"
"Jobs/InitParam/MaxLatentJobs@8#TID=0":"131072"
"Jobs/InitParam/MaxCriticalPathJobs@9#TID=0":"65536"
"Jobs/InitParam/MaxImmediateJobs@10#TID=0":"2048"
"Jobs/InitParam/WorkerThreadStackSizeKB@11#TID=0":"1024"
"Jobs/InitParam/MaxThreads@12#TID=0":"27"
"Jobs/InitParam/AllJobsCriticalPath@14#TID=0":"false"
"Jobs/InitParam/UseJobDebugger@13#TID=0":"false"
"Jobs/Dispatcher/NumDispatcherThreads@15#TID=0":"11"
"Jobs/Dispatcher/MaxHWConcurrency@16#TID=0":"12"
"Gpu/Device/Name@56#TID=0":"NVIDIA GeForce RTX 3070"
"Gpu/Device/Vendor@57#TID=0":"Nvidia"
"Gpu/Device/DriverVersion@58#TID=0":"Nvidia v 46089 [r460_74]"
"Gpu/Device/TotalMemoryMB@55#TID=0":"8043"
"Gpu/Device/UsedMemoryMB@31794984#TID=0":"3697"
"Engine/InitParams/InteropStartingPort@18#TID=0":"0"
"Engine/InitParams/RenderPreset@19#TID=0":"1"
"Engine/InitParams/QualityLevelName@20#TID=0":"None"
"Engine/InitParams/TextureQualityLevelName@21#TID=0":"High"
"Engine/InitParams/WatchdogTimeoutSecondsOverride@22#TID=0":"0"
"Engine/InitParams/ScriptsSilentCompilation@23#TID=0":"false"
"Engine/InitParams/ScriptsSilentValidation@24#TID=0":"false"
"Engine/InitParams/TweakDBSilentValidation@25#TID=0":"false"
"Engine/InitParams/PvdDumpToFile@26#TID=0":"false"
"Engine/InitParams/ProfilerEnabled@27#TID=0":"false"
"Engine/InitParams/ShowVersionWatermark@28#TID=0":"true"
"Engine/InitParams/WindowCaption@29#TID=0":""
"Engine/PC/SystemName@30#TID=0":"Windows 10 Pro"
"Engine/PC/SystemVersion@31#TID=0":"10.0.19042"
"Engine/SafeInit@36520#TID=0":"Finished"
"Engine/IsHeadless@33#TID=0":"false"
"Engine/VersionWatermark@32#TID=0":"3.0.3233390 P4CL: 4173226 Stream: //R6.Root/R6.Patch0Hotfix2 Dec 19 2020 11:00:09 (FINAL) Total memory: 28431912960 bytes "
"Engine/Scripts/PrimaryBlobModifiedDate@40#TID=0":"132528954478643211"
"Engine/Scripts/FallbackBlobModifiedDate@41#TID=0":"0"
"Engine/Scripts/BlobPathUsed@42#TID=0":"Loaded"
"Engine/Scripts/ShouldCompileScripts@39#TID=0":"true"
"Engine/Scripts/Loaded@43#TID=0":"true"
"Streaming/LastObserverPosition@31794920#TID=0":"[2453, -1356, 65]"
"Streaming/IsLastObserverPositionValid@31794921#TID=0":"true"
"Streaming/IsTeleporting@31794922#TID=0":"false"
"Streaming/DebugLastTeleportDistance@31794923#TID=0":"1109.860352"
"Streaming/MountState@9009742#TID=0":"Mounted"
"Streaming/Observer/0/LastObserverPosition@31794917#TID=0":"[2453, -1356, 65]"
"Streaming/Observer/0/LastObserverVelocityOffsetPosition@31794918#TID=0":"[2453, -1356, 65]"
"Streaming/Observer/0/UseStreamingOcclusion@31794919#TID=0":"false"
"Telemetry/PlaythroughID@9009744#TID=0":"5fd511c71764ac46"
"Telemetry/VisitID@1287239#TID=0":"e6787b8d-18bb-414f-9e7d-7d676ef47495"
"##CrashDump##/DumpCrashDataSeconds":"0"
 
