Forums
Games
Cyberpunk 2077 Thronebreaker: The Witcher Tales GWENT®: The Witcher Card Game The Witcher 3: Wild Hunt The Witcher 2: Assassins of Kings The Witcher The Witcher Adventure Game
Jobs Store Support Log in Register
Forums - CD PROJEKT RED
Menu
Forums - CD PROJEKT RED
  • Hot Topics
  • NEWS
  • GENERAL
    SUGGESTIONS
  • STORY
    MAIN JOBS SIDE JOBS GIGS
  • GAMEPLAY
  • TECHNICAL
    PC XBOX PLAYSTATION
  • COMMUNITY
    FAN ART (THE WITCHER UNIVERSE) FAN ART (CYBERPUNK UNIVERSE) OTHER GAMES
  • RED Tracker
    The Witcher Series Cyberpunk GWENT
SUGGESTIONS
Menu

Register

How is combat not broken?

+
Prev
  • 1
  • 2
  • 3
Next
First Prev 2 of 3

Go to page

Next Last
vinitry

vinitry

Fresh user
#21
Dec 24, 2020
GodBlock said:
I'm not watching that video, but, I'll say this, the dude is level 46!

I'm playing my third playthrough on very hard and it is indeed very hard. By the time I can mass kill everyone with that contagion cyberware I will have earned it, and will bloody well enjoy it.
Click to expand...
exactly, what the value of argument when your caracter is almost max level ?

"I don't understand i'm level 99999 and the fight is broken...." Seriously...
 
  • RED Point
Reactions: arcsirc
gogotaro

gogotaro

Fresh user
#22
Dec 24, 2020
ljupced said:
Combat's pretty fun for me. I double jump, aim for heads, throw grenades, hide when needed - super assault ninja!
Click to expand...
The reality is that if the game had any challenge you would not be able to do that, jumping around one shotting enemies like some of the videos I have found just show how bad the game balance is in general and how poor the AI is.

You could just run to their faces and shoot them and save all the jumping and granades and it will make no difference whatsoever.
Post automatically merged: Dec 24, 2020

vinitry said:
exactly, what the value of argument when your caracter is almost max level ?

"I don't understand i'm level 99999 and the fight is broken...." Seriously...
Click to expand...
That is a strawman, the argument is that the game is badly balanced from the start, you don't need to be high level to notice the issues with the game, you could litterally not invest in any stat or combat perk and still be able to have a cakewalk on very hard, weapons alone break the game.
 
arcsirc

arcsirc

Forum regular
#23
Dec 24, 2020
gogotaro said:
The reality is that if the game had any challenge you would not be able to do that, jumping around one shotting enemies like some of the videos I have found just show how bad the game balance is in general and how poor the AI is.

You could just run to their faces and shoot them and save all the jumping and granades and it will make no difference whatsoever.
Click to expand...
The point being they had fun jumping around being a tech ninja.
 
gogotaro

gogotaro

Fresh user
#24
Dec 24, 2020
arcsirc said:
The point being they had fun jumping around being a tech ninja.
Click to expand...
The point being that it proves the game needs balancing, do you honestly believe that if the game had better balancing and better AI that would be possible?, nope, at least not on very hard.
 
arcsirc

arcsirc

Forum regular
#25
Dec 24, 2020
so it needs to be rebalanced so that people can no longer play the game how they want to play it?
 
Krul2k

Krul2k

Forum regular
#26
Dec 24, 2020
One mans fun is another mans boredom, one mans boredom is another mans fun

Maybe try and not preach to ppl "how can you have fun" or tell ppl how to have fun in there game an try and understand how they can and why they might.

Not every game needs to be Dark Souls an not every game should, if the developers feel like nerfing, tweaking or adding a new difficulty for all you "pro" gamers so be it, if they dont so be it, im easy whatever they decide an will continue to enjoy my time in Night City regardless
 
  • RED Point
Reactions: arcsirc
djdawk94

djdawk94

Forum regular
#27
Dec 24, 2020
Because out of all the current problems with the game, the last thing people care about right now is combat. Which at the end of the day is still decent enough to ignore.
 
