How do you handle explosive damage?
Here's the thing, in the main book it says for explosives "Damage is applied to the overall body rather than to a location."
That line lead to some different interpretations amongst the group.
Some said that it means that the damage is applied like a chest wound would be. Direct to your wound track, just once. Mini-missile goes off, roll 4d6, take 18 damage and pray your armor soaked most of it. Chances are if you have any kind of armor, you just brushed it off.
The Reff and a few others read it that 'overall body' means "to every location"...so you get hit by a mini-missile, you roll 4d6 for your chest, 4d6 for your right arm, 4d6 for your left arm, 4d6 to your right leg, etc, etc...which makes them insanely lethal if you don;t happen to have great armor everywhere (especially the head which is often hardest to armor).
The RAW seems to go either way, and it's hard to refute the logic that yes, you can get your arms, legs and/or head blown off in an explosion, and that you really, really need to avoid getting hit with a missile or grenade.
But it just seems obscenely lethal to me, especially considering how cheap grenades are. Sure, a frag grenade costs about as 100 rounds of very heavy autopistol ammo...but that's still like 30-40 bucks and will instantly splatter just about anyone in a fairly sizable radius. (7d6 to 5m radius, 3d6 to 6-10)
How does everyone else handle blast damage?
Here's the thing, in the main book it says for explosives "Damage is applied to the overall body rather than to a location."
That line lead to some different interpretations amongst the group.
Some said that it means that the damage is applied like a chest wound would be. Direct to your wound track, just once. Mini-missile goes off, roll 4d6, take 18 damage and pray your armor soaked most of it. Chances are if you have any kind of armor, you just brushed it off.
The Reff and a few others read it that 'overall body' means "to every location"...so you get hit by a mini-missile, you roll 4d6 for your chest, 4d6 for your right arm, 4d6 for your left arm, 4d6 to your right leg, etc, etc...which makes them insanely lethal if you don;t happen to have great armor everywhere (especially the head which is often hardest to armor).
The RAW seems to go either way, and it's hard to refute the logic that yes, you can get your arms, legs and/or head blown off in an explosion, and that you really, really need to avoid getting hit with a missile or grenade.
But it just seems obscenely lethal to me, especially considering how cheap grenades are. Sure, a frag grenade costs about as 100 rounds of very heavy autopistol ammo...but that's still like 30-40 bucks and will instantly splatter just about anyone in a fairly sizable radius. (7d6 to 5m radius, 3d6 to 6-10)
How does everyone else handle blast damage?