So far the only thing that I have noticed be a serious issue is being stuck at 92% for over 20 min on a SSD. Never had a game crash, had some memory leaks and some buggy control issues in dialog.. But this applying patch is pretty bad. Thinking about firing up the laptop and see how a 2060 handles this game
 
Why would you remove the dev console? It's only accessible through a mod. Even if it can break the game, everyone knows the risk when downloading third-party mods.
 
its not as if they where "like that", its that this fix does not benefit all cpu. on some cpu the change even results in worse performance. thats why its not applied for all cpu. like your 8cores16thread cpu.
if you have seen an increase in performace after applying it, odds are this increase came from restarting the game. (yes... there seems to be perofrmance degradation with time. cdpr indirectly confirmed this "Perceived performance increase after editing the file may have been related to restarting the game. "

No, it ddnt came for restarting the game m8 I wish that was the case.

In fact, that specific CDPR statement about the placebo increase in performance was not aimed at the SMT fix, but to the other loose file which I ddnt even mentioned because it never made a difference to me (or anyone, because it was just a text file)

But SMT actually did fix the game on my end and many others.

Activating SMT on my rig does increase FPS ( 52fps lowest), now post 1.05 im back to 45fps even 42fps fps on dense areas like Jig jig street while half my cores load are just empty.

by the way... of course AMD doesnt want you to use all cores on your 2gen ryzen, they want you to buy a new 5gen one, with stronger single threadding amidst a global pandemic. Corpo as intended.
 


Hotfix 1.05 is now live on PC, Xbox and PlayStation systems!

