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how create path area for original level?

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N

nitnik

Senior user
#1
Apr 6, 2014
how create path area for original level?

Hello everyone. Searched the forums but have not found anything that decided byproblem. Describe the situation: trying to create Path area for the original level. Open level (for example 04_city) more Download All - Tools -Navigation mesh - processes all loaded Areas - SELECT ALL - peak IT ALL - collect giometry .... and then REDkit closes without error. Somebody knows what the problem is or how make Path area for the original level?:hmm:
 
Benzenzimmern

Benzenzimmern

CD PROJEKT RED
#2
Apr 7, 2014
When Redkit crashes without any message while you are trying to collect geometry, then the problem is most likely an object within the level. The only way I found so far to determine which object is causing the problem is to load and unload groups and layers. First of all make a backup of the level. Load very few of the groups and layers and see if it works. Then always use more of them until it crashes again. Now if you can see which layer the object is in, you have to delete files within this layer (I always worked myself down by deleting halfs). At the end you might find the one object that is causing the problem. Now you can load your backup and only delete this one object.

This is a very annoying and time intensive procedure, but unfortunately it is the only one that helped me so far.
 
N

nitnik

Senior user
#3
Apr 7, 2014
Thanks for the answer. I will try as you described.
 
N

nitnik

Senior user
#4
May 14, 2014
I deleted some items in the level 04_city, now I can generate navigation mesh .... but now when generating in navigation meshes formed tears, because this game is impossible to pass in some areas. So I drop this idea))) Now I want to make teleport like "go to the forest and back to the Lok Muine," just want to teleport behind the aqueduct just how to make teleport still do not understand:(
 
C

CapShep

Forum regular
#5
May 14, 2014
nitnik said:
I deleted some items in the level 04_city, now I can generate navigation mesh .... but now when generating in navigation meshes formed tears, because this game is impossible to pass in some areas. So I drop this idea))) Now I want to make teleport like "go to the forest and back to the Lok Muine," just want to teleport behind the aqueduct just how to make teleport still do not understand:(
Click to expand...
as usual crossing location. Everything just look transition condition to another location in the finished projects, and make it so that passing through the teleport certain conditions are met!
 
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