  • RED Point
Reactions: arcsirc
gogotaro

gogotaro

Fresh user
#28
Dec 24, 2020
arcsirc said:
so it needs to be rebalanced so that people can no longer play the game how they want to play it?
Click to expand...
That is a strawman I clearly said that should not be possible in very hard, there are other difficulties for people that want to oneshot enemies while they jump and not being hit by the poor AI.
 
ottffss1

ottffss1

Forum regular
#29
Dec 24, 2020
djdawk94 said:
Because out of all the current problems with the game, the last thing people care about right now is combat. Which at the end of the day is still decent enough to ignore.
Click to expand...
considering 90% of the game's content is combat - that is 9/10 times you will be doing some form of combat and fighting as the player I would disagree. Unless you really want to play a driving sim and movie story-book.
 
  • RED Point
Reactions: gogotaro
gogotaro

gogotaro

Fresh user
#30
Dec 24, 2020
Krul2k said:
One mans fun is another mans boredom, one mans boredom is another mans fun

Maybe try and not preach to ppl "how can you have fun" or tell ppl how to have fun in there game an try and understand how they can and why they might.

Not every game needs to be Dark Souls an not every game should, if the developers feel like nerfing, tweaking or adding a new difficulty for all you "pro" gamers so be it, if they dont so be it, im easy whatever they decide an will continue to enjoy my time in Night City regardless
Click to expand...
Good thing there are multiple difficulties so people that want a challenge can play on very hard and others on normal or easy.

Bad thing right now very hard is a joke too so the argument here is the game needs better balanced gameplay to make this difficulties mean something, otherwiese wea re all playing on easy.
 
arcsirc

arcsirc

Forum regular
#31
Dec 24, 2020
I'd rather they prioritised selling the fantasy.
 
A

arti2077

Senior user
#32
Dec 24, 2020
Actually, the combat seems quite a bit like the pen and paper game. In that, you might have had a chance to survive, but it was all luck of the dice.
My addition would be a mode that is basically hardcore. Everything can be one shot, but when you die, it deletes your character. Would be just like playing the pen and paper game, your character dies, you have to roll up a new one.

If you nerfed things 1000% btw, that would just heal the enemies. Either that or you'd run out of ammo trying to kill ONE enemy.

Anyways, people all play the game different ways. No one way is the right way.
 
  • RED Point
Reactions: arcsirc
Meccanical

Meccanical

Senior user
#33
Dec 24, 2020
I played on hard and it seemed to me like there's no real middle ground in this game. Either you are getting obliterated like a flea or you are tearing through everyone with little resistance. That initial fragility is compelling though, I will admit. Makes you think tactically. The issue of course, is that the fragility at that stage isn't ubiquitous amongst the game world. You could be killed in one shot, but it will take ten shots for someone else, even if they have the same weapon you have.

Also I really disliked the looter shooter color coded itemization. Items can be classified as "legendary" but you never actually get any of the legends surrounding these items. Sure I guess that's what "iconics" are for, but they are usually just weapons with different finishes and decals. Even Fallout 3 doesn't do this kind of stuff.
 
  • RED Point
Reactions: WileyMarmot
WileyMarmot

WileyMarmot

Fresh user
#34
Dec 24, 2020
The game REALLY does need rebalancing because i lack the maturity and self discipline to NOT use all this stuff! :ROFLMAO:

@Meccanical---right there with ya on the looter shooter color coded ****.
 
gogotaro

gogotaro

Fresh user
#35
Dec 24, 2020
WileyMarmot said:
The game REALLY does need rebalancing because i lack the maturity and self discipline to NOT use all this stuff! :ROFLMAO:
Click to expand...
That is not an argument:

Thought-terminating cliché - Wikipedia

en.wikipedia.org en.wikipedia.org

It is also a strawman.
 
djdawk94

djdawk94

Forum regular
#36
Dec 24, 2020
A lot of people lie about or exaggerate their experience, but it's ok. If you're playing on very hard, certain enemies or certain areas can pretty much one shot you instantly, mini bosses, and side quests can also be very difficult. I spent a lot of time loading into checkpoints because a sniper or shotgunner blasted me into oblivion. This game would be terrible if enemies were like division enemies. Tanking 4 magazines before they die. That's lame, and wouldn't fit this game. I'm level 50 with nearly 4k armor, and I can hit 150k head shots. But that's due to my level 20 tech and component farming.

