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How do i change geralt's jumping hight

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PetterD123

PetterD123

Rookie
#1
Jan 29, 2020
Hi!
I wanna make geralt jump superhigh but i don't know how. I have tried changing some values in the (exploration_substates) folder with the different jump files such as explorationStateJump, explorationStatePrepareJump, explorationStateIdleJump, explorationStateStartFalling. But i dont think i have found the right one because nothing happens. I use Visual studios as decoder.
Any help is appreciated!
//A fellow witcher
The Witcher 3

Post automatically merged: Jan 29, 2020

BTW if some developer see this can you please put it in the mod section, i could not because i need to write 10 posts before im allowed to do that.
 
Draconifors

Draconifors

Moderator
#2
Jan 29, 2020
PetterD123 said:
i could not because i need to write 10 posts before im allowed to do that.
Click to expand...
I'm no dev, but I've moved the thread for you.
 
PetterD123

PetterD123

Rookie
#3
Jan 29, 2020
Thank you
Draconifors
Finland rocks!
 
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bulkane

bulkane

Forum regular
#4
Jan 29, 2020
You can't do anything with that tool you're using . (VC decoder)
You need some tools like quickbms for uncook the bundles, Wolvenkit or W3Editor to edit the animation files.

then you'll need to force animation to play ingame real time to see what animations you want.

check this out;
forums.cdprojektred.com

A quick and rough guide on replacing/editing animations...

A quick and rough guide on replacing/editing animations... Having noticed several animation-related mods popping up recently along with an excessive amount of begging for a jogging Geralt, I think now would be a good time to learn how to do some simple replacements. Doing so is a lot easier...
forums.cdprojektred.com forums.cdprojektred.com
 
PetterD123

PetterD123

Rookie
#5
Jan 29, 2020
bulkane said:
You can't do anything with that tool you're using . (VC decoder)
You need some tools like quickbms for uncook the bundles, Wolvenkit or W3Editor to edit the animation files.

then you'll need to force animation to play ingame real time to see what animations you want.

check this out;
forums.cdprojektred.com

A quick and rough guide on replacing/editing animations...

A quick and rough guide on replacing/editing animations... Having noticed several animation-related mods popping up recently along with an excessive amount of begging for a jogging Geralt, I think now would be a good time to learn how to do some simple replacements. Doing so is a lot easier...
forums.cdprojektred.com forums.cdprojektred.com
Click to expand...
Thank you for replying.
I understand that if i like to change the animation of it i would have to download all of that, but the thing is all i want to do is change the hight of it, so i don't really mind that it will look a bit odd animationwise. I could change the running speed by some of those files using visual studio. I will attach a picture of it to show what i meen, allthough that was through the explorationStateIdle file.
 

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Last edited: Jan 29, 2020
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