How Much Do You Think Cyberpunk 2077 Has Changed?
Asking this in regards to the original concept and the features they talked about in 2013. To refresh your memory:
Asking this in regards to the original concept and the features they talked about in 2013. To refresh your memory:
- Open world action RPG
- Near futuristic setting with ultramodern technology in the corrupt and tech-advanced world of the year 2077
- Set in the sandbox of Night City (fictional west coast American city) in a country where mega-corporations prop up the government
- No map gating based on story progress
- Sequel to the pen and paper game designed by Mike Pondsmith in 1990
- Primarily single player but has multiplayer
- First person and third person
- Advanced RPG mechanics based on pen and paper RPG system, upgraded to the 2077 setting
- Gigantic arsenal of weapons, upgrades, implants and cool high-tech gadgets
- Character creation
- Choose your gender
- Choose your appearance and clothing
- Choose from different character classes
- Non-linear character progression with cybernetic implant system
- Non-linear, complex and mature story
- Morally ambiguous choices
- New dynamic conversation system
- Rise to power story about someone who rises from a filthy gutter to stand against a hostile world.
- Many factions
- Type of character created, appearance and past actions influence quest options and outcomes
- Set in a decadent and degenerate human society
- Core theme is "style over substance"
- Inspirations include System Shock, Fallout, Baldur's Gate, Deus Ex and Skyrim
- Cyberpunk 2077 will be a much larger game than The Witcher 3
- CDPR wants Cyberpunk to be a franchise
- The Witcher 3 composer is returning
- CGI trailer graphics represent the target for the actual game
- Cyberpunk 2077 began development in 2012 and will not be discussed before 2017
Collection of links here: http://www.neogaf.com/forum/showthread.php?t=1196914- [FONT=Helvetica Neue, Helvetica, Arial, sans-serif]I'm honestly curious just how much people think CDPR's concept of Cyberpuk 2077 has changed in the wake of the Witcher 3's success. I've seen some people talk like they think CDPR isn't going to go the typical AAA RPG route (voiced protagonist and what not). Some people have even posted like they expect it to lean very much towards the hardcore side. This suprised me because I think the opposite. With TW3's success and CDPR's desire for rapid expansion and greater sales, I think CDPR will continue down the path W3 laid out. I don't expect to see stuff like needing to buy a translator to understand people anymore. I expect Mass Effect or Deus Ex style combat. I don't know if we'll still see classes in the game anymore. At most I think they'll be Mass Effect styled. They change your gameplay somewhat but have no impact on the story.[/FONT]
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- [FONT=Helvetica Neue, Helvetica, Arial, sans-serif]What do you guys think? I'm genuiely intrigued at how much or how little you think their recent success and first time actual experience making open worlds will have changed things.[/FONT]