You're literally using a level 47 with stacked legendary mods and a stealth build to say the combat is broken. Once you get to a certain of progression, yes, yes it is. Hell, if you're over level 35 and still having a hard time with the game-you've done something wrong.
 
Last edited: Dec 24, 2020
  • RED Point
Reactions: Dagobert666 and arcsirc
gogotaro

gogotaro

Fresh user
#37
Dec 24, 2020
djdawk94 said:
A lot of people lie about or exaggerate their experience, but it's ok. If you're playing on very hard, certain enemies or certain areas can pretty much one shot you instantly, mini bosses, and side quests can also be very difficult. I spent a lot of time loading into checkpoints because a sniper or shotgunner blasted me into oblivion. This game would be terrible if enemies were like division enemies. Tanking 4 magazines before they die. That's lame, and wouldn't fit this game. I'm level 50 with nearly 4k armor, and I can hit 150k head shots. But that's do to my level 20 tech and component farming.

You're literally using a level 47 with stacked legendary mods and a stealth build to say the combat is broken. Once you get to a certain of progression, yes, yes it is. Hell, if you're over level 35 and still having a hard time with the game-you've done something wrong.
Click to expand...
You are using a strawman, we are not using a high level character to demonstrate the unbalanced gameplay, I made a list of things that are wrong with the gameplay balance that are not tied to level.

I have 50 hours of gameplay and not a single time I have been oneshotted and I play on very hard idk what you on about and even if that were true the fact of the matter is that even enemies oneshotting you would be not enough to compensate for all the stuff you can do to enemies like shotting through walls, using smart weapons or hacking.
 
BabalKabak

BabalKabak

Forum regular
#38
Dec 24, 2020
I disagree, the combat is absolutely NOT broken and the game is perfectly balanced :howdy: :
 
  • RED Point
Reactions: gogotaro
gogotaro

gogotaro

Fresh user
#39
Dec 24, 2020
BabalKabak said:
I disagree, the combat is absolutely NOT broken and the game is perfectly balanced :howdy: :
Click to expand...
This game needed 2 more years of development at least this is a joke.
 
BabalKabak

BabalKabak

Forum regular
#40
Dec 24, 2020
gogotaro said:
This game needed 2 more years of development at least this is a joke.
Click to expand...
(edited post for misunderstanding) these exploits could be easily fixed with a little patch.

I'm not taking this seriously, the guy just likes messing around with videogames, exploits and over-powered build, I just wanted to share this for fun.
 
Prev
  • 1
  • 2
  • 3
Next
First Prev 2 of 3

Go to page

Next Last
Share:
Facebook Twitter Reddit Pinterest Tumblr WhatsApp Email Link
  • English
    English Polski (Polish) Deutsch (German) Русский (Russian) Français (French) Português brasileiro (Brazilian Portuguese) Italiano (Italian) 日本語 (Japanese) Español (Spanish)

STAY CONNECTED

Facebook Twitter YouTube
CDProjekt RED
  • Contact administration
  • User agreement
  • Privacy policy
  • Cookie policy
  • Press Center
© 2018 CD PROJEKT S.A. ALL RIGHTS RESERVED

CD PROJEKT®, Cyberpunk®, Cyberpunk 2077® are registered trademarks of CD PROJEKT S.A. © 2018 CD PROJEKT S.A. All rights reserved. All other copyrights and trademarks are the property of their respective owners.

Forum software by XenForo® © 2010-2020 XenForo Ltd.