Here is the full list of changes:
Quests
  • Jackie will no longer disappear in The Pickup or The Heist.
  • Fixed an issue preventing players from landing the helicopter in Love like Fire.
  • Fixed an issue with Takemura not calling in Play it Safe.
  • It's no longer possible to trigger the same dialogue twice in Big in Japan.
  • Fixed an issue with Delamain appearing upside down at the end of Don't Lose Your Mind.
  • Saul now correctly reaches the van in Riders on the Storm.
  • Fast travelling before the encounter with Tyger Claws no longer breaks progression in I Fought the Law.
  • Fixed an issue blocking progress in Ghost Town if an autosave made upon Raffen Shiv's arrival was loaded.
  • Fixed an issue with not receiving new calls or messages if Happy Together failed as a result of combat.
  • Elizabeth Peralez stops being excessively insistent with her calls after her job offer is refused.
  • The scene with Misty and Jackie now starts properly after leaving Viktor's clinic.
  • Wakako's dialogues no longer get blocked after finishing Search and Destroy.
  • Walking away from Stefan in Sweet Dreams shouldn't prevent other characters from calling you anymore.
  • Brick’s detonator should now be properly interactable for players to disarm. Or set off. Your call.
  • Elevator doors should now correctly open in The Heist.
  • Saul now correctly gets out of cars in Riders on the Storm.
  • Fixed an issue with not receiving new calls or messages after running too far away from Frank in War Pigs.
  • Jackie now correctly leaves the factory after the combat is finished in The Pickup.
  • Fixed an issue with Militech reinforcements not spawning if driving through the gate too fast in Forward to Death.
  • Skipping time while in the club in Violence no longer results in issues with progression.
  • Fixed issues with starting Gig: Getting Warmer...
  • Fixed an issue with not receiving new calls or messages after Pyramid Song has been abandoned midway.
  • Fixed an issue whereby Delamain core could be already broken when player enters the Core room in Don't Lose Your Mind.
  • Fixed issues with Delamain not appearing or doing nothing outside the Afterlife in The Heist.
  • Fixed an issue with objective getting stuck on "Talk to Viktor" in The Ripperdoc.
  • Fixed an issue whereby it was impossible to talk to the bouncer in front of Lizzie's in The Information.
  • Added description for Don't Lose Your Mind in the Journal.
  • Fixed an issue preventing player from saving, using fast travels, and talking to other NPCs after reloading a save with an active call with Frank in War Pigs.
  • Fixed an issue with Panam not calling about any other matter until I'll Fly Away is completed.
  • Fixed an issue with Dum Dum following V after The Pickup is finished.
Gameplay
  • Improved the reaction times of NPCs taking cover.
  • Corrected the number of shots needed to kill civilians from a distance while in combat.
Visual
  • Fixed an issue with Delamain's image displayed on top of the current caller during phone calls.
  • V's mouth doesn't stay open after entering the space lock in Where is My Mind.
  • Fixed some UI overlap issues.
  • V appears more modest in the inventory preview after the half year montage ;)
  • NPCs are faster to appear in the quest area during Stadium Love.
  • Added some warmth to HDR.
  • Fixed T-posing NPCs in Suspected Organized Crime Activity: Just Say No and Gig: Hot Merchandise.
  • Fixed an issue whereby after a braindance it was possible to be stuck in 3rd person view with no head.
  • Silencer icons are no longer displayed with no image in the inventory.
UI
  • Fixed an issue with weapon crosshair persisting on screen.
  • The inventory menu no longer closes immediately after opening it for the first time after leaving a car.
  • Fixed an issue whereby upon accessing a fast travel terminal the button shown on the top right corner prompting to open the quest journal would not work.
Performance & Stability
  • Multiple stability improvements, including crash fixes.
Miscellaneous
  • Offscreen explosions make noise now.
PC-specific
  • [AMD SMT] Optimized default core/thread utilization for 4-core and 6-core AMD Ryzen(tm) processors. 8-core, 12-core and 16-core processors remain unchanged and behaving as intended. This change was implemented in cooperation with AMD and based on tests on both sides indicating that performance improvement occurs only on CPUs with 6 cores and less.
  • Fixed an issue with the way Raw Input is collected.
  • Removed the use of AVX instruction set thus fixing crashes occurring at the end of the Prologue on processors not supporting AVX.
  • Removed debug console to prevent functions that could lead to crashes or blocked quests. This doesn't mean we don't want to support the modding community. Stay tuned for more info on that.
  • Ray traced reflections should no longer seem too bright in comparison to the environment.
  • Fixed an issue with Steam Overlay crash on game shutdown.
  • Removed the memory_pool_budgets.csv file. which was not connected with the final version of the game and had no influence on it (it was a leftover file used during the development to estimate memory usage. It had no effect on how much memory was actually allocated). Perceived performance increase after editing the file may have been related to restarting the game.
Console-specific
  • Improved image sharpness with Chromatic Aberration and Film Grain on.
  • Settings should no longer reset to default after several game session restarts.
  • Fixed visual issues occurring during the transition between The Heist and Love Like Fire.
  • Corrected the look of several vehicles.
  • [Xbox] Entering combat while Synaptic Accelerator is active no longer ends in player health bar not being displayed.
  • [Xbox] Game no longer becomes unresponsive when signing out from a profile when the controller disconnection message is visible.
  • Telemetry consent request will appear once more due to an earlier issue with settings reset.
  • Fixed an issue whereby it was possible to fall down the elevator shaft in Megabuilding H8 in Automatic Love.

please fix needle in a haystack in the next hot fix...the only activity to get my trophy...i can't go back to that save as i am so far into the game and the box is looted already....
 
  • Fixed an issue with Delamain’s image displayed on top of the current caller during phone calls.
This has NOT been fixed. I still get Dalemain and the caller/called trying to exist in the same space, causing the image to shift and break along the "interference" lines that would normally be there.
 
Last edited:

Guest 4493552

Guest
If there is an explosion offscreen and nobody hears it, did it really exploded?
 
Someone know why hotfix downloads stuck cause i have bitdefender or malwarebytes antivirus? The only way is disinstalling it and download hotfix again lol
 
Hi folks, after installing the latest patch 1.05, I still can't proceed with The Heist, as of were you need to talk to Jackie outside The Nightlife.

As of now, The Delmain is still currently invisible, now including Jackie. If I proceed to the exact spot, I receive a dialogue option to skip ahead, still nothing is happening.

Not quite sure if it is still affecting anybody else, but this bug is still currently in affect for me.
 
Thank you .. my only gripe is... the overall driving feel needs tuning.and 1st person really needs sorting head height and alike.
 
Still waiting for a setting for HUD TRANSPARENY. A scale from 0 to 100. Oled users needed it for avoid screen burn in! PLEASE....
 
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